Difference between revisions of "Nicked Orb"

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|description = This orb, held in the off hand, seems to radiate magical power. There is a small chip taken out of it.  
|description = This orb, held in the off hand, seems to radiate magical power. There is a small chip taken out of it.  
|update = Module 9
|update = Module 9
|droplocation = {{DropLocation|The Sharn Syndicate|Chain end reward}}
|droplocation = {{DropLocation|The Sharn Syndicate|Chain End Reward}}
|details =  
|details =  
|upgradeable =
|upgradeable =
}}
}}

Revision as of 15:17, 29 November 2018

File:Nicked Orb Icon.pngNicked Orb
Orb
Magical Training Required
Minimum Level: 2
Bound to Account on Acquire

Shield Bonus: +0
Damage Reduction (DR):
Base DamageGreyQuestion.png: 3.68
Damage: 1d6
Damage Types: Force
Critical Roll: 20 / x2
Enchantments:
  • +2 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +2 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonice resistances.
  • Potency +29: Passive: +29 Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.)
  • Spell Focus Mastery +1: Passive: +1 Equipment bonus to DC of all spells.
  • Wizardry +60: Passive: +60 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes).
Material: This item is made out of: Gem
Hardness: 21 Durability: 75
Description: This orb, held in the off hand, seems to radiate magical power. There is a small chip taken out of it.
Nicked Orb.png
Where To Find: The Sharn Syndicate, Chain End Reward