Set name |
Description |
Actual Effect
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Beast's Mantle
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- 2 Pieces Equipped: +10 Natural Armor
- 3 Pieces Equipped: +10% Fortification Bypass
- 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional 4d6 + 1d6 per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.
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- 2 Pieces Equipped: +10 Natural Armor
- 3 Pieces Equipped: +10% Fortification Bypass
- 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional 4d6 + 1\6d{{{3}}} per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.
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Blood Feast
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- 2 Pieces Equipped: +1 Constitution
- 3 Pieces Equipped: +5 Physical Resistance Rating
- 4 Pieces Equipped: + 5 Mlee Power
- 5 Pieces Equipped: When you activate Rage: Gain 100 Temporary Hit Points per character Epic Level.
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- 2 Pieces Equipped: +1 Constitution
- 3 Pieces Equipped: +5 Physical Resistance Rating
- 4 Pieces Equipped: + 5 Mlee Power
- 5 Pieces Equipped: When you activate Rage: Gain 100 Temporary Hit Points per character Epic Level
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Celerity
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- 2 Pieces Equipped: +2 Doublestrike and Doubleshot
- 3 Pieces Equipped: Permanent Haste spell
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- 2 Pieces Equipped: +2 Doublestrike and Doubleshot
- 3 Pieces Equipped: Permanent Haste spell
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City's Beacon
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- 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds.
- 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds.
- 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.
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- 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds.
- 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds.
- 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.
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Cry of Battle
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- 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR
- 3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR
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- 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR
- 3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR
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Deadly Rain
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- 2 Pieces Equipped: +5 Ranged Power
- 3 Pieces Equipped: +2 Damage
- 4 Pieces Equipped: +3% Chance to Deflect Missiles
- 5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds
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- 2 Pieces Equipped: +5 Ranged Power
- 3 Pieces Equipped: +2 Damage
- 4 Pieces Equipped: +3% Chance to Deflect Missiles
- 5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds
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Frozen Wanderer
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- 2 pieces Equipped: +5% Cold Spell Crit
- 3 pieces Equipped: +10 Magical resistance Rating Cap
- 4 pieces Equipped: Cold Mastery: Gain 50 Cold Spellpower. Melee and Ranged attacks get 4d6 + 1d6 per epic character level in cold damage. This effect will not stack with other sentient weapon procs.
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- 2 pieces Equipped: +5% Cold Spell Crit
- 3 pieces Equipped: +10 Magical resistance Rating Cap
- 4 pieces Equipped: Cold Mastery: Gain 50 Cold Spellpower. Melee and Ranged attacks get 4d6 + 1d6 per epic character level in cold damage. This effect will not stack with other sentient weapon procs.
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