Difference between revisions of "Filigree Item Sets"
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! style="width: 25%;"| Set name || style="width: 50%;"| Description || style="width: 25%;"| Actual Effect | ! style="width: 25%;"| Set name || style="width: 50%;"| Description || style="width: 25%;"| Actual Effect | ||
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|{{Anchor|Beast's Mantle}}'''Beast's Mantle''' | |{{Anchor|The Beast's Mantle}}'''The Beast's Mantle''' | ||
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<section begin=beast's mantle /> | <section begin=the beast's mantle /> | ||
* 2 Pieces Equipped: +10 Natural Armor | * 2 Pieces Equipped: +10 Natural Armor | ||
* 3 Pieces Equipped: +10% Fortification Bypass | * 3 Pieces Equipped: +10% Fortification Bypass | ||
* 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.<section end=beast's mantle /> | * 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.<section end=the beast's mantle /> | ||
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* 2 Pieces Equipped: +10 Natural Armor | * 2 Pieces Equipped: +10 Natural Armor | ||
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* 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1\6}} per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs. | * 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1\6}} per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs. | ||
|- | |- | ||
|{{Anchor|Blood Feast}}'''Blood Feast''' | |{{Anchor|The Blood Feast}}'''The Blood Feast''' | ||
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<section begin=blood feast /> | <section begin=the blood feast /> | ||
* 2 Pieces Equipped: +1 Constitution | * 2 Pieces Equipped: +1 Constitution | ||
* 3 Pieces Equipped: +5 Physical Resistance Rating | * 3 Pieces Equipped: +5 Physical Resistance Rating | ||
* 4 Pieces Equipped: + 5 Mlee Power | * 4 Pieces Equipped: + 5 Mlee Power | ||
* 5 Pieces Equipped: When you activate Rage: Gain 100 Temporary Hit Points per character Epic Level.<section end=blood feast /> | * 5 Pieces Equipped: When you activate Rage: Gain 100 Temporary Hit Points per character Epic Level.<section end=the blood feast /> | ||
| | | | ||
* 2 Pieces Equipped: +1 Constitution | * 2 Pieces Equipped: +1 Constitution | ||
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* 3 Pieces Equipped: Permanent Haste spell | * 3 Pieces Equipped: Permanent Haste spell | ||
|- | |- | ||
|{{Anchor|City's Beacon}}'''City's Beacon''' | |{{Anchor|The City's Beacon}}'''The City's Beacon''' | ||
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<section begin=city's beacon /> | <section begin=the city's beacon /> | ||
* 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds. | * 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds. | ||
* 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds. | * 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds. | ||
* 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.<section end=city's beacon /> | * 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.<section end=the city's beacon /> | ||
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* 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds. | * 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds. | ||
Line 50: | Line 50: | ||
* 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds. | * 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds. | ||
|- | |- | ||
|{{Anchor|Cry of Battle}}'''Cry of Battle''' | |{{Anchor|The Cry of Battle}}'''The Cry of Battle''' | ||
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<section begin=cry of battle /> | <section begin=the cry of battle /> | ||
* 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR | * 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR | ||
* 3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR<section end=cry of battle /> | * 3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR<section end=the cry of battle /> | ||
| | | | ||
* 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR | * 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR | ||
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* 4 Pieces Equipped: +3% Chance to Deflect Missiles | * 4 Pieces Equipped: +3% Chance to Deflect Missiles | ||
* 5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds | * 5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds | ||
|- | |||
|{{Anchor|Electrocution}}'''Electrocution''' | |||
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<section begin=electrocution /> | |||
* 2 Pieces Equipped: +50 Electric Spellpower | |||
* 3 Pieces Equipped: Storm Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in electric damage. This effect will not stack with other Sentience weapon procs. | |||
* 4 Pieces Equipped: You gain a permanent Energy Sheath (Electric)<section end=electrocution /> | |||
| | |||
* 2 Pieces Equipped: +50 Electric Spellpower | |||
* 3 Pieces Equipped: Storm Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in electric damage. This effect will not stack with other Sentience weapon procs. | |||
* 4 Pieces Equipped: You gain a permanent Energy Sheath (Electric) | |||
|- | |||
|{{Anchor|Embraced by Light }}'''Embraced by Light ''' | |||
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<section begin=embraced by light /> | |||
* 2 Pieces Equipped: +5 Healing Amplification | |||
* 3 Pieces Equipped: +10 Spellpower | |||
* 4 Pieces Equipped: +1 to all saving throws | |||
* 5 Pieces Equipped: +2 caster levels with healing spells<section end=embraced by light /> | |||
| | |||
* 2 Pieces Equipped: +5 Healing Amplification | |||
* 3 Pieces Equipped: +10 Spellpower | |||
* 4 Pieces Equipped: +1 to all saving throws | |||
* 5 Pieces Equipped: +2 caster levels with healing spells | |||
|- | |||
|{{Anchor|The Enlightened Step}}'''The Enlightened Step''' | |||
| | |||
<section begin=the enlightened step /> | |||
* 2 Pieces Equipped: +5 Healing Amplification | |||
* 3 Pieces Equipped: +5 Melee Power, +5 Ranged Power | |||
* 4 Pieces Equipped: +5 Physical Resistance Rating | |||
* 5 Pieces Equipped: +5% Doublestrike, +5% Doubleshot <section end=the enlightened step /> | |||
| | |||
* 2 Pieces Equipped: +5 Healing Amplification | |||
* 3 Pieces Equipped: +5 Melee Power, +5 Ranged Power | |||
* 4 Pieces Equipped: +5 Physical Resistance Rating | |||
* 5 Pieces Equipped: +5% Doublestrike, +5% Doubleshot | |||
|- | |||
|{{Anchor|Eye of the Beholder}}'''Eye of the Beholder''' | |||
| | |||
<section begin=eye of the beholder /> | |||
* 2 Pieces Equipped: +4 Concentration | |||
* 3 Pieces Equipped: +1 Spell Penetration | |||
* 4 Pieces Equipped: +2 to the DCs of all spells<section end=eye of the beholder /> | |||
| | |||
* 2 Pieces Equipped: +4 Concentration | |||
* 3 Pieces Equipped: +1 Spell Penetration | |||
* 4 Pieces Equipped: +2 to the DCs of all spells | |||
|- | |- | ||
|{{Anchor|Frozen Wanderer}}'''Frozen Wanderer''' | |{{Anchor|Frozen Wanderer}}'''Frozen Wanderer''' | ||
| | | | ||
<section begin=frozen wanderer /> | <section begin=frozen wanderer /> | ||
* 2 | * 2 Pieces Equipped: +5% Cold Spell Crit | ||
* 3 | * 3 Pieces Equipped: +10 Magical resistance Rating Cap | ||
* 4 | * 4 Pieces Equipped: Cold Mastery: Gain 50 Cold Spellpower. Melee and Ranged attacks get {{Dice||4|6}} + {{Dice||1|6}} per epic character level in cold damage. This effect will not stack with other sentient weapon procs.<section end=frozen wanderer /> | ||
| | |||
* 2 Pieces Equipped: +5% Cold Spell Crit | |||
* 3 Pieces Equipped: +10 Magical resistance Rating Cap | |||
* 4 Pieces Equipped: Cold Mastery: Gain 50 Cold Spellpower. Melee and Ranged attacks get {{Dice||4|6}} + {{Dice||1|6}} per epic character level in cold damage. This effect will not stack with other sentient weapon procs. | |||
|- | |||
|{{Anchor|Grandfather's Shield}}'''Grandfather's Shield''' | |||
| | |||
<section begin=grandfather's shield /> | |||
* 2 Pieces Equipped: +5 Physical Resistance Rating | |||
* 3 Pieces Equipped: +5% Armor Class | |||
* 4 Pieces Equipped: +2 Will saving throws<section end=grandfather's shield /> | |||
| | |||
* 2 Pieces Equipped: +5 Physical Resistance Rating | |||
* 3 Pieces Equipped: +5% Armor Class | |||
* 4 Pieces Equipped: +2 Will saving throws | |||
|- | |||
|{{Anchor|The Inevitable Grave}}'''The Inevitable Grave''' | |||
| | |||
<section begin=the inevitable grave /> | |||
* 2 Pieces Equipped: +10 Spellpower | |||
* 3 Pieces Equipped: +2 Will saving throws | |||
* 4 Pieces Equipped: +2 to DCs of Necromancy Spells<section end=the inevitable grave /> | |||
| | |||
* 2 Pieces Equipped: +10 Spellpower | |||
* 3 Pieces Equipped: +2 Will saving throws | |||
* 4 Pieces Equipped: +2 to DCs of Necromancy Spells | |||
|- | |||
|{{Anchor|The Long Shadow}}'''The Long Shadow''' | |||
| | |||
<section begin=the long shadow /> | |||
* 2 Pieces Equipped: +5 Melee and Ranged Power | |||
* 3 Pieces Equipped: Assassin's Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in acid damage. This effect will not stack with other Sentience weapon procs. | |||
* 4 Pieces Equipped: +1% to Dodge and Maximum Dodge | |||
* 5 Pieces Equipped: +2 to Assassinate DCs<section end=the long shadow /> | |||
| | |||
* 2 Pieces Equipped: +5 Melee and Ranged Power | |||
* 3 Pieces Equipped: Assassin's Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in acid damage. This effect will not stack with other Sentience weapon procs. | |||
* 4 Pieces Equipped: +1% to Dodge and Maximum Dodge | |||
* 5 Pieces Equipped: +2 to Assassinate DCs | |||
|- | |||
|{{Anchor|Melony's Melody }}'''Melony's Melody ''' | |||
| | |||
<section begin=melony's melody /> | |||
* 2 Pieces Equipped: 50 Spell Points | |||
* 3 Pieces Equipped: +1 Charisma | |||
* 4 Pieces Equipped: +2 DC for Enchantment spells | |||
<section end=melony's melody /> | |||
| | | | ||
* 2 | * 2 Pieces Equipped: 50 Spell Points | ||
* 3 | * 3 Pieces Equipped: +1 Charisma | ||
* 4 | * 4 Pieces Equipped: +2 DC for Enchantment spells | ||
|} | |} |
Revision as of 00:20, 23 May 2019
Filigrees are grouped into sets. When more than one filigree from the same set is added to a single weapon, additional Set Bonus benefits are gained. Further benefits are gained as more filigrees are added. Some sets only grant Set Bonuses for the first 3 pieces of a set added to the weapon; other sets grant additional Set Bonuses at 4 and 5 pieces. There are always more pieces to a set than there are set bonuses, allowing choice in the filigrees slotted to achieve the Set Bonus.
Ravenloft Filigree sets[edit]
These sets are made up of filigrees that come from the Ravenloft expansion.
Set name | Description | Actual Effect |
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The Beast's Mantle |
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The Blood Feast |
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Celerity |
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The City's Beacon |
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The Cry of Battle |
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Deadly Rain |
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Electrocution |
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Embraced by Light |
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The Enlightened Step |
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Eye of the Beholder |
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Frozen Wanderer |
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Grandfather's Shield |
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The Inevitable Grave |
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The Long Shadow |
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Melony's Melody |
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