Difference between revisions of "Filigree Item Sets"

From DDO Compendium
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{| class="compendiumtable compendiumtablenonsortable fullwidth"
{| class="compendiumtable compendiumtablenonsortable fullwidth"
! style="width: 25%;"| Set name || style="width: 50%;"| Description || style="width: 25%;"| Actual Effect
! style="width: 25%;"| Set name || style="width: 100%;"| Description  
|-
|-
|{{Anchor|The Beast's Mantle}}'''The Beast's Mantle'''
|{{Anchor|The Beast's Mantle}}'''The Beast's Mantle'''
Line 18: Line 18:
: 3 Pieces Equipped: +10% Fortification Bypass
: 3 Pieces Equipped: +10% Fortification Bypass
: 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.<section end=the beast's mantle2 />
: 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.<section end=the beast's mantle2 />
|
* 2 Pieces Equipped: +10 Natural Armor
* 3 Pieces Equipped: +10% Fortification Bypass
* 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||16}} per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.
|-
|-
|{{Anchor|The Blood Feast}}'''The Blood Feast'''
|{{Anchor|The Blood Feast}}'''The Blood Feast'''
|
|<section begin=the blood feast />
<section begin=the blood feast />
: 2 Pieces Equipped: +1 Constitution
: 2 Pieces Equipped: +1 Constitution
: 3 Pieces Equipped: +5 Physical Resistance Rating
: 3 Pieces Equipped: +5 Physical Resistance Rating
: 4 Pieces Equipped: +5 Melee Power
: 4 Pieces Equipped: +5 Melee Power
: 5 Pieces Equipped: When Rage is triggered you gain 100 temporary hit points per epic level. These last 10 minutes, until you dismiss rage, or until they are used, whichever is first.<section end=the blood feast />
: 5 Pieces Equipped: When Rage is triggered you gain 100 temporary hit points per epic level. These last 10 minutes, until you dismiss rage, or until they are used, whichever is first.<section end=the blood feast />
|
* 2 Pieces Equipped: +1 Constitution
* 3 Pieces Equipped: +5 Physical Resistance Rating
* 4 Pieces Equipped: +5 Melee Power
* 5 Pieces Equipped: When Rage is triggered you gain 100 temporary hit points per epic level. These last 10 minutes, until you dismiss rage, or until they are used, whichever is first.
|-
|-
|{{Anchor|Celerity}}'''Celerity'''
|{{Anchor|Celerity}}'''Celerity'''
|
|<section begin=celerity />
<section begin=celerity />
: 2 Pieces Equipped: +2 Doublestrike and Doubleshot
: 2 Pieces Equipped: +2 Doublestrike and Doubleshot
: 3 Pieces Equipped: Permanent Haste spell<section end=celerity />
: 3 Pieces Equipped: Permanent Haste spell<section end=celerity />
|
* 2 Pieces Equipped: +2 Doublestrike and Doubleshot
* 3 Pieces Equipped: Permanent Haste spell
|-
|-
|{{Anchor|The Cry of Battle}}'''The Cry of Battle'''
|{{Anchor|The Cry of Battle}}'''The Cry of Battle'''
|
|<section begin=the cry of battle />
<section begin=the cry of battle />
: 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR
: 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR
: 3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR<section end=the cry of battle />
: 3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR<section end=the cry of battle />
|
* 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR
* 3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR
|-
|-
|{{Anchor|Deadly Rain}}'''Deadly Rain'''
|{{Anchor|Deadly Rain}}'''Deadly Rain'''
|
|<section begin=deadly rain />
<section begin=deadly rain />
: 2 Pieces Equipped: +5 Ranged Power
: 2 Pieces Equipped: +5 Ranged Power
: 3 Pieces Equipped: +2 Damage
: 3 Pieces Equipped: +2 Damage
: 4 Pieces Equipped: +3% Chance to Deflect Missiles
: 4 Pieces Equipped: +3% Chance to Deflect Missiles
: 5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds<section end=deadly rain />
: 5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds<section end=deadly rain />
|
* 2 Pieces Equipped: +5 Ranged Power
* 3 Pieces Equipped: +2 Damage
* 4 Pieces Equipped: +3% Chance to Deflect Missiles
* 5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds
|-
|-
|{{Anchor|Electrocution}}'''Electrocution'''
|{{Anchor|Electrocution}}'''Electrocution'''
|
|<section begin=electrocution />
<section begin=electrocution />
: 2 Pieces Equipped: +50 Electric Spellpower  
: 2 Pieces Equipped: +50 Electric Spellpower  
: 3 Pieces Equipped: Storm Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in electric damage. This effect will not stack with other Sentience weapon procs.  
: 3 Pieces Equipped: Storm Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in electric damage. This effect will not stack with other Sentience weapon procs.  
: 4 Pieces Equipped: You gain a permanent Energy Sheath (Electric)<section end=electrocution />
: 4 Pieces Equipped: You gain a permanent Energy Sheath (Electric)<section end=electrocution />
|
* 2 Pieces Equipped: +50 Electric Spellpower
* 3 Pieces Equipped: Storm Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in electric damage. This effect will not stack with other Sentience weapon procs.
* 4 Pieces Equipped: You gain a permanent Energy Sheath (Electric)
|-
|-
|{{Anchor|Embraced by Light }}'''Embraced by Light '''
|{{Anchor|Embraced by Light }}'''Embraced by Light '''
Line 85: Line 56:
: 4 Pieces Equipped: +1 to all saving throws  
: 4 Pieces Equipped: +1 to all saving throws  
: 5 Pieces Equipped: +2 caster levels with healing spells<section end=embraced by light />
: 5 Pieces Equipped: +2 caster levels with healing spells<section end=embraced by light />
|
* 2 Pieces Equipped: +5 Healing Amplification
* 3 Pieces Equipped: +10 Universal Spellpower
* 4 Pieces Equipped: +1 to all saving throws
* 5 Pieces Equipped: +2 caster levels with healing spells
|-
|-
|{{Anchor|The Enlightened Step}}'''The Enlightened Step'''
|{{Anchor|The Enlightened Step}}'''The Enlightened Step'''
Line 98: Line 64:
: 4 Pieces Equipped: +5 Physical Resistance Rating  
: 4 Pieces Equipped: +5 Physical Resistance Rating  
: 5 Pieces Equipped: +5% Doublestrike, +5% Doubleshot <section end=the enlightened step />
: 5 Pieces Equipped: +5% Doublestrike, +5% Doubleshot <section end=the enlightened step />
|
* 2 Pieces Equipped: +5 Healing Amplification
* 3 Pieces Equipped: +5 Melee Power, +5 Ranged Power
* 4 Pieces Equipped: +5 Physical Resistance Rating
* 5 Pieces Equipped: +5% Doublestrike, +5% Doubleshot
|-
|-
|{{Anchor|Eye of the Beholder}}'''Eye of the Beholder'''
|{{Anchor|Eye of the Beholder}}'''Eye of the Beholder'''
Line 110: Line 71:
: 3 Pieces Equipped: +1 Spell Penetration  
: 3 Pieces Equipped: +1 Spell Penetration  
: 4 Pieces Equipped: +2 to the DCs of all spells<section end=eye of the beholder />
: 4 Pieces Equipped: +2 to the DCs of all spells<section end=eye of the beholder />
|
* 2 Pieces Equipped: +4 Concentration
* 3 Pieces Equipped: +1 Spell Penetration
* 4 Pieces Equipped: +2 to the DCs of all spells
|-
|-
|{{Anchor|Grandfather's Shield}}'''Grandfather's Shield'''
|{{Anchor|Grandfather's Shield}}'''Grandfather's Shield'''
Line 121: Line 78:
: 3 Pieces Equipped: +5% Armor Class  
: 3 Pieces Equipped: +5% Armor Class  
: 4 Pieces Equipped: +2 Will saving throws<section end=grandfather's shield />
: 4 Pieces Equipped: +2 Will saving throws<section end=grandfather's shield />
|
* 2 Pieces Equipped: +5 Physical Resistance Rating
* 3 Pieces Equipped: +5% Armor Class
* 4 Pieces Equipped: +2 Will saving throws
|-
|-
|{{Anchor|The Inevitable Grave}}'''The Inevitable Grave'''
|{{Anchor|The Inevitable Grave}}'''The Inevitable Grave'''
Line 132: Line 85:
: 3 Pieces Equipped: +2 Will saving throws  
: 3 Pieces Equipped: +2 Will saving throws  
: 4 Pieces Equipped: +2 to DCs of Necromancy Spells<section end=the inevitable grave />
: 4 Pieces Equipped: +2 to DCs of Necromancy Spells<section end=the inevitable grave />
|
* 2 Pieces Equipped: +10 Spellpower
* 3 Pieces Equipped: +2 Will saving throws
* 4 Pieces Equipped: +2 to DCs of Necromancy Spells
|-
|-
|{{Anchor|The Long Shadow}}'''The Long Shadow'''
|{{Anchor|The Long Shadow}}'''The Long Shadow'''
Line 144: Line 93:
: 4 Pieces Equipped: +1% to Dodge and Maximum Dodge  
: 4 Pieces Equipped: +1% to Dodge and Maximum Dodge  
: 5 Pieces Equipped: +2 to Assassinate DCs<section end=the long shadow />
: 5 Pieces Equipped: +2 to Assassinate DCs<section end=the long shadow />
|
* 2 Pieces Equipped: +5 Melee and Ranged Power
* 3 Pieces Equipped: Assassin's Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in acid damage. This effect will not stack with other Elemental Sentience weapon procs.
* 4 Pieces Equipped: +1% to Dodge and Maximum Dodge
* 5 Pieces Equipped: +2 to Assassinate DCs
|-
|-
|{{Anchor|Melony's Melody}}'''Melony's Melody'''
|{{Anchor|Melony's Melody}}'''Melony's Melody'''
Line 156: Line 100:
: 3 Pieces Equipped: +1 Charisma  
: 3 Pieces Equipped: +1 Charisma  
: 4 Pieces Equipped: +2 to the DCs of Enchantment spells<section end=melony's melody />
: 4 Pieces Equipped: +2 to the DCs of Enchantment spells<section end=melony's melody />
|
* 2 Pieces Equipped: +50 Spell Points
* 3 Pieces Equipped: +1 Charisma
* 4 Pieces Equipped: +2 to the DCs of Enchantment spells
|-
|-
|{{Anchor|Nystul's Mystical Defense}}'''Nystul's Mystical Defense'''
|{{Anchor|Nystul's Mystical Defense}}'''Nystul's Mystical Defense'''
Line 168: Line 108:
: 4 Pieces Equipped: +100 Hit Points
: 4 Pieces Equipped: +100 Hit Points
: 5 Pieces Equipped: Your Max MRR Cap is increased by 40<section end=nystul's mystical defense />
: 5 Pieces Equipped: Your Max MRR Cap is increased by 40<section end=nystul's mystical defense />
|
* 2 Pieces Equipped: +5 Magical Resistance Rating
* 3 Pieces Equipped: +1 to all saving throws
* 4 Pieces Equipped: +100 Hit Points
* 5 Pieces Equipped: Your Max MRR Cap is increased by 40
|-
|-
|{{Anchor|One Against Many}}'''One Against Many'''
|{{Anchor|One Against Many}}'''One Against Many'''
Line 180: Line 115:
: 3 Pieces Equipped: +5% Strikethrough Chance
: 3 Pieces Equipped: +5% Strikethrough Chance
: 4 Pieces Equipped: Melee attacks have a 30% chance to debuff enemies melee and ranged power by 20 for 10 seconds<section end=one against many />
: 4 Pieces Equipped: Melee attacks have a 30% chance to debuff enemies melee and ranged power by 20 for 10 seconds<section end=one against many />
|
* 2 Pieces Equipped: +5 Melee Power
* 3 Pieces Equipped: +5% Strikethrough Chance
* 4 Pieces Equipped: Melee attacks have a 30% chance to debuff enemies melee and ranged power by 20 for 10 seconds
|-
|-
|{{Anchor|Otto's Irrevocable Power}}'''Otto's Irrevocable Power'''
|{{Anchor|Otto's Irrevocable Power}}'''Otto's Irrevocable Power'''
Line 192: Line 123:
: 4 Pieces Equipped: +2 to the DC of all spells
: 4 Pieces Equipped: +2 to the DC of all spells
: 5 Pieces Equipped: When you trigger the [[Arcane Insight]] or [[Wellspring of Power]] epic feats your spells will be free for 10 seconds.<section end=otto's irrevocable power />
: 5 Pieces Equipped: When you trigger the [[Arcane Insight]] or [[Wellspring of Power]] epic feats your spells will be free for 10 seconds.<section end=otto's irrevocable power />
|
* 2 Pieces Equipped: +5 Magical Resistance Rating
* 3 Pieces Equipped: +200 Spell Points
* 4 Pieces Equipped: +2 to the DC of all spells
* 5 Pieces Equipped: When you trigger the [[Arcane Insight]] or [[Wellspring of Power]] epic feats your spells will be free for 10 seconds.
|-
|-
|{{Anchor|Prowess}}'''Prowess'''
|{{Anchor|Prowess}}'''Prowess'''
Line 205: Line 131:
: 4 Pieces Equipped: +2 Action Boosts
: 4 Pieces Equipped: +2 Action Boosts
: 5 Pieces Equipped: Whenever you activate an Action Boost, gain +50 Melee Power for 10 seconds.<section end=prowess />
: 5 Pieces Equipped: Whenever you activate an Action Boost, gain +50 Melee Power for 10 seconds.<section end=prowess />
|
* 2 Pieces Equipped: +5 Physical Resistance Rating
* 3 Pieces Equipped: +5 Melee Power
* 4 Pieces Equipped: +2 Action Boosts
* 5 Pieces Equipped: Whenever you activate an Action Boost, gain +50 Melee Power for 10 seconds.
|-
|-
|{{Anchor|Purity}}'''Purity'''
|{{Anchor|Purity}}'''Purity'''
Line 217: Line 138:
: 3 Pieces Equipped: Immune to Mummy Rot and Natural Diseases
: 3 Pieces Equipped: Immune to Mummy Rot and Natural Diseases
: 4 Pieces Equipped: Energy Drain Immunity<section end=purity />
: 4 Pieces Equipped: Energy Drain Immunity<section end=purity />
|
* 2 Pieces Equipped: +5 Healing Amplification
* 3 Pieces Equipped: Immune to Mummy Rot and Natural Diseases
* 4 Pieces Equipped: Energy Drain Immunity
|-
|-
|{{Anchor|Snake Bite}}'''Snake Bite'''
|{{Anchor|Snake Bite}}'''Snake Bite'''
Line 227: Line 144:
: 2 Pieces Equipped: +4 saving throws versus Poison
: 2 Pieces Equipped: +4 saving throws versus Poison
: 3 Pieces Equipped: Sentient Poison: Melee and Ranged attacks get {{Dice||4|6}} + {{Dice||1|6}} per epic character level in poison damage. This effect will not stack with other Sentient weapon procs.<section end=snake bite />
: 3 Pieces Equipped: Sentient Poison: Melee and Ranged attacks get {{Dice||4|6}} + {{Dice||1|6}} per epic character level in poison damage. This effect will not stack with other Sentient weapon procs.<section end=snake bite />
|
* 2 Pieces Equipped: +4 saving throws versus Poison
* 3 Pieces Equipped: Sentient Poison: Melee and Ranged attacks get {{Dice||4|6}} + {{Dice||1|6}} per epic character level in poison damage. This effect will not stack with other Sentient weapon procs.
|-
|-
|{{Anchor|Spines of the Manticore}}'''Spines of the Manticore'''
|{{Anchor|Spines of the Manticore}}'''Spines of the Manticore'''
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: 3 Pieces Equipped: +3% chance to deflect an incoming missile.
: 3 Pieces Equipped: +3% chance to deflect an incoming missile.
: 4 Pieces Equipped: +10 Ranged Power<section end=spines of the manticore />
: 4 Pieces Equipped: +10 Ranged Power<section end=spines of the manticore />
|
* 2 Pieces Equipped: +2 Damage
* 3 Pieces Equipped: +3% chance to deflect an incoming missile.
* 4 Pieces Equipped: +10 Ranged Power
|-
|-
|{{Anchor|Sucker Punch}}'''Sucker Punch'''
|{{Anchor|Sucker Punch}}'''Sucker Punch'''
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: 2 Pieces Equipped: +5 Melee Power
: 2 Pieces Equipped: +5 Melee Power
: 3 Pieces Equipped: +{{Dice||1|6}} Sneak Attack damage<section end=sucker punch />
: 3 Pieces Equipped: +{{Dice||1|6}} Sneak Attack damage<section end=sucker punch />
|
* 2 Pieces Equipped: +5 Melee Power
* 3 Pieces Equipped: +{{Dice||1|6}} Sneak Attack damage
|-
|-
|{{Anchor|To Hell and Back}}'''To Hell and Back'''
|{{Anchor|To Hell and Back}}'''To Hell and Back'''
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: 3 Pieces Equipped: +10 Magical Resistance Rating
: 3 Pieces Equipped: +10 Magical Resistance Rating
: 4 Pieces Equipped: +1 to all saving throws<section end=to hell and back />
: 4 Pieces Equipped: +1 to all saving throws<section end=to hell and back />
|
* 2 Pieces Equipped: +5 Physical Resistance Rating
* 3 Pieces Equipped: +10 Magical Resistance Rating
* 4 Pieces Equipped: +1 to all saving throws
|-
|-
|{{Anchor|Touch of Grace}}'''Touch of Grace'''
|{{Anchor|Touch of Grace}}'''Touch of Grace'''
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: 2 Pieces Equipped: +50 Spell Points
: 2 Pieces Equipped: +50 Spell Points
: 3 Pieces Equipped: +20 Positive Spellpower<section end=touch of grace />
: 3 Pieces Equipped: +20 Positive Spellpower<section end=touch of grace />
|
* 2 Pieces Equipped: +50 Spell Points
* 3 Pieces Equipped: +20 Positive Spellpower
|-
|-
|{{Anchor|Trapper's Delight}}'''Trapper's Delight'''
|{{Anchor|Trapper's Delight}}'''Trapper's Delight'''
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: 3 Pieces Equipped: +2 Open Locks, Disable Device, Spot, Search and Saves vs Traps
: 3 Pieces Equipped: +2 Open Locks, Disable Device, Spot, Search and Saves vs Traps
: 4 Pieces Equipped: +3 Open Locks, Disable Device, Spot, Search and Saves vs Traps<section end=trapper's delight />
: 4 Pieces Equipped: +3 Open Locks, Disable Device, Spot, Search and Saves vs Traps<section end=trapper's delight />
|
* 2 Pieces Equipped: +1 Open Locks, Disable Device, Spot, Search and Saves vs Traps
* 2 Pieces Equipped: +2 Open Locks, Disable Device, Spot, Search and Saves vs Traps
* 3 Pieces Equipped: +3 Open Locks, Disable Device, Spot, Search and Saves vs Traps
|-
|-
|{{Anchor|Treachery}}'''Treachery'''
|{{Anchor|Treachery}}'''Treachery'''
Line 288: Line 184:
: 3 Pieces Equipped: +{{Dice||1|6}} Sneak Attack damage
: 3 Pieces Equipped: +{{Dice||1|6}} Sneak Attack damage
: 4 Pieces Equipped: +2 to the DC of Assassinate<section end=treachery />
: 4 Pieces Equipped: +2 to the DC of Assassinate<section end=treachery />
|
* 2 Pieces Equipped: +5 Melee and Ranged Power
* 3 Pieces Equipped: +{{Dice||1|6}} Sneak Attack damage
* 4 Pieces Equipped: +2 to the DC of Assassinate
|-
|-
|{{Anchor|Twilight's Cloak}}'''Twilight's Cloak'''
|{{Anchor|Twilight's Cloak}}'''Twilight's Cloak'''
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: 4 Pieces Equipped: +1% Dodge and Maximum Dodge
: 4 Pieces Equipped: +1% Dodge and Maximum Dodge
: 5 Pieces Equipped: +5% Displacement. Stacks with other sources.<section end=twilight's cloak />
: 5 Pieces Equipped: +5% Displacement. Stacks with other sources.<section end=twilight's cloak />
|
* 2 Pieces Equipped: +2 Reflex Saving Throws
* 3 Pieces Equipped: +5 Magical Resistance Rating
* 4 Pieces Equipped: +1% Dodge and Maximum Dodge
* 5 Pieces Equipped: +5% increased chance for miss with Displacement
|-
|-
|{{Anchor|Vigilance}}'''Vigilance'''
|{{Anchor|Vigilance}}'''Vigilance'''
Line 311: Line 198:
: 2 Pieces Equipped: +50% Fortification
: 2 Pieces Equipped: +50% Fortification
: 3 Pieces Equipped: You gain True Seeing<section end=vigilance />
: 3 Pieces Equipped: You gain True Seeing<section end=vigilance />
|
* 2 Pieces Equipped: +50% Fortification
* 3 Pieces Equipped: You gain True Seeing
|-
|-
|{{Anchor|The Wreath of Flame}}'''The Wreath of Flame'''
|{{Anchor|The Wreath of Flame}}'''The Wreath of Flame'''
Line 321: Line 205:
: 3 Pieces Equipped: Permanent Fire Shield
: 3 Pieces Equipped: Permanent Fire Shield
: 4 Pieces Equipped: Fire Mastery: Gain 50 Fire Spellpower and Melee and Missile attacks do {{Dice||4|6}} + {{Dice||1|6}} per epic character level in fire damage. This effect will not stack with other Sentience weapon procs.<section end=the wreath of flame />
: 4 Pieces Equipped: Fire Mastery: Gain 50 Fire Spellpower and Melee and Missile attacks do {{Dice||4|6}} + {{Dice||1|6}} per epic character level in fire damage. This effect will not stack with other Sentience weapon procs.<section end=the wreath of flame />
|
* 2 Pieces Equipped: +5% Fire Absorption
* 3 Pieces Equipped: Permanent Fire Shield
* 4 Pieces Equipped: Fire Mastery: Gain 50 Fire Spellpower and Melee and Missile attacks do {{Dice||4|6}} + {{Dice||1|6}} per epic character level in fire damage. This effect will not stack with other Sentience weapon procs.
|-
|-
|{{Anchor|Zephyr}}'''Zephyr'''
|{{Anchor|Zephyr}}'''Zephyr'''
Line 333: Line 213:
: 4 Pieces Equipped: Immune to Slippery Surfaces
: 4 Pieces Equipped: Immune to Slippery Surfaces
: 5 Pieces Equipped: Immune to knockdown<section end=zephyr />
: 5 Pieces Equipped: Immune to knockdown<section end=zephyr />
|
* 2 Pieces Equipped: +5 Magical Resistance Rating
* 3 Pieces Equipped: +1% Dodge and Maximum Dodge
* 4 Pieces Equipped: Immune to Slippery Surfaces
* 5 Pieces Equipped: Immune to knockdown
|}
|}


Line 351: Line 226:
: 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds.
: 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds.
: 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.<section end=the city's beacon />
: 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.<section end=the city's beacon />
|
* 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds.
* 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds.
* 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.
|}
|}


Line 368: Line 239:
: 3 Pieces Equipped: +10 Magical Resistance Rating Cap
: 3 Pieces Equipped: +10 Magical Resistance Rating Cap
: 4 Pieces Equipped: Cold Mastery: Gain 50 Cold Spell Power. Melee and Ranged attacks get {{Dice||4|6}} + {{Dice||1|6}} per epic character level in Cold damage. This effect will not stack with other sentient weapon procs.<section end=frozen wanderer />
: 4 Pieces Equipped: Cold Mastery: Gain 50 Cold Spell Power. Melee and Ranged attacks get {{Dice||4|6}} + {{Dice||1|6}} per epic character level in Cold damage. This effect will not stack with other sentient weapon procs.<section end=frozen wanderer />
|
* 2 Pieces Equipped: +5% Cold Spell Crit
* 3 Pieces Equipped: +10 Magical Resistance Rating Cap
* 4 Pieces Equipped: Cold Mastery: Gain 50 Cold Spell Power. Melee and Ranged attacks get {{Dice||4|6}} + {{Dice||1|6}} per epic character level in Cold damage. This effect will not stack with other sentient weapon procs.
|}
|}


Line 386: Line 253:
: 4 Pieces Equipped: +1 Caster Level with Arcane Spells
: 4 Pieces Equipped: +1 Caster Level with Arcane Spells
: 5 Pieces Equipped: +30 Universal Spell Power<section end=coalesced magic />
: 5 Pieces Equipped: +30 Universal Spell Power<section end=coalesced magic />
|
* 2 Pieces Equipped: +10 Universal Spell Power
* 3 Pieces Equipped: +4% Universal Spell Crit Damage
* 4 Pieces Equipped: +1 Caster Level with Arcane Spells
* 5 Pieces Equipped: +30 Universal Spell Power
|-
|-
|{{Anchor|Crackshot Negotiator}}'''Crackshot Negotiator'''
|{{Anchor|Crackshot Negotiator}}'''Crackshot Negotiator'''
|
|
<section begin=crackshot negotiator />
<section begin=crackshot negotiator />
* 2 Pieces Equipped: +10 Diplomacy
: 2 Pieces Equipped: +10 Diplomacy
* 3 Pieces Equipped: +15 Ranged Power
: 3 Pieces Equipped: +15 Ranged Power
* 4 Pieces Equipped: +5% Doubleshot<section end=crackshot negotiator />
: 4 Pieces Equipped: +5% Doubleshot<section end=crackshot negotiator />
|
* 2 Pieces Equipped: +10 Diplomacy
* 3 Pieces Equipped: +15 Ranged Power
* 4 Pieces Equipped: +5% Doubleshot
|-
|-
|{{Anchor|Darkhallow}}'''Darkhallow'''
|{{Anchor|Darkhallow}}'''Darkhallow'''
Line 409: Line 267:
: 3 Pieces Equipped: +20 Universal Spell Power
: 3 Pieces Equipped: +20 Universal Spell Power
: 4 Pieces Equipped: Your weapon attacks heal you for {{Dice||1|6}} Negative Damage on hit. This damage scales with Negative Spell Power.<section end=darkhallow />
: 4 Pieces Equipped: Your weapon attacks heal you for {{Dice||1|6}} Negative Damage on hit. This damage scales with Negative Spell Power.<section end=darkhallow />
|
* 2 Pieces Equipped: +20 Negative Amplification
* 3 Pieces Equipped: +20 Universal Spell Power
* 4 Pieces Equipped: Your weapon attacks heal you for {{Dice||1|6}} Negative Damage on hit. This damage scales with Negative Spell Power.
|-
|-
|{{Anchor|Final Burial}}'''Final Burial'''
|{{Anchor|Final Burial}}'''Final Burial'''
Line 420: Line 274:
: 3 Pieces Equipped: +3 Turn Undead Max Dice
: 3 Pieces Equipped: +3 Turn Undead Max Dice
: 4 Pieces Equipped: +3 Turn Undead Hit Dice<section end=final burial />
: 4 Pieces Equipped: +3 Turn Undead Hit Dice<section end=final burial />
|
* 2 Pieces Equipped: +3 Turn Undead Charges
* 3 Pieces Equipped: +3 Turn Undead Max Dice
* 4 Pieces Equipped: +3 Turn Undead Hit Dice
|-
|-
|{{Anchor|Next Fall}}'''Next Fall'''
|{{Anchor|Next Fall}}'''Next Fall'''
Line 431: Line 281:
: 3 Pieces Equipped: +5 Melee Power
: 3 Pieces Equipped: +5 Melee Power
: 4 Pieces Equipped: You gain +5 to Attack and Damage vs. Tripped targets<section end=next fall />
: 4 Pieces Equipped: You gain +5 to Attack and Damage vs. Tripped targets<section end=next fall />
|
* 2 Pieces Equipped: +2 to Attack and Damage with weapons
* 3 Pieces Equipped: +5 Melee Power
* 4 Pieces Equipped: You gain +5 to Attack and Damage vs. Tripped targets
|-
|-
|{{Anchor|Radiant Shield}}'''Radiant Shield'''
|{{Anchor|Radiant Shield}}'''Radiant Shield'''
Line 442: Line 288:
: 3 Pieces Equipped: +10 Magical Resistance Rating
: 3 Pieces Equipped: +10 Magical Resistance Rating
: 4 Pieces Equipped: You have Intercession Ward, and are immune to being Quelled<section end=radiant shield />
: 4 Pieces Equipped: You have Intercession Ward, and are immune to being Quelled<section end=radiant shield />
|
* 2 Pieces Equipped: +50% Threat Increase on Melee Attacks
* 3 Pieces Equipped: +10 Magical Resistance Rating
* 4 Pieces Equipped: You have Intercession Ward, and are immune to being Quelled
|-
|-
|{{Anchor|Reverberation}}'''Reverberation'''
|{{Anchor|Reverberation}}'''Reverberation'''
Line 453: Line 295:
: 3 Pieces Equipped: +20 sonic Spell Power
: 3 Pieces Equipped: +20 sonic Spell Power
: 4 Pieces Equipped: +3% Sonic Spell Crit Damage<section end=reverberation />
: 4 Pieces Equipped: +3% Sonic Spell Crit Damage<section end=reverberation />
|
* 2 Pieces Equipped: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in sonic damage. This effect will not stack with other Sentience weapon procs.
* 3 Pieces Equipped: +20 sonic Spell Power
* 4 Pieces Equipped: +3% Sonic Spell Crit Damage
|-
|-
|{{Anchor|Sanctified Fervor}}'''Sanctified Fervor'''
|{{Anchor|Sanctified Fervor}}'''Sanctified Fervor'''
Line 465: Line 303:
: 4 Pieces Equipped: +2% Doublestrike, +2% Doubleshot
: 4 Pieces Equipped: +2% Doublestrike, +2% Doubleshot
: 5 pieces Equipped: When you activate Smite Evil, you gain +5 Melee Power +1 per Religious Lore you have for 60 seconds.<section end=sanctified fervor />
: 5 pieces Equipped: When you activate Smite Evil, you gain +5 Melee Power +1 per Religious Lore you have for 60 seconds.<section end=sanctified fervor />
|
* 2 Pieces Equipped: +5 Healing Amplification
* 3 Pieces Equipped: +5 Melee and Ranged Power
* 4 Pieces Equipped: +2% Doublestrike, +2% Doubleshot
* 5 pieces Equipped: When you activate Smite Evil, you gain +5 Melee Power +1 per Religious Lore you have for 60 seconds.
|-
|-
|{{Anchor|Shards of Mechanus}}'''Shards of Mechanus'''
|{{Anchor|Shards of Mechanus}}'''Shards of Mechanus'''
Line 477: Line 310:
: 3 Pieces Equipped: +10 Physical Resistance Rating
: 3 Pieces Equipped: +10 Physical Resistance Rating
: 4 Pieces Equipped: Your Weapon attacks heal you for {{Dice||1|6}} Repair Damage on hit. This damage scales with Repair Spell Power.<section end=shards of mechanus />
: 4 Pieces Equipped: Your Weapon attacks heal you for {{Dice||1|6}} Repair Damage on hit. This damage scales with Repair Spell Power.<section end=shards of mechanus />
|
* 2 Pieces Equipped: +20 Repair Amplification
* 3 Pieces Equipped: +10 Physical Resistance Rating
* 4 Pieces Equipped: Your Weapon attacks heal you for {{Dice||1|6}} Repair Damage on hit. This damage scales with Repair Spell Power.
|-
|-
|{{Anchor|Shattered Device}}'''Shattered Device'''
|{{Anchor|Shattered Device}}'''Shattered Device'''
Line 489: Line 318:
: 4 Pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy PRR and MRR by 10 for 10 seconds.
: 4 Pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy PRR and MRR by 10 for 10 seconds.
: 5 pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy Melee Power and Ranged Power by 10 for 10 seconds.<section end=shattered device />
: 5 pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy Melee Power and Ranged Power by 10 for 10 seconds.<section end=shattered device />
|
* 2 Pieces Equipped: +3 to Attack and Damage with weapons
* 3 Pieces Equipped: +3% Doublestrike and Doubleshot
* 4 Pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy PRR and MRR by 10 for 10 seconds.
* 5 pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy Melee Power and Ranged Power by 10 for 10 seconds.
|-
|-
|{{Anchor|Splendid Cacophony}}'''Splendid Cacophony'''
|{{Anchor|Splendid Cacophony}}'''Splendid Cacophony'''
Line 501: Line 325:
: 3 Pieces Equipped: +20 Positive Spell Power
: 3 Pieces Equipped: +20 Positive Spell Power
: 4 Pieces Equipped: Your Inspire Courage grants +1 Attack, Damage, Save vs. Fear, and +3 Universal Spell Power.<section end=splendid cacophony />
: 4 Pieces Equipped: Your Inspire Courage grants +1 Attack, Damage, Save vs. Fear, and +3 Universal Spell Power.<section end=splendid cacophony />
|
* 2 Pieces Equipped: +2% Doublestrike and Doubleshot
* 3 Pieces Equipped: +20 Positive Spell Power
* 4 Pieces Equipped: Your Inspire Courage grants +1 Attack, Damage, Save vs. Fear, and +3 Universal Spell Power.
|-
|-
|{{Anchor|Through the Mists}}'''Through the Mists'''
|{{Anchor|Through the Mists}}'''Through the Mists'''
Line 513: Line 333:
: 4 Pieces Equipped: +10 Ranged Power
: 4 Pieces Equipped: +10 Ranged Power
: 5 Pieces Equipped: When you use Uncanny Dodge, gain 50 Ranged Power for 15 seconds.<section end=through the mists />
: 5 Pieces Equipped: When you use Uncanny Dodge, gain 50 Ranged Power for 15 seconds.<section end=through the mists />
|
* 2 Pieces Equipped: Gain the effects of True Seeing
* 3 Pieces Equipped: +1% Dodge and Maximum Dodge
* 4 Pieces Equipped: +10 Ranged Power
* 5 Pieces Equipped: When you use Uncanny Dodge, gain 50 Ranged Power for 15 seconds.
|-
|-
|{{Anchor|Voltaic Experiment}}'''Voltaic Experiment'''
|{{Anchor|Voltaic Experiment}}'''Voltaic Experiment'''
Line 524: Line 339:
: 2 Pieces Equipped: +10 Universal Spell Power
: 2 Pieces Equipped: +10 Universal Spell Power
: 3 Pieces Equipped: +2% Doublestrike and Doubleshot<section end=voltaic experiment />
: 3 Pieces Equipped: +2% Doublestrike and Doubleshot<section end=voltaic experiment />
|
* 2 Pieces Equipped: +10 Universal Spell Power
* 3 Pieces Equipped: +2% Doublestrike and Doubleshot
|}
|}


Line 540: Line 352:
: 3 Pieces Equipped: +5 Physical Resistance Rating
: 3 Pieces Equipped: +5 Physical Resistance Rating
: 4 Pieces Equipped: +5% Armor Class<section end=bravery throughout />
: 4 Pieces Equipped: +5% Armor Class<section end=bravery throughout />
|
* 2 Pieces Equipped: +1 to all Saving Throws
* 3 Pieces Equipped: +5 Physical Resistance Rating
* 4 Pieces Equipped: +5% Armor Class
|-
|-
|{{Anchor|Dance of the Wind}}'''Dance of the Wind'''
|{{Anchor|Dance of the Wind}}'''Dance of the Wind'''
Line 551: Line 359:
: 3 Pieces Equipped: +10 Magical Resistance Rating Cap
: 3 Pieces Equipped: +10 Magical Resistance Rating Cap
: 4 Pieces Equipped: Whenever you tumble, you gain a 10% Action Boost Bonus to Movement Speed for 10 seconds. This may only trigger once every 30 seconds.<section end=dance of the wind />
: 4 Pieces Equipped: Whenever you tumble, you gain a 10% Action Boost Bonus to Movement Speed for 10 seconds. This may only trigger once every 30 seconds.<section end=dance of the wind />
|
* 2 Pieces Equipped: +5% Missile Deflection
* 3 Pieces Equipped: +10 Magical Resistance Rating Cap
* 4 Pieces Equipped: Whenever you tumble, you gain a 10% Action Boost Bonus to Movement Speed for 10 seconds. This may only trigger once every 30 seconds.
|-
|-
|{{Anchor|Zarigan's Arcane Enlightenment}}'''Zarigan's Arcane Enlightenment'''
|{{Anchor|Zarigan's Arcane Enlightenment}}'''Zarigan's Arcane Enlightenment'''
Line 562: Line 366:
: 3 Pieces Equipped: +1 to your Transmutation and Conjuration DCs
: 3 Pieces Equipped: +1 to your Transmutation and Conjuration DCs
: 4 Pieces Equipped: +1 to your Enchantment and Necromancy DCs<section end=zarigan's arcane enlightenment />
: 4 Pieces Equipped: +1 to your Enchantment and Necromancy DCs<section end=zarigan's arcane enlightenment />
|
* 2 Pieces Equipped: -10% Arcane Spell Failure
* 3 Pieces Equipped: +1 to your Transmutation and Conjuration DCs
* 4 Pieces Equipped: +1 to your Enchantment and Necromancy DCs
|}
|}


Line 579: Line 379:
: 4 Pieces Equipped: +2 to all Saving Throws
: 4 Pieces Equipped: +2 to all Saving Throws
: 5 Pieces Equipped: +5% Positive Spell Crit Damage<section end=soulweaver />
: 5 Pieces Equipped: +5% Positive Spell Crit Damage<section end=soulweaver />
|
* 2 Pieces Equipped: +10 Positive Spell Power
* 3 Pieces Equipped: +1 Caster Level with Positive Spells
* 4 Pieces Equipped: +2 to all Saving Throws
* 5 Pieces Equipped: +5% Positive Spell Crit Damage
|}
|}


Line 597: Line 392:
: 4 Pieces Equipped: +5 Melee and Ranged Power
: 4 Pieces Equipped: +5 Melee and Ranged Power
: 5 Pieces Equipped: +1% Dodge and max Dodge<section end=the abiding path />
: 5 Pieces Equipped: +1% Dodge and max Dodge<section end=the abiding path />
|
* 2 Pieces Equipped: +10 Magical Resistance Rating Cap
* 3 Pieces Equipped: +2 Stunning DC
* 4 Pieces Equipped: +5 Melee and Ranged Power
* 5 Pieces Equipped: +1% Dodge and max Dodge
|-
|-
|{{Anchor|Angelic Wings}}'''Angelic Wings'''
|{{Anchor|Angelic Wings}}'''Angelic Wings'''
Line 610: Line 400:
: 4 Pieces Equipped: +200 Maximum Spellpoints
: 4 Pieces Equipped: +200 Maximum Spellpoints
: 5 Pieces Equipped: +5% Light Spell Critical Damage<section end=angelic wings />
: 5 Pieces Equipped: +5% Light Spell Critical Damage<section end=angelic wings />
|
* 2 Pieces Equipped: +2 Turn Undead Charges
* 3 Pieces Equipped: +10 Magical Resistance Rating
* 4 Pieces Equipped: +200 Maximum Spellpoints
* 5 Pieces Equipped: +5% Light Spell Critical Damage
|-
|-
|{{Anchor|Bend Fate}}'''Bend Fate'''
|{{Anchor|Bend Fate}}'''Bend Fate'''
Line 623: Line 408:
: 4 Pieces Equipped: +2 Enchantment DC
: 4 Pieces Equipped: +2 Enchantment DC
: 5 Pieces Equipped: +1 All DC<section end=bend fate />
: 5 Pieces Equipped: +1 All DC<section end=bend fate />
|
* 2 Pieces Equipped: +10 Sonic Spellpower
* 3 Pieces Equipped: +1 Spell Penetration
* 4 Pieces Equipped: +2 Enchantment DC
* 5 Pieces Equipped: +1 All DC
|-
|-
|{{Anchor|Divinity}}'''Divinity'''
|{{Anchor|Divinity}}'''Divinity'''
Line 636: Line 416:
: 4 Pieces Equipped: +10 Healing Amplification
: 4 Pieces Equipped: +10 Healing Amplification
: 5 Pieces Equipped: +10 Melee and Ranged Power<section end=divinity />
: 5 Pieces Equipped: +10 Melee and Ranged Power<section end=divinity />
|
* 2 Pieces Equipped: +2 Smite Evil charges
* 3 Pieces Equipped: +10% Fortification Bypass
* 4 Pieces Equipped: +10 Healing Amplification
* 5 Pieces Equipped: +10 Melee and Ranged Power
|-
|-
|{{Anchor|Dragonsoul}}'''Dragonsoul'''
|{{Anchor|Dragonsoul}}'''Dragonsoul'''
Line 649: Line 424:
: 4 Pieces Equipped: -5% Spell Cooldowns
: 4 Pieces Equipped: -5% Spell Cooldowns
: 5 Pieces Equipped: +5% Spell Critical Damage<section end=dragonsoul />
: 5 Pieces Equipped: +5% Spell Critical Damage<section end=dragonsoul />
|
* 2 Pieces Equipped: -5% Spell Cooldowns
* 3 Pieces Equipped: +5% Spell Critical Damage
* 4 Pieces Equipped: -5% Spell Cooldowns
* 5 Pieces Equipped: +5% Spell Critical Damage
|-
|-
|{{Anchor|Dreadbringer}}'''Dreadbringer'''
|{{Anchor|Dreadbringer}}'''Dreadbringer'''
Line 662: Line 432:
: 4 Pieces Equipped: +10 Melee and Ranged Power
: 4 Pieces Equipped: +10 Melee and Ranged Power
: 5 Pieces Equipped: +20% Fortification Bypass<section end=dreadbringer />
: 5 Pieces Equipped: +20% Fortification Bypass<section end=dreadbringer />
|
* 2 Pieces Equipped: +5 Melee and Ranged Power
* 3 Pieces Equipped: +10% Fortification Bypass
* 4 Pieces Equipped: +10 Melee and Ranged Power
* 5 Pieces Equipped: +20% Fortification Bypass
|-
|-
|{{Anchor|Elemental Avatar}}'''Elemental Avatar'''
|{{Anchor|Elemental Avatar}}'''Elemental Avatar'''
Line 675: Line 440:
: 4 Pieces Equipped: +1% Universal Spellcrit Chance
: 4 Pieces Equipped: +1% Universal Spellcrit Chance
: 5 Pieces Equipped: +1% Universal Spellcrit Chance<section end=elemental avatar />
: 5 Pieces Equipped: +1% Universal Spellcrit Chance<section end=elemental avatar />
|
* 2 Pieces Equipped: +1% Universal Spellcrit Chance
* 3 Pieces Equipped: +1% Universal Spellcrit Chance
* 4 Pieces Equipped: +1% Universal Spellcrit Chance
* 5 Pieces Equipped: +1% Universal Spellcrit Chance
|-
|-
|{{Anchor|Keeper of Curses}}'''Keeper of Curses'''
|{{Anchor|Keeper of Curses}}'''Keeper of Curses'''
Line 688: Line 448:
: 4 Pieces Equipped: +1 Spell DCs
: 4 Pieces Equipped: +1 Spell DCs
: 5 Pieces Equipped: +3 Pact Dice<section end=keeper of curses />
: 5 Pieces Equipped: +3 Pact Dice<section end=keeper of curses />
|
* 2 Pieces Equipped: +10 Negative Amplification
* 3 Pieces Equipped: +10 Magical Resistance Rating
* 4 Pieces Equipped: +1 Spell DCs
* 5 Pieces Equipped: +3 Pact Dice
|-
|-
|{{Anchor|Lunar Magic}}'''Lunar Magic'''
|{{Anchor|Lunar Magic}}'''Lunar Magic'''
Line 701: Line 456:
: 4 Pieces Equipped: +20 Universal Spellpower
: 4 Pieces Equipped: +20 Universal Spellpower
: 5 Pieces Equipped: +1 Spell DC<section end=lunar magic />
: 5 Pieces Equipped: +1 Spell DC<section end=lunar magic />
|
* 2 Pieces Equipped: +100 Maximum Spellpoints
* 3 Pieces Equipped: +1 Spell DC
* 4 Pieces Equipped: +20 Universal Spellpower
* 5 Pieces Equipped: +1 Spell DC
|-
|-
|{{Anchor|The Serpent}}'''The Serpent'''
|{{Anchor|The Serpent}}'''The Serpent'''
Line 714: Line 464:
: 4 Pieces Equipped: +2 Transmutation and Conjuration DCs
: 4 Pieces Equipped: +2 Transmutation and Conjuration DCs
: 5 Pieces Equipped: You are immune to Petrification<section end=the serpent />
: 5 Pieces Equipped: You are immune to Petrification<section end=the serpent />
|
* 2 Pieces Equipped: +20 Poison Spellpower
* 3 Pieces Equipped: +5% Poison Spell Critical Damage
* 4 Pieces Equipped: +2 Transmutation and Conjuration DCs
* 5 Pieces Equipped: You are immune to Petrification
|-
|-
|{{Anchor|Shadowstrike}}'''Shadowstrike'''
|{{Anchor|Shadowstrike}}'''Shadowstrike'''
Line 727: Line 472:
: 4 Pieces Equipped: +3 Reflex Saves
: 4 Pieces Equipped: +3 Reflex Saves
: 5 Pieces Equipped: +2 Sneak Attack Dice<section end=shadowstrike />
: 5 Pieces Equipped: +2 Sneak Attack Dice<section end=shadowstrike />
|
* 2 Pieces Equipped: +2 Assassinate DCs
* 3 Pieces Equipped: +1% Dodge
* 4 Pieces Equipped: +3 Reflex Saves
* 5 Pieces Equipped: +2 Sneak Attack Dice
|-
|-
|{{Anchor|Technomage}}'''Technomage'''
|{{Anchor|Technomage}}'''Technomage'''
Line 740: Line 480:
: 4 Pieces Equipped: +5% Armor Class
: 4 Pieces Equipped: +5% Armor Class
: 5 Pieces Equipped: +20% Runearm Recharge Rate<section end=technomage />
: 5 Pieces Equipped: +20% Runearm Recharge Rate<section end=technomage />
|
* 2 Pieces Equipped: +2 Runearm DCs
* 3 Pieces Equipped: +10 Physical and Magical Resistance Rating
* 4 Pieces Equipped: +5% Armor Class
* 5 Pieces Equipped: +20% Runearm Recharge Rate
|-
|-
|{{Anchor|Ultimate Fury}}'''Ultimate Fury'''
|{{Anchor|Ultimate Fury}}'''Ultimate Fury'''
Line 753: Line 488:
: 4 Pieces Equipped: +1 Strength
: 4 Pieces Equipped: +1 Strength
: 5 Pieces Equipped: +1 Strength<section end=ultimate fury />
: 5 Pieces Equipped: +1 Strength<section end=ultimate fury />
|
* 2 Pieces Equipped: +1 Strength
* 3 Pieces Equipped: +1 Strength
* 4 Pieces Equipped: +1 Strength
* 5 Pieces Equipped: +1 Strength
|-
|-
|{{Anchor|Unbreakable}}'''Unbreakable'''
|{{Anchor|Unbreakable}}'''Unbreakable'''
Line 766: Line 496:
: 4 Pieces Equipped: +5 Armor Class
: 4 Pieces Equipped: +5 Armor Class
: 5 Pieces Equipped: +5% Armor Class<section end=unbreakable />
: 5 Pieces Equipped: +5% Armor Class<section end=unbreakable />
|
* 2 Pieces Equipped: +2 Lay on Hands Charges
* 3 Pieces Equipped: +10 Physical Resistance Rating
* 4 Pieces Equipped: +5 Armor Class
* 5 Pieces Equipped: +5% Armor Class
|-
|-
|{{Anchor|Wildhunter}}'''Wildhunter'''
|{{Anchor|Wildhunter}}'''Wildhunter'''
Line 779: Line 504:
: 4 Pieces Equipped: +5% Doubleshot
: 4 Pieces Equipped: +5% Doubleshot
: 5 Pieces Equipped: +1 Manyshot charge<section end=wildhunter />
: 5 Pieces Equipped: +1 Manyshot charge<section end=wildhunter />
|
* 2 Pieces Equipped: +5 Ranged Power
* 3 Pieces Equipped: +2 uses of Wild Empathy
* 4 Pieces Equipped: +5% Doubleshot
* 5 Pieces Equipped: +1 Manyshot charge
|}
|}

Revision as of 23:51, 30 May 2022

Filigrees are grouped into sets. When more than one filigree from the same set is added to a single weapon, additional Set Bonus benefits are gained. Further benefits are gained as more filigrees are added. Some sets only grant Set Bonuses for the first 3 pieces of a set added to the weapon; other sets grant additional Set Bonuses at 4 and 5 pieces. There are always more pieces to a set than there are set bonuses, allowing choice in the filigrees slotted to achieve the Set Bonus.

Ravenloft Filigree sets[edit]

These sets are made up of filigrees that come from the Ravenloft expansion.

Set Name Description
The Beast's Mantle
2 Pieces Equipped: +10 Natural Armor 2
3 Pieces Equipped: +10% Fortification Bypass
4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional 4d6 + 1d6 per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.
Set name Description
The Beast's Mantle
2 Pieces Equipped: +10 Natural Armor
3 Pieces Equipped: +10% Fortification Bypass
4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional 4d6 + 1d6 per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.
The Blood Feast
2 Pieces Equipped: +1 Constitution
3 Pieces Equipped: +5 Physical Resistance Rating
4 Pieces Equipped: +5 Melee Power
5 Pieces Equipped: When Rage is triggered you gain 100 temporary hit points per epic level. These last 10 minutes, until you dismiss rage, or until they are used, whichever is first.
Celerity
2 Pieces Equipped: +2 Doublestrike and Doubleshot
3 Pieces Equipped: Permanent Haste spell
The Cry of Battle
2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR
3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR
Deadly Rain
2 Pieces Equipped: +5 Ranged Power
3 Pieces Equipped: +2 Damage
4 Pieces Equipped: +3% Chance to Deflect Missiles
5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds
Electrocution
2 Pieces Equipped: +50 Electric Spellpower
3 Pieces Equipped: Storm Sentience: Melee and Missile attacks deal an additional 4d6 + 1d6 per character epic level in electric damage. This effect will not stack with other Sentience weapon procs.
4 Pieces Equipped: You gain a permanent Energy Sheath (Electric)
Embraced by Light
2 Pieces Equipped: +5 Healing Amplification
3 Pieces Equipped: +10 Universal Spellpower
4 Pieces Equipped: +1 to all saving throws
5 Pieces Equipped: +2 caster levels with healing spells
The Enlightened Step
2 Pieces Equipped: +5 Healing Amplification
3 Pieces Equipped: +5 Melee Power, +5 Ranged Power
4 Pieces Equipped: +5 Physical Resistance Rating
5 Pieces Equipped: +5% Doublestrike, +5% Doubleshot
Eye of the Beholder
2 Pieces Equipped: +4 Concentration
3 Pieces Equipped: +1 Spell Penetration
4 Pieces Equipped: +2 to the DCs of all spells
Grandfather's Shield
2 Pieces Equipped: +5 Physical Resistance Rating
3 Pieces Equipped: +5% Armor Class
4 Pieces Equipped: +2 Will saving throws
The Inevitable Grave
2 Pieces Equipped: +10 Spellpower
3 Pieces Equipped: +2 Will saving throws
4 Pieces Equipped: +2 to DCs of Necromancy Spells
The Long Shadow
2 Pieces Equipped: +5 Melee and Ranged Power
3 Pieces Equipped: Assassin's Sentience: Melee and Missile attacks deal an additional 4d6 + 1d6 per character epic level in acid damage. This effect will not stack with other Elemental Sentience weapon procs.
4 Pieces Equipped: +1% to Dodge and Maximum Dodge
5 Pieces Equipped: +2 to Assassinate DCs
Melony's Melody
2 Pieces Equipped: +50 Spell Points
3 Pieces Equipped: +1 Charisma
4 Pieces Equipped: +2 to the DCs of Enchantment spells
Nystul's Mystical Defense
2 Pieces Equipped: +5 Magical Resistance Rating
3 Pieces Equipped: +1 to all saving throws
4 Pieces Equipped: +100 Hit Points
5 Pieces Equipped: Your Max MRR Cap is increased by 40
One Against Many
2 Pieces Equipped: +5 Melee Power
3 Pieces Equipped: +5% Strikethrough Chance
4 Pieces Equipped: Melee attacks have a 30% chance to debuff enemies melee and ranged power by 20 for 10 seconds
Otto's Irrevocable Power
2 Pieces Equipped: +5 Magical Resistance Rating
3 Pieces Equipped: +200 Spell Points
4 Pieces Equipped: +2 to the DC of all spells
5 Pieces Equipped: When you trigger the Arcane Insight or Wellspring of Power epic feats your spells will be free for 10 seconds.
Prowess
2 Pieces Equipped: +5 Physical Resistance Rating
3 Pieces Equipped: +5 Melee Power
4 Pieces Equipped: +2 Action Boosts
5 Pieces Equipped: Whenever you activate an Action Boost, gain +50 Melee Power for 10 seconds.
Purity
2 Pieces Equipped: +5 Healing Amplification
3 Pieces Equipped: Immune to Mummy Rot and Natural Diseases
4 Pieces Equipped: Energy Drain Immunity
Snake Bite
2 Pieces Equipped: +4 saving throws versus Poison
3 Pieces Equipped: Sentient Poison: Melee and Ranged attacks get 4d6 + 1d6 per epic character level in poison damage. This effect will not stack with other Sentient weapon procs.
Spines of the Manticore
2 Pieces Equipped: +2 Damage
3 Pieces Equipped: +3% chance to deflect an incoming missile.
4 Pieces Equipped: +10 Ranged Power
Sucker Punch
2 Pieces Equipped: +5 Melee Power
3 Pieces Equipped: +1d6 Sneak Attack damage
To Hell and Back
2 Pieces Equipped: +5 Physical Resistance Rating
3 Pieces Equipped: +10 Magical Resistance Rating
4 Pieces Equipped: +1 to all saving throws
Touch of Grace
2 Pieces Equipped: +50 Spell Points
3 Pieces Equipped: +20 Positive Spellpower
Trapper's Delight
2 Pieces Equipped: +1 Open Locks, Disable Device, Spot, Search and Saves vs Traps
3 Pieces Equipped: +2 Open Locks, Disable Device, Spot, Search and Saves vs Traps
4 Pieces Equipped: +3 Open Locks, Disable Device, Spot, Search and Saves vs Traps
Treachery
2 Pieces Equipped: +5 Melee and Ranged Power
3 Pieces Equipped: +1d6 Sneak Attack damage
4 Pieces Equipped: +2 to the DC of Assassinate
Twilight's Cloak
2 Pieces Equipped: +2 Reflex Saving Throws
3 Pieces Equipped: +5 Magical Resistance Rating
4 Pieces Equipped: +1% Dodge and Maximum Dodge
5 Pieces Equipped: +5% Displacement. Stacks with other sources.
Vigilance
2 Pieces Equipped: +50% Fortification
3 Pieces Equipped: You gain True Seeing
The Wreath of Flame
2 Pieces Equipped: +5% Fire Absorption
3 Pieces Equipped: Permanent Fire Shield
4 Pieces Equipped: Fire Mastery: Gain 50 Fire Spellpower and Melee and Missile attacks do 4d6 + 1d6 per epic character level in fire damage. This effect will not stack with other Sentience weapon procs.
Zephyr
2 Pieces Equipped: +5 Magical Resistance Rating
3 Pieces Equipped: +1% Dodge and Maximum Dodge
4 Pieces Equipped: Immune to Slippery Surfaces
5 Pieces Equipped: Immune to knockdown

Disciples of Rage Filigree sets[edit]

These sets are made up of filigrees that were released with the Disciples of Rage adventure pack.

Set name Description Actual Effect
The City's Beacon
2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds.
3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds.
4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.

White Plume Mountain and Other Tales Filigree sets[edit]

These sets are made up of filigrees that were released with the White Plume Mountain and Other Tales adventure pack.

Set name Description Actual Effect
Frozen Wanderer
2 Pieces Equipped: +5% Cold Spell Crit
3 Pieces Equipped: +10 Magical Resistance Rating Cap
4 Pieces Equipped: Cold Mastery: Gain 50 Cold Spell Power. Melee and Ranged attacks get 4d6 + 1d6 per epic character level in Cold damage. This effect will not stack with other sentient weapon procs.

Masterminds of Sharn Filigree sets[edit]

These sets are made up of filigrees that come from the Masterminds of Sharn pack.

Set name Description Actual Effect
Coalesced Magic
2 Pieces Equipped: +10 Universal Spell Power
3 Pieces Equipped: +4% Universal Spell Crit Damage
4 Pieces Equipped: +1 Caster Level with Arcane Spells
5 Pieces Equipped: +30 Universal Spell Power
Crackshot Negotiator
2 Pieces Equipped: +10 Diplomacy
3 Pieces Equipped: +15 Ranged Power
4 Pieces Equipped: +5% Doubleshot
Darkhallow
2 Pieces Equipped: +20 Negative Amplification
3 Pieces Equipped: +20 Universal Spell Power
4 Pieces Equipped: Your weapon attacks heal you for 1d6 Negative Damage on hit. This damage scales with Negative Spell Power.
Final Burial
2 Pieces Equipped: +3 Turn Undead Charges
3 Pieces Equipped: +3 Turn Undead Max Dice
4 Pieces Equipped: +3 Turn Undead Hit Dice
Next Fall
2 Pieces Equipped: +2 to Attack and Damage with weapons
3 Pieces Equipped: +5 Melee Power
4 Pieces Equipped: You gain +5 to Attack and Damage vs. Tripped targets
Radiant Shield
2 Pieces Equipped: +50% Threat Increase on Melee Attacks
3 Pieces Equipped: +10 Magical Resistance Rating
4 Pieces Equipped: You have Intercession Ward, and are immune to being Quelled
Reverberation
2 Pieces Equipped: Melee and Missile attacks deal an additional 4d6 + 1d6 per character epic level in sonic damage. This effect will not stack with other Sentience weapon procs.
3 Pieces Equipped: +20 sonic Spell Power
4 Pieces Equipped: +3% Sonic Spell Crit Damage
Sanctified Fervor
2 Pieces Equipped: +5 Healing Amplification
3 Pieces Equipped: +5 Melee and Ranged Power
4 Pieces Equipped: +2% Doublestrike, +2% Doubleshot
5 pieces Equipped: When you activate Smite Evil, you gain +5 Melee Power +1 per Religious Lore you have for 60 seconds.
Shards of Mechanus
2 Pieces Equipped: +20 Repair Amplification
3 Pieces Equipped: +10 Physical Resistance Rating
4 Pieces Equipped: Your Weapon attacks heal you for 1d6 Repair Damage on hit. This damage scales with Repair Spell Power.
Shattered Device
2 Pieces Equipped: +3 to Attack and Damage with weapons
3 Pieces Equipped: +3% Doublestrike and Doubleshot
4 Pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy PRR and MRR by 10 for 10 seconds.
5 pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy Melee Power and Ranged Power by 10 for 10 seconds.
Splendid Cacophony
2 Pieces Equipped: +2% Doublestrike and Doubleshot
3 Pieces Equipped: +20 Positive Spell Power
4 Pieces Equipped: Your Inspire Courage grants +1 Attack, Damage, Save vs. Fear, and +3 Universal Spell Power.
Through the Mists
2 Pieces Equipped: Gain the effects of True Seeing
3 Pieces Equipped: +1% Dodge and Maximum Dodge
4 Pieces Equipped: +10 Ranged Power
5 Pieces Equipped: When you use Uncanny Dodge, gain 50 Ranged Power for 15 seconds.
Voltaic Experiment
2 Pieces Equipped: +10 Universal Spell Power
3 Pieces Equipped: +2% Doublestrike and Doubleshot

The Lost Gatekeepers Filigree sets[edit]

These sets are made up of filigrees that come from the The Lost Gatekeepers pack.

Set name Description Actual Effect
Bravery Throughout
2 Pieces Equipped: +1 to all Saving Throws
3 Pieces Equipped: +5 Physical Resistance Rating
4 Pieces Equipped: +5% Armor Class
Dance of the Wind
2 Pieces Equipped: +5% Missile Deflection
3 Pieces Equipped: +10 Magical Resistance Rating Cap
4 Pieces Equipped: Whenever you tumble, you gain a 10% Action Boost Bonus to Movement Speed for 10 seconds. This may only trigger once every 30 seconds.
Zarigan's Arcane Enlightenment
2 Pieces Equipped: -10% Arcane Spell Failure
3 Pieces Equipped: +1 to your Transmutation and Conjuration DCs
4 Pieces Equipped: +1 to your Enchantment and Necromancy DCs

The Promise of Fire Filigree sets[edit]

Set name Description Actual Effect
Soulweaver
2 Pieces Equipped: +10 Positive Spell Power
3 Pieces Equipped: +1 Caster Level with Positive Spells
4 Pieces Equipped: +2 to all Saving Throws
5 Pieces Equipped: +5% Positive Spell Crit Damage

Sinister Secret of Saltmarsh Filigree sets[edit]

Set name Description Actual Effect
The Abiding Path
2 Pieces Equipped: +10 Magical Resistance Rating Cap
3 Pieces Equipped: +2 Stunning DC
4 Pieces Equipped: +5 Melee and Ranged Power
5 Pieces Equipped: +1% Dodge and max Dodge
Angelic Wings
2 Pieces Equipped: +2 Turn Undead Charges
3 Pieces Equipped: +10 Magical Resistance Rating
4 Pieces Equipped: +200 Maximum Spellpoints
5 Pieces Equipped: +5% Light Spell Critical Damage
Bend Fate
2 Pieces Equipped: +10 Sonic Spellpower
3 Pieces Equipped: +1 Spell Penetration
4 Pieces Equipped: +2 Enchantment DC
5 Pieces Equipped: +1 All DC
Divinity
2 Pieces Equipped: +2 Smite Evil charges
3 Pieces Equipped: +10% Fortification Bypass
4 Pieces Equipped: +10 Healing Amplification
5 Pieces Equipped: +10 Melee and Ranged Power
Dragonsoul
2 Pieces Equipped: -5% Spell Cooldowns
3 Pieces Equipped: +5% Spell Critical Damage
4 Pieces Equipped: -5% Spell Cooldowns
5 Pieces Equipped: +5% Spell Critical Damage
Dreadbringer
2 Pieces Equipped: +5 Melee and Ranged Power
3 Pieces Equipped: +10% Fortification Bypass
4 Pieces Equipped: +10 Melee and Ranged Power
5 Pieces Equipped: +20% Fortification Bypass
Elemental Avatar
2 Pieces Equipped: +1% Universal Spellcrit Chance
3 Pieces Equipped: +1% Universal Spellcrit Chance
4 Pieces Equipped: +1% Universal Spellcrit Chance
5 Pieces Equipped: +1% Universal Spellcrit Chance
Keeper of Curses
2 Pieces Equipped: +10 Negative Amplification
3 Pieces Equipped: +10 Magical Resistance Rating
4 Pieces Equipped: +1 Spell DCs
5 Pieces Equipped: +3 Pact Dice
Lunar Magic
2 Pieces Equipped: +100 Maximum Spellpoints
3 Pieces Equipped: +1 Spell DC
4 Pieces Equipped: +20 Universal Spellpower
5 Pieces Equipped: +1 Spell DC
The Serpent
2 Pieces Equipped: +20 Poison Spellpower
3 Pieces Equipped: +5% Poison Spell Critical Damage
4 Pieces Equipped: +2 Transmutation and Conjuration DCs
5 Pieces Equipped: You are immune to Petrification
Shadowstrike
2 Pieces Equipped: +2 Assassinate DCs
3 Pieces Equipped: +1% Dodge
4 Pieces Equipped: +3 Reflex Saves
5 Pieces Equipped: +2 Sneak Attack Dice
Technomage
2 Pieces Equipped: +2 Runearm DCs
3 Pieces Equipped: +10 Physical and Magical Resistance Rating
4 Pieces Equipped: +5% Armor Class
5 Pieces Equipped: +20% Runearm Recharge Rate
Ultimate Fury
2 Pieces Equipped: +1 Strength
3 Pieces Equipped: +1 Strength
4 Pieces Equipped: +1 Strength
5 Pieces Equipped: +1 Strength
Unbreakable
2 Pieces Equipped: +2 Lay on Hands Charges
3 Pieces Equipped: +10 Physical Resistance Rating
4 Pieces Equipped: +5 Armor Class
5 Pieces Equipped: +5% Armor Class
Wildhunter
2 Pieces Equipped: +5 Ranged Power
3 Pieces Equipped: +2 uses of Wild Empathy
4 Pieces Equipped: +5% Doubleshot
5 Pieces Equipped: +1 Manyshot charge