Difference between revisions of "Dragon's Roar"

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(Created page with "{{EnhItem |name=Dragon's Roar |ranks=1 |cost=2 |link= |cooldown=20 Seconds |description=Tactical Feat: Enemies in a cone ahead of you must make a Will Saving Throw (DC 10 + Highest of STR and CHA mod + Stunning bonuses + Breat Weapon DC bonuses) or be Dazed. Affe4cted enemies have a 25% chance to be broken out of the Daze on damage. 20 second cooldown |benefitline= |benefitbottomline= |rank1benefit='''Activate:''' Enemies in a cone ahead will be dazed: * {{SaveDC|Will|1...")
 
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|rank1benefit='''Activate:''' Enemies in a cone ahead will be dazed:
|rank1benefit='''Activate:''' Enemies in a cone ahead will be dazed:
* {{SaveDC|Will|10|Highest of STR and CHA|Stunning + Breath Weapon DC|color}} negates
* {{SaveDC|Will|10||Highest of STR and CHA|Stunning + Breath Weapon DC|color}} negates
* 25% change to break Daze on damage
* 25% change to break Daze on damage
|rank3benefit=
|rank3benefit=

Revision as of 02:57, 9 March 2024

Enhancement Dragon's Roar Icon.png

Dragon's Roar

Ranks: 1
Points (per rank): 2
Cooldown: 20 Seconds
Benefits: Activate: Enemies in a cone ahead will be dazed:

  • Will DC: 10 + Highest of STR and CHA Modifier + Stunning + Breath Weapon DC Bonus negates
  • 25% change to break Daze on damage

Description:
Tactical Feat: Enemies in a cone ahead of you must make a Will Saving Throw (DC 10 + Highest of STR and CHA mod + Stunning bonuses + Breat Weapon DC bonuses) or be Dazed. Affe4cted enemies have a 25% chance to be broken out of the Daze on damage. 20 second cooldown
Requirements
Enhancement Dragon's Roar Icon.png

Dragon Lord - Dragon's Roar

  • 10 Points spent in Tree
  • Dragon Lord 3