Difference between revisions of "Angelic Charge"

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(Created page with "{{FutureInformation|U51}}{{EnhItem |name=Angelic Charge (U51) |ranks=1 |cost=1 |cooldown=3 Seconds |activationcost=10 Spell Points |link= |description=You are now able to leap...")
 
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|ranks=1
|ranks=1
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|cooldown=3 Seconds
|cooldown=9 Seconds
|activationcost=10 Spell Points
|activationcost=10 Spell Points
|link=
|link=
|description=You are now able to leap through the air to bring the fight to your enemies or traverse chasms what make normal adventurers balk. 6 second cooldown. Using this ability costs 10 spell points. Uses of this ability recharge at a rate of one every 15 seconds in private areas, and 3 seconds in town. If you already have the Leap of Faith feat, this instead increases its max charges by 3.
|description=You are now able to leap through the air to bring the fight to your enemies or traverse chasms what make normal adventurers balk. 9 second cooldown. Using this ability costs 10 spell points. Uses of this ability recharge at a rate of one every 15 seconds in private areas, and 3 seconds in town. If you already have the Leap of Faith feat, this instead increases its max charges by 3.
|benefitline=
|benefitline=
|rank1benefit='''Activate:''' You are able to leap through the air to bring the fight to your enemies or travers chasms that make normal adventurers balk.   
|rank1benefit='''Activate:''' You are able to leap through the air to bring the fight to your enemies or travers chasms that make normal adventurers balk.   

Revision as of 11:01, 27 October 2021

The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U51 goes live.
File:Enhancement Leap of Faith Icon.png

Angelic Charge (U51)

Ranks: 1
Points (per rank): 1
Activation Cost: 10 Spell Points
Cooldown: 9 Seconds
Benefits: Activate: You are able to leap through the air to bring the fight to your enemies or travers chasms that make normal adventurers balk.

  • Uses of this ability recharge at a rate of one very
    • 15 seconds in private areas
    • 3 seconds in public areas
  • If you already have the Leap of Faith Feat
    • +3 Maximum Charges

Description:
You are now able to leap through the air to bring the fight to your enemies or traverse chasms what make normal adventurers balk. 9 second cooldown. Using this ability costs 10 spell points. Uses of this ability recharge at a rate of one every 15 seconds in private areas, and 3 seconds in town. If you already have the Leap of Faith feat, this instead increases its max charges by 3.
Requirements
File:Enhancement Leap of Faith Icon.png

Exalted Angel (U51) - Angelic Charge (U51)

  • 10 Points spent in Tree
  • Level 26
  • Deepening Faith