Ranks: 1 Points (per rank): 1 Cooldown: 30 Seconds Benefits:
Toggle: Activate to gain:
- 100% critical hit resistance
- Healed by Negative Energy
- 50% Healing from Positive Energy
- Double damage Light
- Replaces natural vulnerability to Light
- Considered Undead
- +2 Intelligence
- +2 Charisma
- +2 Wisdom
- +3 Perform
- Melee attacks have a 10% change to heal
- 1d4 Negative Energy per Character Level (Max 20)
- Major Form and counts as a Shroud for Pale Masters
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