Update 73.4
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Revision as of 23:27, 3 June 2025 by MNDeveloper (talk | contribs) (Created page with "{{Template:Update |name = Tavern Tales |update =73.4 |releasedate=June 4, 2025 |patch = |changes= ==News and Notes:== ===Ranged Meta Balance:=== * Attack Speed Modifiers will no longer function for Inquisitive crossbow styles when No Holds Barred and Endless Fusillade are active. ** We estimate a typical Legendary character displaying a 50% attack speed modifier in the stats+ page after this pass going from a bolt firing every 0.25 seconds to a bolt firing every 0.3 sec...")

Tavern Tales
Release Information
Released on June 4, 2025
Changes
News and Notes:
Ranged Meta Balance:
- Attack Speed Modifiers will no longer function for Inquisitive crossbow styles when No Holds Barred and Endless Fusillade are active.
- We estimate a typical Legendary character displaying a 50% attack speed modifier in the stats+ page after this pass going from a bolt firing every 0.25 seconds to a bolt firing every 0.3 seconds, which will match how these skills operate for other crossbow styles like Repeating Crossbows. The end result is about a 20% adjustment in attack speed. Heroic characters with less attack speed modifiers will feel the impact of this change less. A fire rate of 0.3 seconds for a projectile is probably going to be a bit of a "floor" for us, since the engine starts to reach limits when attack speed gets much faster.
- Your fire rate outside of when No Holds Barred or Endless Fusillade are active should be unaffected.
- Precise Shot now grants all bows (long and short) a 50% stat mod adjustment, much like two handed weapons.
- Bows will hit harder per projectile and be a little like the 2 handers of the ranged meta.
- This is a passive function and does not care what toggles you have on.
General changes:
- Various monster and henchmen AI adjustments have been made to address expensive behaviors:
- Monsters when Feared will now only go up to 15 meters away from the player, and will in general behave in a much more "panicking in place" fashion.
- Monsters who would flee when perched also panic in place more instead of trying to find a location far away.
- This fix really applies to what happens when a fear spell or character ability is used; quest makers typically make such monsters flee in more controlled ways.
- We've fixed or improved several things with the hirelings Teal, Darling, and Rana.
- This aims to correct "expensive" behaviors during situations when they could not reach their owner.
- This applies to situations like swimming, ledge jumping, teleporting, or struggling to path.
- Cosmetic toggle feats now have their own feat category called Cosmetics.
- All Hardcore season cosmetic reward toggles granted by Mortality now bestow a permanent feat on the player that persists through Reincarnation. Players who currently have temporary feats can speak to Mortality to upgrade to the new permanent version. This also affects Year of the Dragon Cosmetics and VIP cosmetic rewards. It does not include the reaper wings/eyes because those use a different delivery/purchase method.
- The VIP Cloud Mount now appears correctly in the focus orb.
- Players can now speak to Violet Peregrine in the Eberron Hall of Heroes to acquire the Storm Cloud mount on any game world.
- THE OTHER IMPOSSIBLE CASE IS NOW LESS POSSIBLE.
- The Precise Shot feat now also passively increases the ability score modifier to damage of Longbows and Shortbows by 50%.
- Arcanist Kiton will now only speak to one adventurer at a time in the quest The Covered Culvert.
- An issue has been corrected in the quest Sleeping with the Fishes that could cause the quest to be unable to be completed during the final boss fight.
- Interacting with a Relay Mirror while holding your Block button now rotates the mirror in the opposite direction.