Divine Might (Charisma)

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Enhancement Divine Might Icon.png

Divine Might

Ranks: 3
Points (per rank): 1
Benefits:
Battle Trance: Gain 1/2 of the Charisma modifier as Insight bonus to:
  • Attack
  • Damage
  • DC of tactical feats
Rank 1:
  • Activation Cost: 21 Spell Points
  • Lasts 30 seconds
Rank 2:
  • Activation Cost: 18 Spell Points
  • Lasts 60 seconds
Rank 3:
  • Activation Cost: 15 Spell Points
  • Lasts 120 seconds
Selection option for: Divine Might
Requirements
  • 1 Points spent
  • Favored Soul 1
Antirequisite:
  • Know the Angles
  • Might's Reward