Template:QuestBonus
{{TemplateDocumentation |name = QuestBonus |description = This template displays the values that are possible in a quest for the bonus xp (i.e. ransack, conquest, etc). |category = Quest and Area Templates |example1 = {{QuestBonus|Kill|6|8}} |example1output =
- Aggression Bonus: 6 or more monsters killed (+10% Bonus)
- Onslaught Bonus: 8 or more monsters killed (+15% Bonus)
|example2 = {{QuestBonus|trap|Random}} |example2output =
- Traps: Bonus varies based on random generation of traps, and where you go in the quest
|parameter1name = Bonus Type |parameter1description = This is which grouping of bonus xp this defines |parameter1values =
- Kill (Aggression, Onslaught, Conquest)
- Breakable (Mischief, Vandal, Ransack)
- Trap (Tamper, Neutralization, Ingenious Debilitation)
- FewKill (Discreet, Devious, Insidious)
- Door (Observance, Perception, Vigilant)
|parameter2name = First Amount |parameter2description = This is the amount for the first of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |parameter3name = Second Amount |parameter3description = This is the amount for the second of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |parameter4name = Third Amount |parameter4description = This is the amount for the third of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |parameter5name = Comment |parameter5description = Comment to include for this entry
USE ONLY Kill, Breakable, Trap, FewKill, Door