Template:QuestBonus

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Revision as of 16:59, 29 August 2023 by MNDeveloper (talk | contribs)

{{TemplateDocumentation |name = QuestBonus |description = This template displays the values that are possible in a quest for the bonus xp (i.e. ransack, conquest, etc). |category = Quest and Area Templates |example1 = {{QuestBonus|Kill|6|8}} |example1output =

  • Aggression Bonus: 6 or more monsters killed (+10% Bonus)
  • Onslaught Bonus: 8 or more monsters killed (+15% Bonus)

|example2 = {{QuestBonus|trap|Random}} |example2output =

  • Traps: Bonus varies based on random generation of traps, and where you go in the quest

|parameter1name = Bonus Type |parameter1description = This is which grouping of bonus xp this defines |parameter1values =

  • Kill (Aggression, Onslaught, Conquest)
  • Breakable (Mischief, Vandal, Ransack)
  • Trap (Tamper, Neutralization, Ingenious Debilitation)
  • FewKill (Discreet, Devious, Insidious)
  • Door (Observance, Perception, Vigilant)

|parameter2name = First Amount |parameter2description = This is the amount for the first of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |parameter3name = Second Amount |parameter3description = This is the amount for the second of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |parameter4name = Third Amount |parameter4description = This is the amount for the third of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |parameter5name = Comment |parameter5description = Comment to include for this entry

USE ONLY Kill, Breakable, Trap, FewKill, Door