Difference between revisions of "Template:SpellLore"

From DDO Compendium
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* Firestorm (Fire and Lightning)
* Firestorm (Fire and Lightning)
* Silver Flame (Positive, Light and Alignment)
* Silver Flame (Positive, Light and Alignment)
* Blighted (Acid, Negative, Poison and Evil)
* "" (Default, leave blank for ALL spells)
* "" (Default, leave blank for ALL spells)
|parameter2name = Enhancement Amount
|parameter2name = Enhancement Amount
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|silver flame= Silver Flame
|silver flame= Silver Flame
|universal=Universal Spell
|universal=Universal Spell
|blighted=Blighted
|#default=Spell
|#default=Spell
}} Lore +{{{2}}}%}}{{EnchBody|Passive: {{#if: {{{1|}}} | Your | All your}} {{#switch: {{lc:{{{1|}}}}}
}} Lore +{{{2}}}%}}{{EnchBody|Passive: {{#if: {{{1|}}} | Your | All your}} {{#switch: {{lc:{{{1|}}}}}
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|firestorm=Fire and Lightning
|firestorm=Fire and Lightning
|silver flame=Positive, Light, and Alignment
|silver flame=Positive, Light, and Alignment
|blighted=Acid, Negative, Poison, and Evil
|universal=
|universal=
|#default=
|#default=
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|silver flame=Silver Flame
|silver flame=Silver Flame
|universal=Universal Spell Lore
|universal=Universal Spell Lore
|blighted=Blighted Lore
|#default=Spell Lore
|#default=Spell Lore
}}}}</onlyinclude>
}}}}</onlyinclude>

Revision as of 22:57, 25 June 2020

SpellLore[edit]

This template is used on equipment for the SpellLore enchantment. SpellLore adds to the critical chance for a specific group of spells.

Example Usage
{{SpellLore|Radiance|30}}Radiance Lore +30%: Passive: Your Light and Alignment spells gain a +30% Equipment bonus to their chance to Critical Hit.
{{SpellLore||15}}Spell Lore +15%: Passive: All your spells gain a +15% Equipment bonus to their chance to Critical Hit.

Usage[edit]

{{SpellLore|(Group)|(Enhancement Amount)|(Bonus Type)}}

Parameter Documentation
GroupThis is the group of spells that the critical chance is being increased.
Possible Values:
  • Combustion
  • Fire
  • Corrosion
  • Acid
  • Devotion
  • Glaciation
  • Ice
  • Impulse
  • Force
  • Magnetism
  • Lightning
  • Nullification
  • Negative
  • Void
  • Radiance
  • Light
  • Reconstruction
  • Repair
  • Kinetic
  • Resonance
  • Sonic
  • Healing
  • Universal
  • Purifying Flame (Fire and Light)
  • Frozen Storm (Cold and Lightning)
  • Creeping Dust (Cold and Acid)
  • Firestorm (Fire and Lightning)
  • Silver Flame (Positive, Light and Alignment)
  • Blighted (Acid, Negative, Poison and Evil)
  • "" (Default, leave blank for ALL spells)
Enhancement AmountThis is the amount that spell critical chance is increased.
Bonus TypeThis is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment.

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


Spell Lore +{{{2}}}%: Passive: All your spells gain a +{{{2}}}% Equipment bonus to their chance to Critical Hit.