Difference between revisions of "Template:RuneArmBlast"

From DDO Compendium
Line 22: Line 22:
}}
}}
</noinclude>
</noinclude>
<onlyinclude>{{#ifeq: {{FULLPAGENAME}} |Template:RuneArmBlast||[[Category: Rune Arms with {{{1}}}]]}}
<onlyinclude>{{#ifeq: {{#dplvar:enhview}}|titleonly|{{EnchTitle||Maximum Charge Tier: {{{3}}}:||True}}
* {{{1}}}|{{#ifeq: {{FULLPAGENAME}} |Template:RuneArmBlast||[[Category: Rune Arms with {{{1}}}]]}}
<table class="background-color" style="width:100%">
<table class="background-color" style="width:100%">
{{#DPL:
{{#DPL:
Line 52: Line 53:
{{#if: {{{4|}}}|<tr><td style="width:1%;padding-top:5px;"></td><td style="width:100%;padding-left:5px;">{{{4}}}<br><br></td></tr>}}
{{#if: {{{4|}}}|<tr><td style="width:1%;padding-top:5px;"></td><td style="width:100%;padding-left:5px;">{{{4}}}<br><br></td></tr>}}
</table>
</table>
* '''Maximum Charge Tier: {{{3}}}:''' The maximum charge tier of this Rune Arm is Tier {{{3}}}.</onlyinclude>
* '''Maximum Charge Tier: {{{3}}}:''' The maximum charge tier of this Rune Arm is Tier {{{3}}}.}}</onlyinclude>

Revision as of 21:16, 6 December 2019

RuneArmBlast[edit]

This template is used on equipment to add blast information to a Rune Arm.

Example Usage
{{RuneArmBlast|Force Shot|Force|II}}
Spell Magic Missile Icon.pngForce Shot
Target: Foe, Directional,
School: Evocation
Spell Resistance: No
Fires a missile of force that damages your enemies. At higher charge levels multiple projectiles are fired in a spray. Opponents struck by these bolts receive a Will save for half damage.

Charge Tier 1: 3 to 6 + 1 per Artificer Level

Charge Tier 2: 5 to 11 + 1 to 2 per Artificer Level
Charge Tier 3: 6 to 16 + 1 to 4 per Artificer Level
Charge Tier 4: 7 to 21 + 1 to 6 per Artificer Level
Charge Tier 5: 8 to 26 + 1 to 8 per Artificer Level

  • Maximum Charge Tier: II: The maximum charge tier of this Rune Arm is Tier II.
{{RuneArmBlast|Bee Shot|Physical|V|In addition, foes struck by the shot take a stack of enraged Bees, which deal {{dice||1|4}} Piercing Damage every 2 seconds with no save. Enraged Bees may stack up to 20 times, and scales with Spell Power}}
Spell Bee Shot Icon.pngBee Shot
Target: Foe, Directional, Breakable
Duration: 6 Seconds
School: Evocation
Spell Resistance: No
Fires bees at enemies. At higher levels more bees are fired. Opponents struck by the bees receive a Fortitude save for half damage.

Charge Tier 1: 4 to 14 + 1 to 2 per Artificer Level

Charge Tier 2: 5 to 19 + 1 to 4 per Artificer Level
Charge Tier 3: 6 to 24 + 1 to 6 per Artificer Level
Charge Tier 4: 7 to 29 + 1 to 8 per Artificer Level
Charge Tier 5: 8 to 34 + 1 to 10 per Artificer Level

In addition, foes struck by the shot take a stack of enraged Bees, which deal 1d4 Piercing Damage every 2 seconds with no save. Enraged Bees may stack up to 20 times, and scales with Spell Power

  • Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.

Usage[edit]

{{RuneArmBlast|(Blast Type)|(Type)|(Maximum Charge Tier)|(Additional Text)}}

Parameter Documentation
Blast TypeThis is the type of blast that is being done.
TypeThe type of damage each shot does
Possible Values:
  • Elemental
  • Force
  • Physical
Maximum Charge TierWhat is the maximum charge tier. Enter a roman numeral from I to V.
Additional TextAny additional text about the shot.

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


[[File:Spell_{{{1}}}_Icon.png|link=|36px|x36px|]] Spell Not Defined - [[{{{1}}}]]

  • Maximum Charge Tier: {{{3}}}: The maximum charge tier of this Rune Arm is Tier {{{3}}}.