Difference between revisions of "Template:Regeneration"
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* Lesser | * Lesser | ||
}} | }} | ||
<onlyinclude> | <onlyinclude>{{#switch: {{lc:{{{1}}}}} | ||
| improved = | | improved = {{EnchTitle|Regeneration|Improved Regeneration}}{{#ifeq: {{#dplvar:enhview}}|titleonly||This item is imbued with an undeniable goodness that flows outward like a gentle breeze, slowly healing the wearer over time. Recovers 1 hit point per 30 seconds.}} | ||
| greater = | |||
| lesser = | | greater = {{EnchTitle|Regeneration|Greater Regeneration}}{{#ifeq: {{#dplvar:enhview}}|titleonly||This item is imbued with an undeniable goodness that freely flows outward in a pleasant palpable current, constantly healing the wearer over time.}} | ||
| #default = | |||
| lesser = {{EnchTitle|Regeneration|Lesser Regeneration}}{{#ifeq: {{#dplvar:enhview}}|titleonly||This item is imbued with an undeniable goodness that slowly heals the wearer over time.}} | |||
| #default = {{EnchTitle|Regeneration|Regeneration}}{{#ifeq: {{#dplvar:enhview}}|titleonly||Causes the wearer to regenerate 1 hit point a minute using positive energy.}}}} | |||
{{#ifeq: {{#dplvar:enhview}}|titleonly||{{#ifeq: {{FULLPAGENAME}} |Template:Regeneration||[[Category:Items with Regeneration]]}}}}</onlyinclude> |
Revision as of 21:07, 6 December 2019
Regeneration[edit]
This template is used on equipment for the Regeneration enhancement.
Example Usage | |
{{Regeneration}} | Regeneration: Causes the wearer to regenerate 1 hit point a minute using positive energy. |
{{Regeneration|Improved}} | Improved Regeneration: This item is imbued with an undeniable goodness that flows outward like a gentle breeze, slowly healing the wearer over time. Recovers 1 hit point per 30 seconds. |
Usage[edit]
{{Regeneration|(Type)}}
Parameter Documentation | |
Type | This optional values specifies what type of Regeneration the enhancement is giving. Possible Values:
|
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
Regeneration: Causes the wearer to regenerate 1 hit point a minute using positive energy.