Difference between revisions of "Template:Guard"
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<noinclude>[[Category:Template]] | <noinclude>[[Category:Template]][[Category:Item Enchantment Template]]{{TemplateDocumentation | ||
This template is for | |name = Guard | ||
|description = This template is used on equipment for the Guard enchantment. Guard is an enchantment that adds damage when the defender is successfully hit. | |||
|example1 = <nowiki>{{Guard|Fire|3}}</nowiki> | |||
<nowiki>{{Guard| | |example1output = {{Guard|Fire|3}} | ||
|parameter1name = Damage Type | |||
|parameter1description = The type of damage that is added. | |||
|parameter1values = | |||
|parameter2name = Additional Dice | |||
</noinclude><onlyinclude>[[Category:Items with {{{1}}} Guard]] | |parameter2description = This is the number of dice of damage that is done | ||
|parameter2values = | |||
|parameter3name = Die Side | |||
|parameter3description = This is the number of sides the dice that are rolled have. If you leave this off it defaults to a d6. | |||
|parameter3values = | |||
}} | |||
</noinclude> | |||
<onlyinclude>[[Category:Items with {{{1}}} Guard]]'''[[Guard|{{{1}}} Guard +{{{2}}}d{{{3|6}}}:]]''' When hit or missed in Melee: Deals {{Dice||{{{2}}}|{{{3|6}}}}} damage to your attacker.</onlyinclude> |
Revision as of 20:19, 5 May 2018
Guard[edit]
This template is used on equipment for the Guard enchantment. Guard is an enchantment that adds damage when the defender is successfully hit.
Example Usage | |
{{Guard|Fire|3}} | Fire Guard +3d6: When hit or missed in Melee: Deals 3d6 damage to your attacker. |
Usage[edit]
{{Guard|(Damage Type)|(Additional Dice)|(Die Side)}}
Parameter Documentation | |
Damage Type | The type of damage that is added. |
Additional Dice | This is the number of dice of damage that is done |
Die Side | This is the number of sides the dice that are rolled have. If you leave this off it defaults to a d6. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
[[Category:Items with {{{1}}} Guard]]{{{1}}} Guard +{{{2}}}d6: When hit or missed in Melee: Deals {{{2}}}d6 damage to your attacker.