Difference between revisions of "Template:Diversion"
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<noinclude> | <noinclude>[[Category:Template]][[Category:Item Enchantment Template]]{{TemplateDocumentation | ||
|name = Diversion | |||
< | |description = This template is used on equipment for the Diversion enchantment. Diversion reduces threat generation when you are attacking an ememy. | ||
|example1 = <nowiki>{Diversion|28|Melee}}</nowiki> | |||
|example1output = {Diversion|28|Melee}} | |||
|example2 = <nowiki>{Diversion|6|Spell|Quality}}</nowiki> | |||
|example2output = {Diversion|6|Spell|Quality}} | |||
|parameter1name = Enhancement Amount | |||
|parameter1description = This is the amount that accuracy is increased. | |||
|parameter1values = | |||
|parameter2name = Attack Style | |||
|parameter2description = This is the attack style that is having its speed increased. | |||
|parameter2values = | |||
* Melee | |||
* Ranged | * Ranged | ||
* Spell | * Spell | ||
|parameter3name = Bonus Type | |||
|parameter3description = This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Enhancement. | |||
|parameter3values = | |||
}} | |||
</noinclude> | </noinclude> | ||
<onlyinclude>{{#switch: {{{2}}} | <onlyinclude>{{#switch: {{lc:{{{2}}}}} | ||
| | | ranged = [[Category:Items with Distant Diversion]]'''[[Distant Diversion|{{{3|}}} Distant Diversion +{{{1|0}}}%:]]''' +{{{1|0}}}% {{{3|Enhancement}}} bonus to Decreased threat generated by ranged damage. | ||
| | | spell = [[Category:Items with Mystic Diversion]]'''[[Diversion|{{{3|}}} Mystic Diversion +{{{1|0}}}%:]]''' +{{{1|0}}}% {{{3|Enhancement}}} bonus to Decreased threat generated by spell damage. | ||
| | | melee = [[Category:Items with Diversion]]'''[[Diversion|{{{3|}}} Diversion +{{{1|0}}}%:]]''' +{{{1|0}}}% {{{3|Enhancement}}} bonus to Decreased threat generated by melee damage. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> |
Revision as of 03:07, 5 May 2018
Diversion[edit]
This template is used on equipment for the Diversion enchantment. Diversion reduces threat generation when you are attacking an ememy.
Example Usage | |
{Diversion|28|Melee}} | {Diversion |
Usage[edit]
{{Diversion}} |example2 = {Diversion|6|Spell|Quality}} |example2output = {Diversion|6|Spell|Quality}} |parameter1name = Enhancement Amount |parameter1description = This is the amount that accuracy is increased. |parameter1values = |parameter2name = Attack Style |parameter2description = This is the attack style that is having its speed increased. |parameter2values =
- Melee
- Ranged
- Spell
|parameter3name = Bonus Type |parameter3description = This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Enhancement. |parameter3values = }}