Difference between revisions of "Template:Guard"

From DDO Compendium
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</noinclude><onlyinclude>[[Category:Items with {{{1}}} Guard]]{{#switch: {{lc:{{{1}}}}}
</noinclude><onlyinclude>[[Category:Items with {{{1}}} Guard]]{{#switch: {{lc:{{{1}}}}}
| earthen = '''[[Guard|{{{1}}} Guard:]]''' When you are successfully attacked, there is a chance that a [[Stone Skin]] will be cast on you.
| earthen = '''[[Guard|{{{1}}} Guard:]]''' When you are successfully attacked, there is a chance that a [[Stone Skin]] will be cast on you.
| invisiblity = '''[[Guard|{{{1}}} Guard:]]''' This item has a chance of granting you temporary invisibility when you are hit by foes. The invisibility will not be removed when you attack or take damage, but it will wear off after 10 seconds.
| #default = '''[[Guard|{{{1}}} Guard +{{{2}}}d{{{3|6}}}:]]''' When hit or missed in Melee: Deals  {{Dice||{{{2}}}|{{{3|6}}}}} damage to your attacker.}}</onlyinclude>
| #default = '''[[Guard|{{{1}}} Guard +{{{2}}}d{{{3|6}}}:]]''' When hit or missed in Melee: Deals  {{Dice||{{{2}}}|{{{3|6}}}}} damage to your attacker.}}</onlyinclude>

Revision as of 02:48, 5 May 2018

This template is for damaging guards. If you would like to make a new guard, such as Nightmare Guard, please use a new template.

Where the damage is in format (a d b) like 1d4 {{Guard|(Element)|a|b (Optional, default is 6)}}

Example: {{Guard|Fire|3}}
Fire Guard +3d6: When hit or missed in Melee: Deals 3d6 damage to your attacker.


[[Category:Items with {{{1}}} Guard]]{{{1}}} Guard +{{{2}}}d6: When hit or missed in Melee: Deals {{{2}}}d6 damage to your attacker.