Difference between revisions of "Update 74"

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* [[Update ]]4.0.1
* [[Update 74.0.1]]
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|image=The Chill of Ravenloft Splash2.jpg
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Latest revision as of 22:55, 24 June 2025

The Chill of Ravenloft PreRelease
Release Information
Released on June 18, 2025
Changes

Of Special Note:

Return to the Mists of Horror!

Step back into the haunting mists of Ravenloft in the chilling new Dungeons & Dragons Online expansion. Venture to Lamordia, a land forever bound by ice and shrouded in darkness. Amidst bleak alleys, derelict factories, and grotesque laboratories, sinister secrets fester beneath the surface; mysterious disappearances, grisly murders, and ghastly experiments gone awry. Confront the scientific horrors crafted by the brilliant but terrifying Dr. Viktra Mordenheim. Perhaps your courage will unravel the curse gripping Lamordia%u2026 if you live long enough to see the truth!

  • Embrace the Darkness as a Dhampir
    • Step into shadows with the all-new Dhampir playable race! Utilize your dark heritage to wield vampiric powers and unique abilities to dominate foes, channeling the sinister strength of your cursed lineage.
  • Unravel Lamordia%u2019s Horrors
    • Explore a nightmarish land steeped in sinister mysteries and perpetual winter. Navigate shadowy streets, derelict Victorian architecture, and secret laboratories filled with monstrous experiments and twisted creations.
  • Battle Monstrous Creations
    • Face grotesque enemies born from Dr. Viktra Mordenheim%u2019s twisted imagination. Steel your nerves against relentless, unnatural foes unlike any encountered before in DDO!
  • Thrilling New Adventures
    • Brave challenging new dungeons filled with horrors both mortal and monstrous. Experience intense combat and haunting storylines in CR 8 Heroic and CR 36 Legendary quests at full release.
  • Discover a Frozen Nightmare
    • Traverse the stark beauty and chilling menace of Lamordia%u2019s expansive wilderness area. Every frozen step reveals more secrets of this forsaken realm.
  • Get More with Collector%u2019s or Ultimate Fan Bundles
    • Instantly unlock powerful items, eerie cosmetics, and exclusive bonuses with the Collector%u2019s or Ultimate Fan Bundles. Choose your edition and fully embrace The Chill of Ravenloft!

News and Notes:

Dhampir Race:

  • Dhampir are characters with innate connections to death and undeath. Many are half-Vampires one way or another, and have a life-draining bite.
  • Starting Features:
    • +2 Strength
    • Dhampir do not need to breathe while underwater.
    • Feat: Vampiric Bite
      • Single Target Action: You bite target creature at touch range, dealing 1d4 Piercing Damage per Character Level. This scales with 200% Melee or Ranged Power, though is not a weapon attack and cannot critically hit. If that creature is a living and corporeal creature, you heal for 20 + (Total Character Level x Constitution Modifier) number of Hit Points from Positive energy. 15 second cooldown.
    • Note: Dhampir cannot use class Paths, you must choose Customize.
  • Racial Past Life: Dhampir:
    • 1st: +1 Hide
    • 2nd: +1 Strength
    • 3rd: +1 Racial Action Point

Dhampir Dark Bargainer Iconic Hero:

  • Dark Bargainers are Dhampir who have made bargains with the Dark Powers. They have connections to the Mists (regardless of their origins) and can manipulate them to their advantage.
  • Starts with one level of Warlock.
  • +1 Intelligence, +1 Charisma
  • Dhampir do not need to breathe underwater.
  • Feat: Vampiric Bite
    • Single Target Action: You bite a target creature at touch range, dealing 1d4 Piercing Damage per Character Level. This scales with 200% Melee or Ranged Power (though it is not a weapon attack and cannot critically hit.) If that creature is a living and corporeal creature, you heal for 20 + (Total Character Level x Constitution Modifier) Hit Points from Positive energy. 15 second cooldown.
  • Dark Gift Feat: Dark Bargainers have a Feat Slot at level 1 to take one Dark Gift Feat.
  • Iconic Past Life Stance: +1 to Necromancy DCs and +5 Negative Spell Power per stack of this Past Life. Passive Bonus: +1 Saving Throw vs. Enchantments per stack of this Past Life. This feat can be stacked up to three times.
  • Additionally, Dark Bargainer Dhampir have access to an exclusive Pact: The Dark Powers. It is not mandatory to take a Dark Power, you may still select another Pact. If you Lesser Reincarnate into an Acolyte of the Skin, you cannot take The Dark Powers as Acolyte requires a specific Pact.

Miscellaneous:

  • Character races that are not able to use the pre-made class "Paths" will appear greyed out in the Character Creation flow. You must select "Customize" for classes when using such character races.
  • Fixed a display issue in the Junction of the Spheres that could cause the space to look bright pink.
  • The Black Abbot's Shadow guild amenity now displays its correct level of 33 in the guild UI elements.
  • Harpies will now use their correct "fast flight" animation in combat when they've been configured to be flying while they patrol Long wait times for getting the boss in Oath of Vengeance come down to the ground should be greatly reduced as a result.
  • Xatheral the Dragon has departed from the Eberron Hall of Heroes. Xatheral's assistants are still available.
  • Double Rainbow will no longer make bats.
  • In the quest "Growing Pains" the Stinging Swarms are now back to being Stinging Swarms instead of Fire Beetles.
  • In the quest Claw of Vulkoor, Ionna and her Warriors will properly hide in your bag now. No more wandering around endlessly!
  • In the quest Dinosaur Crisis, the weapons of the final boss now go away properly when it dies.
  • Some work has been done to address Z-fighting in the 64-bit client.
  • Standardized the range on the Shadow Dancer Improved Imbuement and Living Shadow effect on all basic attacks in all styles for consistance and to better match the vfx. This typically increased the range by about 15% in most cases but also fixed a few outliers which were longer than the vfx system would match up with.
  • Bear and wolf form mobile attacks now support Shadowdancer Improved Imbuement and living shadows extended melee attack.
  • Fixed a single weapon attack in the basic chain that was missing the dark extended range logic.
  • General punching, handwraps and monk punching should now support shadowdancer Improved Imbuement and living shadow.
  • Fixed a mess of staff attack animations that didn't support Improved Imbuement's range increase.

Known Issues:

  • Dhampir Dark Bargainer is missing several visual effects for its abilities.
  • The +1 Universal Action Point Tome with The Chill of Ravenloft Pre-Purchase is not properly applying. This issue will be corrected in our next game update.
  • Facial features for Wood Elf characters is currently not displaying correctly. This issue will be corrected in our next game update.