Difference between revisions of "Template:FalseLife"

From DDO Compendium
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<noinclude>[[Category:Template]][[Category:Item Enchantment Template]]{{TemplateDocumentation
<noinclude>{{TemplateDocumentation
|name = FalseLife
|name = FalseLife
|description = This template is used on equipment for the FalseLife enchantment.  False Life adds Hit Points to a character, as long as the item is equipped.
|description = This template is used on equipment for the FalseLife enchantment.  False Life adds Hit Points to a character, as long as the item is equipped.
|category=Item Enchantment Template
|example1 = <nowiki>{{FalseLife}}</nowiki>
|example1 = <nowiki>{{FalseLife}}</nowiki>
|example1output = {{FalseLife}}
|example1output = {{FalseLife}}

Revision as of 20:35, 4 September 2018

FalseLife[edit]

This template is used on equipment for the FalseLife enchantment. False Life adds Hit Points to a character, as long as the item is equipped.

Example Usage
{{FalseLife}} False Life: This item grants the wearer +10 bonus to maximum hit points.
{{FalseLife|Improved}} Improved False Life: This item grants the wearer +20 bonus to maximum hit points.
{{FalseLife|Specific||20}} False Life 20: This item grants the wearer 20 bonus to maximum hit points.

Usage[edit]

{{FalseLife|(Type)|(Bonus Type)|(Specific Amount)}}

Parameter Documentation
TypeThis optional values specifies what type of False Life the enhancement is giving.
Possible Values:
  • None (Basic false life)
  • Lesser
  • Improved
  • Greater
  • Superior
  • Epic
  • Specific (This is the only one that uses the value in the Specific Amount field.)
Bonus TypeThis is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Enhancement.
Specific AmountThis is the amount that the hit point value is increased. This is only needed if the Type value is "Specific"

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


False Life: This item grants the wearer +10 bonus to maximum hit points.