Difference between revisions of "Template:Telekinetic"
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|example1 = <nowiki>{{Telekinetic}}</nowiki> | |example1 = <nowiki>{{Telekinetic}}</nowiki> | ||
|example1output = {{Telekinetic}} | |example1output = {{Telekinetic}} | ||
| | |example2 = <nowiki>{{Telekinetic|Epic}}</nowiki> | ||
| | |example2output = {{Telekinetic|Epic}} | ||
|parameter1name = Type | |parameter1name = Type | ||
|parameter1description = Which type of telekinetic is it | |parameter1description = Which type of telekinetic is it |
Revision as of 21:16, 26 August 2018
Heartseeker[edit]
This template is used on equipment for the Telekinetic enchantment.
Example Usage | |
{{Telekinetic}} | Telekinetic: Targets that suffer a critical hit from a telekinetic weapon must make a DC 17 Strength or Dexterity check or be knocked down. The target will then be force to make DC 16 Balance checks to recover from the effect. |
{{Telekinetic|Epic}} | Epic Telekinetic: Targets that suffer a critical hit from a telekinetic weapon must make a DC 35 Strength or Dexterity check or be knocked down. The target will then be force to make DC 16 Balance checks to recover from the effect. |
Usage[edit]
{{Heartseeker|(Type)}}
Parameter Documentation | |
Type | Which type of telekinetic is it Possible Values:
|
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
Telekinetic: Targets that suffer a critical hit from a telekinetic weapon must make a DC 17 Strength or Dexterity check or be knocked down. The target will then be force to make DC 16 Balance checks to recover from the effect.