Difference between revisions of "Delayed Judgement"
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MNDeveloper (talk | contribs) (Created page with "{{FutureInformation|U51}}{{EnhItem |name=Blood and Radiance |ranks=1 |cost=1 |cooldown= |activationcost= |link=Delayed Judgement (U51) |description= Foes affected by Stand And...") |
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|description= Foes affected by Stand And Be Judged must now also make a Will saving throw (20 + Highest of INT/WIS/CHA modifiers + Highest of Evocation and Conjuration bonuses) or be Stunned for 8 seconds. Bosses and Raid Bosses do not take this effect, but this otherwise affects creatures normally immune to Stun. If stunned, after 6 seconds they take {{Dice||10|10}} Fire damage and {{Dice||10|50}} Light damage. This damage scales with Spell Power. | |description= Foes affected by Stand And Be Judged must now also make a Will saving throw (20 + Highest of INT/WIS/CHA modifiers + Highest of Evocation and Conjuration bonuses) or be Stunned for 8 seconds. Bosses and Raid Bosses do not take this effect, but this otherwise affects creatures normally immune to Stun. If stunned, after 6 seconds they take {{Dice||10|10}} Fire damage and {{Dice||10|50}} Light damage. This damage scales with Spell Power. | ||
|benefitline= | |benefitline= | ||
|rank1benefit=Foes affected by [[Stand | |rank1benefit=Foes affected by [[Stand and Be Judged (U51)|Stand And Be Judged]]: | ||
* Must make {{SaveDC|Will|20|Highest of INT/WIS/CHA|Highest of Evocation and Conjuration||color}} save or be Stunned | * Must make {{SaveDC|Will|20|Highest of INT/WIS/CHA|Highest of Evocation and Conjuration||color}} save or be Stunned | ||
** Stun lasts for 8 seconds | ** Stun lasts for 8 seconds |
Revision as of 18:17, 27 October 2021
The page contains information retrieved from either Lamannia or the forums that is scheduled for a future release. This information is scheduled to be released when U51 goes live. |
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