Difference between revisions of "Implacable Foe"
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* {{IconImage|Enhancement Implacable Foe (Wisdom)}} | * {{IconImage|Enhancement Implacable Foe (Wisdom)}} | ||
** +2 Wisdom, +2 Constitution}}<br> | ** +2 Wisdom, +2 Constitution}}<br> | ||
{{EnhItemTreeEffect|War Soul| | |||
* {{IconImage|Enhancement Implacable Foe}} | * {{IconImage|Enhancement Implacable Foe}} | ||
** +4 Strength}} | ** +4 Strength}} |
Revision as of 00:59, 11 July 2018
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- Activate: You are nearby allies gain 100 Temporary Hit Points and their attacks with deal 10% additional damage.
- For the next 18 seconds, these bonuses will refresh every 3 seconds on you and each ally that remains in range.
- These effects will expire 5 seconds after they are no longer refreshed.
- 3 minute cooldown
- Passive:
- Divine Vessel now triggers on reaching 20 stacks of Divine Conduit, instead of 25.
- +2 Armor Class
- +5 Fire Spell Power
- +5 Light Spell Power
|tree1name=Warpriest
|tree1icon=
|tree1requirements=Warpriest - Implacable Foe
- 40 Points spent in Tree
- War Domain: Haste
- Cleric 20
}}