Difference between revisions of "Template:WeaponEffect"
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<onlyinclude>{{#ifeq: {{FULLPAGENAME}} |Template:WeaponEffect||[[Category: Items with {{ucfirst:{{lc:{{{1}}}}}}} Weapon Effect]]}}[[Weapon Effect#{{{1}}}|'''{{{3}}} {{{2}}}:''']]{{#switch: {{lc:{{{1}}}}} | <onlyinclude>{{#ifeq: {{FULLPAGENAME}} |Template:WeaponEffect||[[Category: Items with {{ucfirst:{{lc:{{{1}}}}}}} Weapon Effect]]}}[[Weapon Effect#{{{1}}}|'''{{{3}}} {{{2}}}:''']] {{#switch: {{lc:{{{1}}}}} | ||
| force = This effect causes the edges of this weapon to ripple with force, dealing {{Dice||{{{2}}}|6}} force damage on each hit. | | force = This effect causes the edges of this weapon to ripple with force, dealing {{Dice||{{{2}}}|6}} force damage on each hit. | ||
| sonic = This effect causes the edges of this weapon to pulse with sound, dealing {{Dice||{{{2}}}|6}} Sonic damage on each hit. | | sonic = This effect causes the edges of this weapon to pulse with sound, dealing {{Dice||{{{2}}}|6}} Sonic damage on each hit. |
Revision as of 01:39, 28 February 2019
WeaponEffect[edit]
This template is used on equipment for the Weapon Effect Enchantement. This adds specific types of damage to each hit.
Example Usage | |
{{WeaponEffect|Force|9|Impactful}} | Impactful 9: This effect causes the edges of this weapon to ripple with force, dealing 9d6 force damage on each hit. |
{{WeaponEffect|Sonic|9|Reverberating}} | Reverberating 9: This effect causes the edges of this weapon to pulse with sound, dealing 9d6 Sonic damage on each hit. |
{{WeaponEffect|Bludgeon|9|Bludgeoning}} | Bludgeoning 9: This edges of this weapon are blunted, dealing an additional 9d6 bludgeon damage on each hit. |
Usage[edit]
{{WeaponEffect|(Type)|(die count)|(Effect name)}}
Parameter Documentation | |
Type | This defines which specific type of effect is added Possible Values:
|
die count | The number of d6 die that are used |
Effect name | The Name of the effect |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
[[Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}:]]