Difference between revisions of "Template:QuestBonus"
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<onlyinclude>{{#switch: {{lc:{{{1}}}}} | <onlyinclude>{{#switch: {{lc:{{{1}}}}} | ||
| kill = {{#if: {{{2|}}}|* '''Aggression bonus:''' {{{2}}} or more monsters killed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{3|}}}|<br>'''Onslaught:''' {{{3}}} or more monsters killed <span style="font-style:italic">(+15% Bonus)</span>}}{{#if: {{{4|}}}|<br>'''Conquest:''' {{{4}}} or more monsters killed <span style="font-style:italic">(+25% Bonus)</span>}} | | kill = {{#if: {{{2|}}}|* '''Aggression bonus:''' {{{2}}} or more monsters killed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{3|}}}|<br>'''Onslaught:''' {{{3}}} or more monsters killed <span style="font-style:italic">(+15% Bonus)</span>}}{{#if: {{{4|}}}|<br>'''Conquest:''' {{{4}}} or more monsters killed <span style="font-style:italic">(+25% Bonus)</span>}} | ||
| breakable = {{#if: {{{2|}}}|'''Mischief:''' {{{2}}}}}{{#if: {{{3|}}}|<br>'''Vandal:''' {{{3}}}}}{{#if: {{{4|}}}|<br>'''Ransack:''' {{{4}}}}} | | breakable = {{#if: {{{2|}}}|'''Mischief:''' {{{2}}} or more breakables smashed <span style="font-style:italic">(+8% Bonus)</span>}}{{#if: {{{3|}}}|<br>'''Vandal:''' {{{3}} or more breakables smashed <span style="font-style:italic">(+10% Bonus)</span>}}}{{#if: {{{4|}}}|<br>'''Ransack:''' {{{4}}} or more breakables smashed <span style="font-style:italic">(+15% Bonus)</span>}} | ||
| trap = {{#if: {{{2|}}}|'''Tamper:''' {{{2}}}}}{{#if: {{{3|}}}|<br>'''Neutralization:''' {{{3}}}}}{{#if: {{{4|}}}|<br>'''Ingenious Debilitation:''' {{{4}}}}} | | trap = {{#if: {{{2|}}}|'''Tamper:''' {{{2}}}}}{{#if: {{{3|}}}|<br>'''Neutralization:''' {{{3}}}}}{{#if: {{{4|}}}|<br>'''Ingenious Debilitation:''' {{{4}}}}} | ||
| fewkill = {{#if: {{{2|}}}|'''Discreet:''' {{{2}}}}}{{#if: {{{3|}}}|<br>'''Devious:''' {{{3}}}}}{{#if: {{{4|}}}|<br>'''Insidious:''' {{{4}}}}} | | fewkill = {{#if: {{{2|}}}|'''Discreet:''' {{{2}}}}}{{#if: {{{3|}}}|<br>'''Devious:''' {{{3}}}}}{{#if: {{{4|}}}|<br>'''Insidious:''' {{{4}}}}} | ||
| door = {{#if: {{{2|}}}|'''Observance:''' {{{2}}}}}{{#if: {{{3|}}}|<br>'''Perception:''' {{{3}}}}}{{#if: {{{4|}}}|<br>'''Vigilant:''' {{{4}}}}}}}</onlyinclude> | | door = {{#if: {{{2|}}}|'''Observance:''' {{{2}} or more secret doors discovered <span style="font-style:italic">(+8% Bonus)</span>}}}{{#if: {{{3|}}}|<br>'''Perception:''' {{{3}}}}}{{#if: {{{4|}}}|<br>'''Vigilant:''' {{{4}}}}}}}</onlyinclude> |
Revision as of 19:56, 1 May 2018
This template is used for Quest Bonus.
Used in this manner:
{{QuestBonus|(type)|(value1)|(value2)|(value3)}}
Such that {{QuestBonus|Kill|6|8}}
- Aggression bonus: 6 or more monsters killed (+10% Bonus)
Onslaught: 8 or more monsters killed (+15% Bonus)
Options for Type - skip any value that isn't possible:
- Kill (Aggression, Onslaught, Conquest)
- Breakable (Mischief, Vandal, Ransack)
- Trap (Tamper, Neutralization, Ingenious Debilitation)
- FewKill (Discreet, Devious, Insidious)
- Door (Observance, Perception, Vigilant)