Difference between revisions of "Template:Guard"
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|parameter3name = Die Side | |parameter3name = Die Side | ||
|parameter3description = This is the number of sides the dice that are rolled have. If you leave this off it defaults to a d6. | |parameter3description = This is the number of sides the dice that are rolled have. If you leave this off it defaults to a d6. | ||
}} | }} | ||
</noinclude> | </noinclude> | ||
<onlyinclude>[[Category:Items with {{{1}}} Guard]]{{#switch: {{lc:{{{1}}}}} | <onlyinclude>[[Category:Items with {{{1}}} Guard]]{{#switch: {{lc:{{{1}}}}} | ||
|haste='''[[Guard|{{{1}}} Guard:]]''' When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed. | |haste='''[[Guard|{{{1}}} Guard:]]''' When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed. | ||
|#default='''[[Guard|{{{1}}} Guard | |#default='''[[Guard|{{{1}}} Guard:]]''' When hit or missed in Melee: Deals {{Dice||{{{2}}}|{{{3|6}}}}} damage to your attacker. | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 01:41, 27 September 2018
Guard[edit]
This template is used on equipment for the Guard enchantment. Guard is an enchantment that adds damage when the defender is successfully hit.
Example Usage | |
{{Guard|Fire|3}} | Fire Guard: When hit or missed in Melee: Deals 3d6 damage to your attacker. |
{{Guard|Haste}} | Haste Guard: When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed. |
Usage[edit]
{{Guard|(Damage Type)|(Additional Dice)|(Die Side)}}
Parameter Documentation | |
Damage Type | The type of damage that is added, or effect that occurs |
Additional Dice | This is the number of dice of damage that is done |
Die Side | This is the number of sides the dice that are rolled have. If you leave this off it defaults to a d6. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
[[Category:Items with {{{1}}} Guard]]{{{1}}} Guard: When hit or missed in Melee: Deals {{{2}}}d6 damage to your attacker.