Difference between revisions of "Template:Telekinetic"

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(Created page with "<noinclude>Category:TemplateCategory:Item Enchantment Template{{TemplateDocumentation |name = Heartseeker |description = This template is used on equipment for the Tel...")
 
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<onlyinclude>[[Category:Items with Telekinetic]][['''{{{1|}}} Telekinetic''':]] Targets that suffer a critical hit from a telekinetic weapon must make a DC {{#switch: {{lc:{{{1}}}}}
<onlyinclude>[[Category:Items with Telekinetic]]'''[[{{{1|}}} Telekinetic:]]''' Targets that suffer a critical hit from a telekinetic weapon must make a DC {{#switch: {{lc:{{{1}}}}}
| greater = 28
| greater = 28
| epic=35
| epic=35
| #default = 17}} Strength or Dexterity check or be knocked down. The target will then be force to make DC 16 Balance checks to recover from the effect.</onlyinclude>
| #default = 17}} Strength or Dexterity check or be knocked down. The target will then be force to make DC 16 Balance checks to recover from the effect.</onlyinclude>

Revision as of 21:15, 26 August 2018

Heartseeker[edit]

This template is used on equipment for the Telekinetic enchantment.

Example Usage
{{Telekinetic|Epic}}Epic Telekinetic: Targets that suffer a critical hit from a telekinetic weapon must make a DC 35 Strength or Dexterity check or be knocked down. The target will then be force to make DC 16 Balance checks to recover from the effect.

Usage[edit]

{{Heartseeker|(Type)}}

Parameter Documentation
TypeWhich type of telekinetic is it
Possible Values:
  • Greater
  • Epic
  • All others are normal

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


Telekinetic: Targets that suffer a critical hit from a telekinetic weapon must make a DC 17 Strength or Dexterity check or be knocked down. The target will then be force to make DC 16 Balance checks to recover from the effect.