Difference between revisions of "Update 53.1"
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* An adjustment has been made aimed at smoothing game performance during character log in | * An adjustment has been made aimed at smoothing game performance during character log in | ||
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Latest revision as of 02:03, 2 January 2025

Hunter and Hunted
Release Information
Released on April 6, 2022
Changes
News and Notes
Classes
- Abyssal Shroud in Warlock now has visual effects
- A variety of Alchemist class tree toggles now remember their states better
Crafting
- Cannith Crafting now allows you to craft the Impact suffix
Enhancements
- Corrected an issue that caused a bard's Spellsong Vigor to drop sometimes when teleporting
- Feydark Illusionist's Displacement now stacks correctly
- Shifter's True Hunter no longer claims to give petrification immunity, and properly gives Freedom of Movement
- Shifter's Shifts and Fiendish Arpeggio may now be used while moving
- Second Claw in Razorclaw Shifter no longer mentions Offhand Doublestrike
- Walker's Guidance in Horizon Walker now gives its listed bonuses to saving throws versus traps
- Wood Elf's bonuses to Falchion damage now correctly grants +2 damage at ranks 1 and 3
- Lightning Strikes the Mountain no longer costs double its spell points
- Enduring Beast in Nature's Protector now grants its listed Strength bonus
- Bard Warchanter's Spinning Ice no longer has an extra "your" in its tooltip
- Embed Component no longer mentions Tree Form since that ability no longer exists
- Storm's Eye in Frenzied Berserker now increases flat damage by 1 per stack instead of just melee damage
- Great White Wolf in Nature's Warrior now provides its listed Spell Power
Epic Destinies
- The Shadowdancer Epic Strike improvements are now de-coupled from one another, allowing you to mix and match Tier 3 and Tier 4 benefits
- Weathering the Elements now grants its correct 25 protection per caster level
- Divine Crusader's Divine Smite now heals more reliably
- Draconic Reinvigoration is now better at regenerating all Action Boosts
- Primal Avatar's Thunder Snow slow effect no longer works on bosses
- Corrected some typos in the Destiny Mantle for Fury of the Wild
- Lunar Imbuement now correctly grants Negative Spell Power for Gloomlance instead of Cold Spell Power
- The following Epic Destiny Tier 5 abilities now cost 1 Action Point: Blessed Blades, Bring Down Wrath, Imposing Force, Just a Taste, Ruin Intensified, and Spread Your Wings
- Shadowdancer's Dimension Door no longer needs to be cast while targeting yourself
- Shiradi's Prism, Stay Good, and Stay Frosty now have a 5% chance of proccing their damage on spellcast
- Shiradi's Prism, Stay Good, and Stay Frosty's damage effects now scale with 50% Spell Power for casters
- Shiradi Champion's Pin now lasts its listed 12 seconds
- Unyielding Sentinel's Resurrection SLA no longer shares a cooldown with the spell
- Legendary Fury of Blows now tells you what it does correctly, it is a Guardbreaking effect, not a Knockdown
- Knight's Transformation now looks correct when viewing it from a different character (aka - on another client)
Feats
- The Veil the Elements feat that hides your elemental wild shape visuals now works on other players' game clients
Items
- Items that grant a Reaper bonus now stack with each other
- Reaper bonuses on rings now stack correctly
- Removed erroneous text related to caster level from several legacy Slowburst effects
- Healing Amplification Augments now have their correct typing in their tooltips
- Greensteel regeneration should no longer fall off when transitioning between zones
- Steelstar's coffees now work while moving
- Bucklers with erroneous ASF now have their ASF set to zero
- The Maximum Dexterity Bonus of the Hide of the Hunter has been set to appropriate values
- Stalwart and Sacred Defense stances should now persist throughout log out and log in
- New copies of the Heroic-level Accessories from the Chronoscope now have Augment slots
- The Greater Dragonmark of Passage can now take you to the Gatekeepers' Grove and the Lower Necropolis option now actually takes you to where it says it does
- The Legendary Wolf Whistle's summoned monster now respects summoned monster limits
- The Heroic Otto's Stone of Experience no longer mentions the old Epic Destiny system
- Several robes now have their correct non-invisible icons
- Grym's Bone Bracers no longer drop with Trinket mythic bonuses
- Legendary Stone Prison no longer works in reverse
- Legendary Jidz'taka no longer loses buffs upon death
- Spell Penetration Augments have been adjusted upwards to match the scaling of named and random loot
- The Menectarun Scavenger set bonus now provides its listed Physical Resistance Rating
- Tomes of Fate now have accurate tooltips to reflect what a Fate Point represent
- Demon Scale Armor (Heroic) is now part of its set
- New copies of the Legendary Deathwarden and Skulled Ring now have a higher Exceptional Spell Power
- Reaper Crafting recipes for Gloves and Goggles have been adjusted to allow for the 5 reaper fragment turn-in
Monsters
- Corrected an issue where slaads would be able to be hit for zero damage while in an entrance state
- Several Champion Damage Over Time effects now have internal cooldowns to prevent spam deaths, and several are now set to remove all stacks instead of one at a time
Mounts
- Fixed an issue that could cause Artificers to sometimes randomly dismount
Quests and Adventure Areas
- Hunt or Be Hunted - Chogrum, Herald of the Hunt, will now only speak to one person at a time
- Hunt or Be Hunted - The Master of the Hunt's Force damage strike is now less likely to occur than the other damage types
- Monsters in the Sands of Menechtarun no longer drop empty loot bags
- Several quests in The Sinister Secret of Saltmarsh can now be shared
- Fixed a typo in The Hound of Xoriat
- Corrected a typo in Caught in the Web
- Too Hot to Handle
- Fixed an issue with summoned monsters that caused flame barriers to not open at the correct time
- Barriers should also now open more quickly than before
- Corrected a visual effect bug when Forge Wraiths died that could cause the client's frame rate to drop
Spells
- Angelskin, Animal Growth, and Righteous Command have had their durations corrected in their tooltips
- Prismatic Strike now gains caster levels from the correct sources, to reflect that it is a fire, force, and electric spell
- The Alchemist spells Melt Armor, Voltaic Backlash, Corrode Weapons, and Cold Spike now have correct dice in their tooltips
UI
- We have made an adjustment to some assets to allow them to be used by our player User Interface skinning community
- If you are an experienced DDO UI skin creator you should now have access to replace several assets that you previously could not
- The game now tells you why trying to augment an item with a Legacy Augment slotted will not work
- The Unspent Action Point Alert now counts your points correctly
- The Delete All button for confirmed mail now shows a more accurate warning message
- The Alchemist Past Life icon has been updated
- We have improved the visibility of World Shutdown messaging
- This messaging is now a blue "Global Announcement" text in the chat window, and will additionally display a notice in the middle of the screen
- LFMs now display their difficulty on the listing itself without needing someone to hover over them
- LFMs can now properly display Epic Reaper as a difficulty
Miscellaneous
- An adjustment has been made aimed at smoothing game performance during character log in