Difference between revisions of "User:Lich/Test Quest"

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{{User:Lich/Template:Quest
 
| DMText = Baba Lysaga lives in a hut deep within a swamp. Many strange tales are told about the witch - and even stranger ones about her hut.
| Overview = To get the gem from Baba Lysaga (whom has stolen it)
| Loot =
* [[The Invisible Cloak of Strahd]]
* [[Suffering, the Half of Whole]]
* [[Spite, the Fractured Shard]]
* [[Torn, That Which Renders Despair]]
* [[Tremor, the Breaker of Bones]]
* [[Void, the Endless Cold]]
* [[Vestements of Ravenloft]]
* [[Van Richten's Spectacles]]
* [[Bloodrage Chrism]]
* [[Patience through Peril]]
* [[Echo of the Icon]]
* [[Echo of Ravenkind]]
* [[Dusk, the Light Descends]]
* [[Fate, the Knower of All]]
* [[Gulthias Staff]]
* [[Molten Silver Gauntlets]]
* [[Memory of a Tailor's Duress]]
* [[Volley, Alabaster of the Damned]]
* [[Savior, the Breaker of Chains]]
| HeroicBaseLevel = N/A
| SoloXp = <Base XP on solo mode (if available)>
| HCxp = <Heroic Casual XP>
| HNxp = <Heroic Norm XP>
| HHxp = <Heroic Hard XP>
| HExp = <Heroic Elite XP>
| EpicBaseLevel = 32
| ECxp = <Epic Casual XP>
| ENxp = <Epic Normal XP>
| EHxp = <Epic Hard XP>
| EExp = <Epic Elite XP>
| QuestGiver = Adrian Martikov
| Zone =
| Dungeon = Baba Lysaga's Hut
| AdvPack = Ravenloft
| Patron =
| CasualFavor =
| NormalFavor =
| HardFavor =
| EliteFavor =
| Walkthrough =
| Traps = None
| Monsters =
| Notes =
* Do not die at the Crystal Room, as if your stone is not picked up or you are not brought back in time, you will not be teleported out of the hut and will either have to wait for the party to get through again, or drop the raid and save your timer
* During wipes in the final stage with the Mounds, the moment someone is brought back to life, using [[Jibber's Blade]] or similar, the Mounds start charging. This gives crucial time in which safe DPS can be applied to Mounds before the curse comes and they start attacking
| Media =
| PatchHistory =
[[Update 37 Patch 2]]
* Several changes have been made to Old Baba's Hut to make the interior section to perform more reliably.
* Fixed an issue where the raid could get into a state where it can not complete if certain abilities are used to bypass a door.
* Added code to prevent a race condition that could cause some encounters to not reset correctly.
* Fixed an issue where characters could pass through all barriers. Certain barriers can no longer be bypassed.}}

Latest revision as of 14:30, 2 September 2021