Difference between revisions of "Implacable Foe"

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(Created page with "{{EnhItem |name=Implacable Foe |ranks=1 |cost=1 |link= |benefitline= |rank1benefit= Select from one of the following: * {{IconImage|Enhancement Implacable Foe (Melee)}} ** +2...")
 
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** For the next 18 seconds, these bonuses will refresh every 3 seconds on you and each ally that remains in range.
** For the next 18 seconds, these bonuses will refresh every 3 seconds on you and each ally that remains in range.
** These effects will expire 5 seconds after they are no longer refreshed.
** These effects will expire 5 seconds after they are no longer refreshed.
* 3 minute cooldown
** 3 minute cooldown
* Passive:
* Passive:
** Divine Vessel now triggers on reaching 20 stacks of Divine Conduit, instead of 25.
** Divine Vessel now triggers on reaching 20 stacks of Divine Conduit, instead of 25.

Revision as of 21:55, 4 July 2018

Enhancement Implacable Foe Icon.png

Implacable Foe

Ranks: 1
Points (per rank): 1
Benefits: Select from one of the following:

  • File:Enhancement Implacable Foe (Melee) Icon.png
    • +2 Strength, +2 Constitution
  • File:Enhancement Implacable Foe (Ranged) Icon.png
    • +2 Wisdom, +2 Constitution
  • Activate: You are nearby allies gain 100 Temporary Hit Points and their attacks with deal 10% additional damage.
    • For the next 18 seconds, these bonuses will refresh every 3 seconds on you and each ally that remains in range.
    • These effects will expire 5 seconds after they are no longer refreshed.
    • 3 minute cooldown
  • Passive:
    • Divine Vessel now triggers on reaching 20 stacks of Divine Conduit, instead of 25.
    • +2 Armor Class
    • +5 Fire Spell Power
    • +5 Light Spell Power
Requirements
Enhancement Implacable Foe Icon.png

Warpriest - Implacable Foe

  • 40 Points spent in Tree
  • War Domain: Haste
  • Cleric 20