Difference between revisions of "Template:Regeneration"

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(Created page with "<noinclude>Category:TemplateCategory:Item Enchantment Template{{TemplateDocumentation |name = Regeneration |description = This template is used on equipment for the Re...")
 
 
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<noinclude>[[Category:Template]][[Category:Item Enchantment Template]]{{TemplateDocumentation
<noinclude>{{TemplateDocumentation
|name = Regeneration
|name = Regeneration
|description = This template is used on equipment for the Regeneration enhancement.
|description = This template is used on equipment for the Regeneration enhancement.
|category=Item Enchantment Template
|example1 = <nowiki>{{Regeneration}}</nowiki>
|example1 = <nowiki>{{Regeneration}}</nowiki>
|example1output = {{Regeneration}}
|example1output = {{Regeneration}}
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|parameter1description = This '''optional''' values specifies what type of Regeneration the enhancement is giving.
|parameter1description = This '''optional''' values specifies what type of Regeneration the enhancement is giving.
|parameter1values =  
|parameter1values =  
* None (Basic destruction)
* Basic
* Improved
* Improved
* Destroying
* Greater
* Lesser
* Custom (Needs HP and time parameters)
|parameter2name=HP
|parameter2description=The number of Hit Points Regenerated
|parameter3name=time
|parameter3description=The timeframe of the ticks (i.e. 30 seconds, 1 minute)
|parameter4name=title
|parameter4description = the title of the enchantment if it doesn't match the default
}}
}}
<onlyinclude>{{#switch: {{lc:{{{1}}}}}
<onlyinclude>{{#switch: {{lc:{{{1}}}}}
| improved = [[Regeneration | '''Improved Regeneration:''']] This item is imbued with an undeniable goodness that flows outward like a gentle breeze, slowly healing the wearer over time. Recovers 1 hit point per 30 seconds.
| improved = {{EnchTitle|Regeneration|Improved Regeneration|{{{4|}}}}}{{EnchBody|This item is imbued with an undeniable goodness that flows outward like a gentle breeze, slowly healing the wearer over time. Recovers 1 hit point per 30 seconds.}}
| greater = [[Regeneration | '''Greater Regeneration:''']] This item is imbued with an undeniable goodness that freely flows outward in a pleasant palpable current, constantly healing the wearer over time.
 
| #default = [[Regeneration | '''Regeneration:''']] Causes the wearer to regenerate 1 hit point a minute using positive energy.}}</onlyinclude>
| greater = {{EnchTitle|Regeneration|Greater Regeneration|{{{4|}}}}}{{EnchBody|This item is imbued with an undeniable goodness that freely flows outward in a pleasant palpable current, constantly healing the wearer over time.}}
 
| lesser = {{EnchTitle|Regeneration|Lesser Regeneration|{{{4|}}}}}{{EnchBody|This item is imbued with an undeniable goodness that slowly heals the wearer over time.}}
 
| custom = {{EnchTitle|Regeneration|Regeneration|{{{4|}}}}}{{EnchBody|You heal {{{2|}}} HP every {{{3|}}} from Positive Energy.}}
 
| #default = {{EnchTitle|Regeneration|Regeneration|{{{4|}}}}}{{EnchBody|Causes the wearer to regenerate 1 hit point a minute using positive energy.}}}}{{EnchCat|Regeneration|Items with Regeneration}}</onlyinclude>

Latest revision as of 03:11, 21 January 2025

Regeneration[edit]

This template is used on equipment for the Regeneration enhancement.

Example Usage
{{Regeneration}}Regeneration: Causes the wearer to regenerate 1 hit point a minute using positive energy.
{{Regeneration|Improved}}Improved Regeneration: This item is imbued with an undeniable goodness that flows outward like a gentle breeze, slowly healing the wearer over time. Recovers 1 hit point per 30 seconds.

Usage[edit]

{{Regeneration|(Type)|(HP)|(time)|(title)}}

Parameter Documentation
TypeThis optional values specifies what type of Regeneration the enhancement is giving.
Possible Values:
  • Basic
  • Improved
  • Greater
  • Lesser
  • Custom (Needs HP and time parameters)
HPThe number of Hit Points Regenerated
timeThe timeframe of the ticks (i.e. 30 seconds, 1 minute)
titlethe title of the enchantment if it doesn't match the default

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


Regeneration: Causes the wearer to regenerate 1 hit point a minute using positive energy.