Difference between revisions of "Template:RuneArmImbue"

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(Created page with "<noinclude>Category:TemplateCategory:Item Enchantment Template{{TemplateDocumentation |name = RuneArmImbue |description = This template is used on equipment to add imb...")
 
 
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<noinclude>[[Category:Template]][[Category:Item Enchantment Template]]{{TemplateDocumentation
<noinclude>{{TemplateDocumentation
|name = RuneArmImbue
|name = RuneArmImbue
|description = This template is used on equipment to add imbue information to a Rune Arm.
|description = This template is used on equipment to add imbue information to a Rune Arm.
|category=Item Enchantment Template
|example1 = <nowiki>{{RuneArmImbue|Force||I}}</nowiki>
|example1 = <nowiki>{{RuneArmImbue|Force||I}}</nowiki>
|example1output = {{RuneArmImbue|Force||I}}
|example1output = {{RuneArmImbue|Force||I}}
Line 7: Line 8:
|parameter1description = What type of damage is added to the main hand weapon.
|parameter1description = What type of damage is added to the main hand weapon.
|parameter1values =  
|parameter1values =  
|parameter2name = Is Elemental
|parameter2name = Damage Style
|parameter2description = If the damage type is Elemental, put True in here.
|parameter2description = What is the style of damage added
|parameter2values =  
|parameter2values =  
|parameter3name = Level
* Elemental
|parameter3description = What is the imbue level.  Enter a roman numeral from I to VI.
* Force
|parameter3values =  
* Physical
* AOE
* Single
|parameter3name = Magnitude
|parameter3description = What is the imbue Magnitude.  Enter a roman numeral from I to VI.
|parameter4name = Damage Type Name
|parameter4description = What is the name of the damage type, if different than what it actually is.
|parameter5name = Creature
|parameter5description = What creature takes double damage.
}}
}}
</noinclude>
</noinclude>
<onlyinclude>'''Rune Arm Imbue: {{{1}}} {{{3}}}:''' Waring this Rune Arm will imbue any weapon you wield, dealing {{#switch: {{lc:{{{3}}}}}
<onlyinclude>{{EnchTitle|Rune Arm Imbue|Rune Arm Imbue: {{#if: {{{4|}}}|{{{4}}}|{{{1}}}}} {{{3}}}}}{{EnchBody|Wearing this Rune Arm will imbue any weapon you wield, dealing {{#switch: {{lc:{{{3}}}}}
|i={{#if: {{{2|}}}|{{Dice||1|4}}|{{Dice||1|2}}}}
|i={{#ifeq: {{lc:{{{2}}}}}|elemental|{{Dice||1|4}}|{{#ifeq: {{lc:{{{2}}}}}|single|{{Dice||1|4}}|{{Dice||1|2}}}}}}
|ii={{#if: {{{2|}}}|{{Dice||2|4}}|{{Dice||1|4}}}}
|ii={{#ifeq: {{lc:{{{2}}}}}|elemental|{{Dice||2|4}}|{{#ifeq: {{lc:{{{2}}}}}|single|{{Dice||2|4}}|{{Dice||1|4}}}}}}
|iii={{#if: {{{2|}}}|{{Dice||2|6}}|{{Dice||2|4}}}}
|iii={{#ifeq: {{lc:{{{2}}}}}|elemental|{{Dice||2|6}}|{{#ifeq: {{lc:{{{2}}}}}|single|{{Dice||2|6}}|{{Dice||2|4}}}}}}
|iv={{#if: {{{2|}}}|{{Dice||2|8}}|{{Dice||2|6}}}}
|iv={{#ifeq: {{lc:{{{2}}}}}|elemental|{{Dice||2|8}}|{{#ifeq: {{lc:{{{2}}}}}|single|{{Dice||2|8}}|{{Dice||2|6}}}}}}
|v={{#if: {{{2|}}}|{{Dice||2|10}}|{{Dice||2|8}}}}
|v={{#ifeq: {{lc:{{{2}}}}}|elemental|{{Dice||2|10}}|{{#ifeq: {{lc:{{{2}}}}}|single|{{Dice||2|10}}|{{Dice||2|8}}}}}}
|vi={{#if: {{{2|}}}|{{Dice||2|12}}|{{Dice||2|10}}}}}} {{lc:{{{1}}}}} damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).</onlyinclude>
|vi={{#ifeq: {{lc:{{{2}}}}}|elemental|{{Dice||2|12}}|{{#ifeq: {{lc:{{{2}}}}}|single|{{Dice||2|12}}|{{Dice||2|10}}}}}}}} {{lc:{{{1}}}}} damage per hit. {{#if: {{{5|}}}|{{{5}}} creatures take double damage.}} This damage scales with 200% Melee or Ranged Power (whichever is higher).}}{{EnchCat|RuneArmImbue|Rune Arms Imbued with {{#if: {{{4|}}}|{{{4}}}|{{{1}}}}}}}</onlyinclude>

Latest revision as of 00:37, 26 July 2023

RuneArmImbue[edit]

This template is used on equipment to add imbue information to a Rune Arm.

Example Usage
{{RuneArmImbue|Force||I}}Rune Arm Imbue: Force I: Wearing this Rune Arm will imbue any weapon you wield, dealing 1d2 force damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).

Usage[edit]

{{RuneArmImbue|(Damage Type)|(Damage Style)|(Magnitude)|(Damage Type Name)|(Creature)}}

Parameter Documentation
Damage TypeWhat type of damage is added to the main hand weapon.
Damage StyleWhat is the style of damage added
Possible Values:
  • Elemental
  • Force
  • Physical
  • AOE
  • Single
MagnitudeWhat is the imbue Magnitude. Enter a roman numeral from I to VI.
Damage Type NameWhat is the name of the damage type, if different than what it actually is.
CreatureWhat creature takes double damage.

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


Rune Arm Imbue: {{{1}}} {{{3}}}: Wearing this Rune Arm will imbue any weapon you wield, dealing {{{1}}} damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).