Difference between revisions of "Dark Imbuement"

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{{EnhItem
{{EnhItemSelectorOption
|name=Dark Imbuement
|name=Dark Imbuement
|ranks=1
|ranks=1
|cost=1
|cost=2
|cooldown=2 Minutes
|cooldown=
|activationcost=
|activationcost=
|link=
|link=
|benefitline=
|description=When you activate your {{ColorText|epicstrike|Shadowdancer Epic Strike}}, you imbue your weapons with Evil energies for 10 seconds. You deal {{Dice||1|6}} per Sneak Attack Dice in Untyped damage on hit (scaling with Melee or Ranged Power), and on a vorpal strike, your attacks blind enemies with no save. This blind lasts 5 seconds and can only apply to each monster once per 60 seconds.
|benefitbottomline=
|multiselectdescription=Weapon Imbuement
|rank1benefit=For 30 seconds you:
|parentenhancement={{PageLink|Epic Strike Upgrade|Shadowdancer Epic Strike Upgrade}}
* Deal an extra {{Dice||9|6}} Unholy damage with every melee or ranged strike
|rank1benefit=Upon {{ColorText|epicstrike|Shadowdancer Epic Strike}} activation:
** Scales with 200% of the higher of Melee or Ranged Power
* Weapons are imbued with Evil
* The effective range of your melee attacks increases dramatically
** Lasts 10 seconds
* Your ranged attacks have a 30% chance to explode
* On Hit:
** Dealing {{Dice||18|6}} Unholy damage to all enemies in a large radius around your target
** Deal {{Dice||1|6}} Untyped damage per Sneak Attack Dice
** Scales with 200% Ranged Power
** Scales with Melee or Ranged Power
* Gain:
* On Vorpal:
* +15 Melee Power
** Enemy is blinded
* +15 Ranged Power
** No Save
* +2 Sneak Attack Dice
** Lasts 5 Seconds
** Can only apply to each monster once a minute
|rank2benefit=
|rank2benefit=
|rank3benefit=
|rank3benefit=
|tree1name=Shadowdancer
|icon=
|tree1icon=
|requirements={{EnhItemSelectorReq|10|
|tree1requirements={{EnhItemReq|Shadowdancer|Dark Imbuement|20|||T
* Level 23
* Epic Strike||T
}}
}}
}}
}}

Latest revision as of 16:35, 5 March 2024

Enhancement Dark Imbuement Icon.png

Dark Imbuement

Ranks: 1
Points (per rank): 2
Benefits:

Upon Shadowdancer Epic Strike activation:

  • Weapons are imbued with Evil
    • Lasts 10 seconds
  • On Hit:
    • Deal 1d6 Untyped damage per Sneak Attack Dice
    • Scales with Melee or Ranged Power
  • On Vorpal:
    • Enemy is blinded
    • No Save
    • Lasts 5 Seconds
    • Can only apply to each monster once a minute

Description:
When you activate your Shadowdancer Epic Strike, you imbue your weapons with Evil energies for 10 seconds. You deal 1d6 per Sneak Attack Dice in Untyped damage on hit (scaling with Melee or Ranged Power), and on a vorpal strike, your attacks blind enemies with no save. This blind lasts 5 seconds and can only apply to each monster once per 60 seconds.
Selection option for: Epic Strike Upgrade
Requirements
  • 10 Points spent
  • Level 23
  • Epic Strike