Difference between revisions of "Template:WeaponEffect"
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|#default = {{EnchTitle|Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}|{{{4|}}}}}{{EnchBody|{{#switch: {{lc:{{{1}}}}} | |#default = {{EnchTitle|Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}|{{{4|}}}}}{{EnchBody|{{#switch: {{lc:{{{1}}}}} | ||
| force critical = This effect causes the edges of this weapon to ripple with force, dealing {{Dice||{{{2}}}|{{{5|6}}}}} force damage on each critical hit. | |||
| force = This effect causes the edges of this weapon to ripple with force, dealing {{Dice||{{{2}}}|{{{5|6}}}}} force damage on each hit. | | force = This effect causes the edges of this weapon to ripple with force, dealing {{Dice||{{{2}}}|{{{5|6}}}}} force damage on each hit. | ||
| sonic = This effect causes the edges of this weapon to pulse with sound, dealing {{Dice||{{{2}}}|{{{5|6}}}}} Sonic damage on each hit. | | sonic = This effect causes the edges of this weapon to pulse with sound, dealing {{Dice||{{{2}}}|{{{5|6}}}}} Sonic damage on each hit. | ||
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| smashing = This edges of this weapon are blunted, dealing an additional {{Dice||{{{2}}}|{{{5|6}}}}} bludgeon damage on each critical hit. | | smashing = This edges of this weapon are blunted, dealing an additional {{Dice||{{{2}}}|{{{5|6}}}}} bludgeon damage on each critical hit. | ||
| coruscating = This edges of this weapon are coruscating, dealing an additional {{Dice||{{{2}}}|{{{5|6}}}}} coruscating damage on each hit. | | coruscating = This edges of this weapon are coruscating, dealing an additional {{Dice||{{{2}}}|{{{5|6}}}}} coruscating damage on each hit. | ||
| coruscating critical= This edges of this weapon are coruscating, dealing an additional {{Dice||{{{2}}}|{{{5|6}}}}} light damage on each critical hit. | |||
| slashing = The edges of this weapon are sharpened beyond belief, dealing an additional {{Dice||{{{2}}}|{{{5|6}}}}} slashing damage on each hit. | | slashing = The edges of this weapon are sharpened beyond belief, dealing an additional {{Dice||{{{2}}}|{{{5|6}}}}} slashing damage on each hit. | ||
| slashing critical = The edges of this weapon are sharpened beyond belief, dealing an additional {{Dice||{{{2}}}|{{{5|6}}}}} slashing damage on each critical hit. | | slashing critical = The edges of this weapon are sharpened beyond belief, dealing an additional {{Dice||{{{2}}}|{{{5|6}}}}} slashing damage on each critical hit. |
Latest revision as of 02:57, 24 November 2023
WeaponEffect[edit]
This template is used on equipment for the Weapon Effect Enchantement. This adds specific types of damage to each hit.
Example Usage | |
{{WeaponEffect|Force|9|Impactful}} | Impactful 9: This effect causes the edges of this weapon to ripple with force, dealing 9d6 force damage on each hit. |
{{WeaponEffect|Sonic|9|Reverberating}} | Reverberating 9: This effect causes the edges of this weapon to pulse with sound, dealing 9d6 Sonic damage on each hit. |
{{WeaponEffect|Bludgeon|9|Bludgeoning}} | Bludgeoning 9: This edges of this weapon are blunted, dealing an additional 9d6 bludgeon damage on each hit. |
Usage[edit]
{{WeaponEffect|(Type)|(die count)|(Effect name)|(Title)|(Sides)}}
Parameter Documentation | |
Type | This defines which specific type of effect is added Possible Values:
|
die count | The number of d6 die that are used |
Effect name | The Name of the effect |
Title | The title if it doesn't match the default |
Sides | The sides used for the dice, if not specified it is d6 |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
[[Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}:]]