Difference between revisions of "Dark Imbuement"

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{{EnhItem
{{EnhItemSelectorOption
|name=Dark Imbuement
|name=Dark Imbuement
|ranks=1
|ranks=1
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|activationcost=
|activationcost=
|link=
|link=
|description=When you activate your {{ColorText|epicstrike|Shadowdancer Epic Strike}}, you imbue your weapons with Evil energies for 10 seconds. You deal {{Dice||1|6}} per Sneak Attack Dice in Untyped damage on hit (scaling with Melee or Ranged Power, or Force spellpower if its higher), and on a vorpal strike, your attacks blind enemies with no save. This blind lasts 5 seconds and can only apply to each monster once per 60 seconds.
|description=When you activate your {{ColorText|epicstrike|Shadowdancer Epic Strike}}, you imbue your weapons with Evil energies for 10 seconds. You deal {{Dice||1|6}} per Sneak Attack Dice in Untyped damage on hit (scaling with Melee or Ranged Power), and on a vorpal strike, your attacks blind enemies with no save. This blind lasts 5 seconds and can only apply to each monster once per 60 seconds.
|benefitline=
|multiselectdescription=Weapon Imbuement
|benefitbottomline=
|parentenhancement={{PageLink|Epic Strike Upgrade|Shadowdancer Epic Strike Upgrade}}
|rank1benefit=Upon {{ColorText|epicstrike|Shadowdancer Epic Strike}} activation:
|rank1benefit=Upon {{ColorText|epicstrike|Shadowdancer Epic Strike}} activation:
* Weapons are imbued with Evil
* Weapons are imbued with Evil
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* On Hit:
* On Hit:
** Deal {{Dice||1|6}} Untyped damage per Sneak Attack Dice
** Deal {{Dice||1|6}} Untyped damage per Sneak Attack Dice
** Scales with Melee or Ranged Power or Force Spell Power
** Scales with Melee or Ranged Power
* On Vorpal:
* On Vorpal:
** Enemy is blinded
** Enemy is blinded
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|rank2benefit=
|rank2benefit=
|rank3benefit=
|rank3benefit=
|tree1name=Shadowdancer
|icon=
|tree1icon=
|requirements={{EnhItemSelectorReq|10|
|tree1requirements={{EnhItemReq|Shadowdancer|Dark Imbuement|20|
* Level 23
||T
* Epic Strike||T
}}
}}
}}
}}

Latest revision as of 16:35, 5 March 2024

Enhancement Dark Imbuement Icon.png

Dark Imbuement

Ranks: 1
Points (per rank): 2
Benefits:

Upon Shadowdancer Epic Strike activation:

  • Weapons are imbued with Evil
    • Lasts 10 seconds
  • On Hit:
    • Deal 1d6 Untyped damage per Sneak Attack Dice
    • Scales with Melee or Ranged Power
  • On Vorpal:
    • Enemy is blinded
    • No Save
    • Lasts 5 Seconds
    • Can only apply to each monster once a minute

Description:
When you activate your Shadowdancer Epic Strike, you imbue your weapons with Evil energies for 10 seconds. You deal 1d6 per Sneak Attack Dice in Untyped damage on hit (scaling with Melee or Ranged Power), and on a vorpal strike, your attacks blind enemies with no save. This blind lasts 5 seconds and can only apply to each monster once per 60 seconds.
Selection option for: Epic Strike Upgrade
Requirements
  • 10 Points spent
  • Level 23
  • Epic Strike