Difference between revisions of "Filigree Item Sets"
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<section begin=electrocution /> | <section begin=electrocution /> | ||
: 2 Pieces Equipped: +50 Electric Spellpower | |||
: 3 Pieces Equipped: Storm Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in electric damage. This effect will not stack with other Sentience weapon procs. | |||
: 4 Pieces Equipped: You gain a permanent Energy Sheath (Electric)<section end=electrocution /> | |||
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* 2 Pieces Equipped: +50 Electric Spellpower | * 2 Pieces Equipped: +50 Electric Spellpower | ||
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<section begin=embraced by light /> | <section begin=embraced by light /> | ||
: 2 Pieces Equipped: +5 Healing Amplification | |||
: 3 Pieces Equipped: +10 Spellpower | |||
: 4 Pieces Equipped: +1 to all saving throws | |||
: 5 Pieces Equipped: +2 caster levels with healing spells<section end=embraced by light /> | |||
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* 2 Pieces Equipped: +5 Healing Amplification | * 2 Pieces Equipped: +5 Healing Amplification | ||
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<section begin=the enlightened step /> | <section begin=the enlightened step /> | ||
: 2 Pieces Equipped: +5 Healing Amplification | |||
: 3 Pieces Equipped: +5 Melee Power, +5 Ranged Power | |||
: 4 Pieces Equipped: +5 Physical Resistance Rating | |||
: 5 Pieces Equipped: +5% Doublestrike, +5% Doubleshot <section end=the enlightened step /> | |||
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* 2 Pieces Equipped: +5 Healing Amplification | * 2 Pieces Equipped: +5 Healing Amplification | ||
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<section begin=eye of the beholder /> | <section begin=eye of the beholder /> | ||
: 2 Pieces Equipped: +4 Concentration | |||
: 3 Pieces Equipped: +1 Spell Penetration | |||
: 4 Pieces Equipped: +2 to the DCs of all spells<section end=eye of the beholder /> | |||
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* 2 Pieces Equipped: +4 Concentration | * 2 Pieces Equipped: +4 Concentration | ||
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<section begin=grandfather's shield /> | <section begin=grandfather's shield /> | ||
: 2 Pieces Equipped: +5 Physical Resistance Rating | |||
: 3 Pieces Equipped: +5% Armor Class | |||
: 4 Pieces Equipped: +2 Will saving throws<section end=grandfather's shield /> | |||
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* 2 Pieces Equipped: +5 Physical Resistance Rating | * 2 Pieces Equipped: +5 Physical Resistance Rating | ||
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<section begin=the inevitable grave /> | <section begin=the inevitable grave /> | ||
: 2 Pieces Equipped: +10 Spellpower | |||
: 3 Pieces Equipped: +2 Will saving throws | |||
: 4 Pieces Equipped: +2 to DCs of Necromancy Spells<section end=the inevitable grave /> | |||
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* 2 Pieces Equipped: +10 Spellpower | * 2 Pieces Equipped: +10 Spellpower | ||
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<section begin=the long shadow /> | <section begin=the long shadow /> | ||
: 2 Pieces Equipped: +5 Melee and Ranged Power | |||
: 3 Pieces Equipped: Assassin's Sentience: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in acid damage. This effect will not stack with other Sentience weapon procs. | |||
: 4 Pieces Equipped: +1% to Dodge and Maximum Dodge | |||
: 5 Pieces Equipped: +2 to Assassinate DCs<section end=the long shadow /> | |||
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* 2 Pieces Equipped: +5 Melee and Ranged Power | * 2 Pieces Equipped: +5 Melee and Ranged Power | ||
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<section begin=melony's melody /> | <section begin=melony's melody /> | ||
: 2 Pieces Equipped: 50 Spell Points | |||
: 3 Pieces Equipped: +1 Charisma | |||
: 4 Pieces Equipped: +2 DC for Enchantment spells<section end=melony's melody /> | |||
<section end=melony's melody /> | |||
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* 2 Pieces Equipped: 50 Spell Points | * 2 Pieces Equipped: 50 Spell Points | ||
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<section begin=nystul's mystical defense /> | <section begin=nystul's mystical defense /> | ||
: 2 Pieces Equipped: +5 Magical Resistance Rating | |||
: 3 Pieces Equipped: +1 to all saving throws | |||
: 4 Pieces Equipped: +100 Hit Points | |||
: 5 Pieces Equipped: Your Max MRR Cap is increased by 40<section end=nystul's mystical defense /> | |||
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* 2 Pieces Equipped: +5 Magical Resistance Rating | * 2 Pieces Equipped: +5 Magical Resistance Rating | ||
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|{{Anchor|One Against Many}}'''One Against Many''' | |{{Anchor|One Against Many}}'''One Against Many''' | ||
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<section begin= | <section begin=one against many /> | ||
: 2 Pieces Equipped: +5 Melee Power | |||
: 3 Pieces Equipped: +5% chance for glancing blows | |||
: 4 Pieces Equipped: Melee attacks have a 30% chance to debuff enemies melee and ranged power by 20 for 10 seconds<section end=one against many /> | |||
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* 2 Pieces Equipped: +5 Melee Power | * 2 Pieces Equipped: +5 Melee Power | ||
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<section begin=otto's irrevocable power /> | <section begin=otto's irrevocable power /> | ||
: 2 Pieces Equipped: +5 Magical Resistance Rating | |||
: 3 Pieces Equipped: +200 Spell Points | |||
: 4 Pieces Equipped: +2 to the DC of all spells | |||
: 5 Pieces Equipped: When you activate the epic feats [[Arcane Insight]] or [[Wellspring of Power]] your Spell Point Cost for all spells is reduced to 0 for 10 seconds<section end=otto's irrevocable power /> | |||
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* 2 Pieces Equipped: +5 Magical Resistance Rating | * 2 Pieces Equipped: +5 Magical Resistance Rating | ||
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<section begin=prowess /> | <section begin=prowess /> | ||
: 2 Pieces Equipped: +5 Physical Resistance Rating | |||
: 3 Pieces Equipped: +5 Melee Power | |||
: 4 Pieces Equipped: +2 Action Boosts | |||
: 5 Pieces Equipped: Gain +50 Melee Power for 10 seconds when an action boost is used<section end=prowess /> | |||
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* 2 Pieces Equipped: +5 Physical Resistance Rating | * 2 Pieces Equipped: +5 Physical Resistance Rating | ||
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<section begin=purity /> | <section begin=purity /> | ||
: 2 Pieces Equipped: +5 Healing Amplification | |||
: 3 Pieces Equipped: Immune to Mummy Rot and Natural Diseases | |||
: 4 Pieces Equipped: Energy Drain Immunity<section end=purity /> | |||
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* 2 Pieces Equipped: +5 Healing Amplification | * 2 Pieces Equipped: +5 Healing Amplification | ||
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<section begin=snake bite /> | <section begin=snake bite /> | ||
: 2 Pieces Equipped: +4 saving throws versus Poison | |||
: 3 Pieces Equipped: Sentient Poison: Melee and Ranged attacks get {{Dice||4|6}} + {{Dice||1|6}} per epic character level in poison damage. This effect will not stack with other Sentient weapon procs.<section end=snake bite /> | |||
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* 2 Pieces Equipped: +4 saving throws versus Poison | * 2 Pieces Equipped: +4 saving throws versus Poison | ||
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<section begin=spines of the manticore /> | <section begin=spines of the manticore /> | ||
: 2 Pieces Equipped: +2 Damage | |||
: 3 Pieces Equipped: +3% Chance to Deflect Missiles | |||
: 4 Pieces Equipped: +10 Ranged Power<section end=spines of the manticore /> | |||
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* 2 Pieces Equipped: +2 Damage | * 2 Pieces Equipped: +2 Damage | ||
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<section begin=sucker punch /> | <section begin=sucker punch /> | ||
: 2 Pieces Equipped: +5 Melee Power | |||
: 3 Pieces Equipped: +{{Dice||1|6}} Sneak Attack damage<section end=sucker punch /> | |||
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* 2 Pieces Equipped: +5 Melee Power | * 2 Pieces Equipped: +5 Melee Power | ||
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<section begin=to hell and back /> | <section begin=to hell and back /> | ||
: 2 Pieces Equipped: +5 Physical Resistance Rating | |||
: 3 Pieces Equipped: +10 Magical Resistance Rating | |||
: 4 Pieces Equipped: +1 to all saving throws<section end=to hell and back /> | |||
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* 2 Pieces Equipped: +5 Physical Resistance Rating | * 2 Pieces Equipped: +5 Physical Resistance Rating | ||
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<section begin=touch of grace /> | <section begin=touch of grace /> | ||
: 2 Pieces Equipped: +50 Spell Points | |||
: 3 Pieces Equipped: +20 Positive Spellpower<section end=touch of grace /> | |||
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* 2 Pieces Equipped: +50 Spell Points | * 2 Pieces Equipped: +50 Spell Points | ||
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<section begin=trapper's delight /> | <section begin=trapper's delight /> | ||
: 2 Pieces Equipped: +1 Open Locks, Disable Device, Search, Spot, Trap Saves | |||
: 3 Pieces Equipped: +2 Open Locks, Disable Device, Search, Spot, Trap Saves | |||
: 4 Pieces Equipped: +3 Open Locks, Disable Device, Search, Spot, Trap Saves<section end=trapper's delight /> | |||
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* 2 Pieces Equipped: +1 Open Locks, Disable Device, Search, Spot, Trap Saves | * 2 Pieces Equipped: +1 Open Locks, Disable Device, Search, Spot, Trap Saves | ||
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<section begin=treachery /> | <section begin=treachery /> | ||
: 2 Pieces Equipped: +5 Melee and Ranged Power | |||
: 3 Pieces Equipped: +{{Dice||1|6}} Sneak Attack damage | |||
: 4 Pieces Equipped: +2 to the DC of Assassinate<section end=treachery /> | |||
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* 2 Pieces Equipped: +5 Melee and Ranged Power | * 2 Pieces Equipped: +5 Melee and Ranged Power | ||
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<section begin=twilight's cloak /> | <section begin=twilight's cloak /> | ||
: 2 Pieces Equipped: +2 Reflex Saving Throws | |||
: 3 Pieces Equipped: +5 Magical Resistance Rating | |||
: 4 Pieces Equipped: +1% Dodge and Maximum Dodge | |||
: 5 Pieces Equipped: +5% increased chance for miss with Displacement<section end=twilight's cloak /> | |||
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* 2 Pieces Equipped: +2 Reflex Saving Throws | * 2 Pieces Equipped: +2 Reflex Saving Throws | ||
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<section begin=vigilance /> | <section begin=vigilance /> | ||
: 2 Pieces Equipped: +50% Fortification | |||
: 3 Pieces Equipped: True Seeing<section end=vigilance /> | |||
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* 2 Pieces Equipped: +50% Fortification | * 2 Pieces Equipped: +50% Fortification | ||
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<section begin=the wreath of flame /> | <section begin=the wreath of flame /> | ||
: 2 Pieces Equipped: +5% Fire Absorption | |||
: 3 Pieces Equipped: Permanent Fire Shield | |||
: 4 Pieces Equipped: Fire Mastery: Gain 50 Fire Spellpower and Melee and Missile attacks do {{Dice||4|6}} + {{Dice||1|6}} per epic character level in fire damage. This effect will not stack with other Sentience weapon procs.<section end=the wreath of flame /> | |||
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* 2 Pieces Equipped: +5% Fire Absorption | * 2 Pieces Equipped: +5% Fire Absorption | ||
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<section begin=zephyr /> | <section begin=zephyr /> | ||
: 2 Pieces Equipped: +5 Magical Resistance Rating | |||
: 3 Pieces Equipped: +1% Dodge and Maximum Dodge | |||
: 4 Pieces Equipped: Immune to slippery surfaces | |||
: 5 Pieces Equipped: Immune to knockdown<section end=zephyr /> | |||
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* 2 Pieces Equipped: +5 Magical Resistance Rating | * 2 Pieces Equipped: +5 Magical Resistance Rating | ||
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<section begin=the city's beacon /> | <section begin=the city's beacon /> | ||
: 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds. | |||
: 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds. | |||
: 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.<section end=the city's beacon /> | |||
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* 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds. | * 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds. | ||
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<section begin=coalesced magic /> | <section begin=coalesced magic /> | ||
: 2 Pieces Equipped: +10 Universal Spell Power | |||
: 3 Pieces Equipped: +4% Universal Spell Crit Damage | |||
: 4 Pieces Equipped: +1 Caster Level with Arcane Spells | |||
: 5 Pieces Equipped: +30 Universal Spell Power<section end=coalesced magic /> | |||
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* 2 Pieces Equipped: +10 Universal Spell Power | * 2 Pieces Equipped: +10 Universal Spell Power | ||
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<section begin=darkhallow /> | <section begin=darkhallow /> | ||
: 2 Pieces Equipped: +20 Negative Amplification | |||
: 3 Pieces Equipped: +20 Universal Spell Points | |||
: 4 Pieces Equipped: +Your weapon attacks heal you for {{Dice||1|6}} Negative Damage on hit. This damage scales with Negative Spell Power.<section end=darkhallow /> | |||
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* 2 Pieces Equipped: +20 Negative Amplification | * 2 Pieces Equipped: +20 Negative Amplification | ||
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<section begin=final burial /> | <section begin=final burial /> | ||
: 2 Pieces Equipped: +3 Turn Undead Charges | |||
: 3 Pieces Equipped: +3 Turn Undead Max Dice | |||
: 4 Pieces Equipped: +3 Turn Undead Hit Dice<section end=final burial /> | |||
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* 2 Pieces Equipped: +3 Turn Undead Charges | * 2 Pieces Equipped: +3 Turn Undead Charges | ||
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<section begin=next fall /> | <section begin=next fall /> | ||
: 2 Pieces Equipped: +2 to Attack and Damage with weapons | |||
: 3 Pieces Equipped: +5 Melee Power | |||
: 4 Pieces Equipped: +3 You gain +5 to Attack and Damage vs. Tripped Targets<section end=next fall /> | |||
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* 2 Pieces Equipped: +2 to Attack and Damage with weapons | * 2 Pieces Equipped: +2 to Attack and Damage with weapons | ||
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<section begin=reverberation /> | <section begin=reverberation /> | ||
: 2 Pieces Equipped: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in sonic damage. This effect will not stack with other Sentience weapon procs. | |||
: 3 Pieces Equipped: +20 sonic Spell Power | |||
: 4 Pieces Equipped: +3% Sonic Spell Crit Damage<section end=reverberation /> | |||
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* 2 Pieces Equipped: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in sonic damage. This effect will not stack with other Sentience weapon procs. | * 2 Pieces Equipped: Melee and Missile attacks deal an additional {{Dice||4|6}} + {{Dice||1|6}} per character epic level in sonic damage. This effect will not stack with other Sentience weapon procs. | ||
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<section begin=sanctified fervor /> | <section begin=sanctified fervor /> | ||
: 2 Pieces Equipped: +5 Healing Amplification | |||
: 3 Pieces Equipped: +5 Melee and Ranged Power | |||
: 4 Pieces Equipped: +2% Doublestrike, +2% Doubleshot | |||
: 5 pieces Equipped: When you activate Smite Evil, you gain +5 Melee Power +1 per Religious Lore you have for 60 seconds.<section end=sanctified fervor /> | |||
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* 2 Pieces Equipped: +5 Healing Amplification | * 2 Pieces Equipped: +5 Healing Amplification | ||
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<section begin=shattered device /> | <section begin=shattered device /> | ||
: 2 Pieces Equipped: +3 to Attack and Damage with weapons | |||
: 3 Pieces Equipped: +3% Doublestrike and Doubleshot | |||
: 4 Pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy PRR and MRR by 10 for 10 seconds. | |||
: 5 pieces Equipped: Your Melee and Ranged attacks have a chance to reduce enemy Melee Power and Ranged Power by 10 for 10 seconds.<section end=shattered device /> | |||
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* 2 Pieces Equipped: +3 to Attack and Damage with weapons | * 2 Pieces Equipped: +3 to Attack and Damage with weapons | ||
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<section begin=splendid cacophony /> | <section begin=splendid cacophony /> | ||
: 2 Pieces Equipped: +2% Doublestrike and Doubleshot | |||
: 3 Pieces Equipped: +20 Positive Spell Power | |||
: 4 Pieces Equipped: Your Inspire Courage grants +1 Attack, Damage, Save vs. Fear, and +3 Universal Spell Power.<section end=splendid cacophony /> | |||
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* 2 Pieces Equipped: +2% Doublestrike and Doubleshot | * 2 Pieces Equipped: +2% Doublestrike and Doubleshot | ||
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<section begin=through the mists /> | <section begin=through the mists /> | ||
: 2 Pieces Equipped: Gain the effects of True Seeing | |||
: 3 Pieces Equipped: +1% Dodge and Maximum Dodge | |||
: 4 Pieces Equipped: +10 Ranged Power | |||
: 5 Pieces Equipped: When you use Uncanny Dodge, gain 50 Ranged Power for 15 seconds.<section end=through the mists /> | |||
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* 2 Pieces Equipped: Gain the effects of True Seeing | * 2 Pieces Equipped: Gain the effects of True Seeing | ||
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<section begin=voltaic experiment /> | <section begin=voltaic experiment /> | ||
: 2 Pieces Equipped: +10 Universal Spell Power | |||
: 3 Pieces Equipped: +2% Doublestrike and Doubleshot<section end=voltaic experiment /> | |||
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* 2 Pieces Equipped: +10 Universal Spell Power | * 2 Pieces Equipped: +10 Universal Spell Power | ||
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<section begin=bravery throughout /> | <section begin=bravery throughout /> | ||
: 2 Pieces Equipped: +1 to all Saving Throws | |||
: 3 Pieces Equipped: +5 Physical Resistance Rating | |||
: 4 Pieces Equipped: +5% Armor Class<section end=bravery throughout /> | |||
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* 2 Pieces Equipped: +1 to all Saving Throws | * 2 Pieces Equipped: +1 to all Saving Throws | ||
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<section begin=dance of wind /> | <section begin=dance of wind /> | ||
: 2 Pieces Equipped: +5% Missile Deflection | |||
: 3 Pieces Equipped: +10 Magical Resistance Rating Cap | |||
: 4 Pieces Equipped: Whenever you tumble, gain +10% Action Boost Bonus to Movement Speed for 10 seconds. This may only trigger once every 30 seconds.<section end=dance of wind /> | |||
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* 2 Pieces Equipped: +5% Missile Deflection | * 2 Pieces Equipped: +5% Missile Deflection | ||
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<section begin=zarigan's arcane enlightenment /> | <section begin=zarigan's arcane enlightenment /> | ||
: 2 Pieces Equipped: -10% Arcane Spell Failure | |||
: 3 Pieces Equipped: +1 to your Transmutation and Conjuration DCs | |||
: 4 Pieces Equipped: +1 to your Enchantment and Necromancy DCs<section end=zarigan's arcane enlightenment /> | |||
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* 2 Pieces Equipped: -10% Arcane Spell Failure | * 2 Pieces Equipped: -10% Arcane Spell Failure | ||
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=== Update 47 Filigree sets === | === Update 47 Filigree sets === | ||
{| class="compendiumtable compendiumtablenonsortable fullwidth" | {| class="compendiumtable compendiumtablenonsortable fullwidth" | ||
! style="width: 25%;"| Set name || style="width: 50%;"| Description || style="width: 25%;"| Actual Effect | ! style="width: 25%;"| Set name || style="width: 50%;"| Description || style="width: 25%;"| Actual Effect | ||
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<section begin=soulweaver /> | <section begin=soulweaver /> | ||
: 2 Pieces Equipped: +10 Positive Spell Power | |||
: 3 Pieces Equipped: +1 Caster Level with Positive Spells | |||
: 4 Pieces Equipped: +2 to all Saving Throws | |||
: 5 Pieces Equipped: +5% Positive Spell Crit Damage<section end=soulweaver /> | |||
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* 2 Pieces Equipped: +10 Positive Spell Power | * 2 Pieces Equipped: +10 Positive Spell Power |
Revision as of 00:41, 13 November 2020
Filigrees are grouped into sets. When more than one filigree from the same set is added to a single weapon, additional Set Bonus benefits are gained. Further benefits are gained as more filigrees are added. Some sets only grant Set Bonuses for the first 3 pieces of a set added to the weapon; other sets grant additional Set Bonuses at 4 and 5 pieces. There are always more pieces to a set than there are set bonuses, allowing choice in the filigrees slotted to achieve the Set Bonus.
Ravenloft Filigree sets[edit]
These sets are made up of filigrees that come from the Ravenloft expansion.
Set name | Description | Actual Effect |
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The Beast's Mantle |
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The Blood Feast |
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Celerity |
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The Cry of Battle |
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Deadly Rain |
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Electrocution |
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Embraced by Light |
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The Enlightened Step |
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Eye of the Beholder |
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Grandfather's Shield |
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The Inevitable Grave |
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The Long Shadow |
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Melony's Melody |
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Nystul's Mystical Defense |
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One Against Many |
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Otto's Irrevocable Power |
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Prowess |
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Purity |
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Snake Bite |
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Spines of the Manticore |
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Sucker Punch |
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To Hell and Back |
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Touch of Grace |
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Trapper's Delight |
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Treachery |
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Twilight's Cloak |
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Vigilance |
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The Wreath of Flame |
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Zephyr |
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Disciples of Rage Filigree sets[edit]
These sets are made up of filigrees that were released with the Disciples of Rage adventure pack.
Set name | Description | Actual Effect |
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The City's Beacon |
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White Plume Mountain and Other Tales Filigree sets[edit]
These sets are made up of filigrees that were released with the White Plume Mountain and Other Tales adventure pack.
Set name | Description | Actual Effect |
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Frozen Wanderer |
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Masterminds of Sharn Filigree sets[edit]
These sets are made up of filigrees that come from the Masterminds of Sharn pack.
Set name | Description | Actual Effect |
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Coalesced Magic |
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Crackshot Negotiator |
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Darkhallow |
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Final Burial |
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Next Fall |
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Reverberation |
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Sanctified Fervor |
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Shattered Device |
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Splendid Cacophony |
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Through the Mists |
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Voltaic Experiment |
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The Lost Gatekeepers Filigree sets[edit]
These sets are made up of filigrees that come from the The Lost Gatekeepers pack.
Set name | Description | Actual Effect |
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Bravery Throughout |
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Dance of Wind |
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Zarigan's Arcane Enlightenment |
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Update 47 Filigree sets[edit]
Set name | Description | Actual Effect |
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Soulweaver |
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