Difference between revisions of "Glass Cannon (Dusty Old Treasure)"

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(Created page with "{{Template:ItemMultipleML |itemname = Glass Cannon (Dusty Old Treasure) |type = Rune Arm |binding = btaoa |droplocation = {{CollectablePurchase|Old Crystal Cove}} |icon = Glas...")
 
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{{Template:ItemMultipleML
{{Template:RuneArm
|itemname = Glass Cannon (Dusty Old Treasure)
|name = Glass Cannon (Dusty Old Treasure)
|type = Rune Arm
|type = Rune Arm
|minlevel = 24
|absoluteminlevel =
|binding = btaoa
|binding = btaoa
|droplocation = {{CollectablePurchase|Old Crystal Cove}}
|enchantments =  
* {{RuneArmBlast|Exploding Cannon Shot|Elemental|V}}
* {{CrystalCoveUpgrade|1}}
* {{RuneArmImbue|Bludgeon|Elemental|V}}
* {{RuneArmImbue|Fire|Elemental|V}}
* {{Fortification|-25||Fortification Penalty (-25%)}}
|description = Made of hardened volcanic glass, this rune arm fires conjured stones which will explode violently upon impact.
|droplocation =
|material = Glass
|hardness = 25
|durability = 192
|update = Module 8
|details =
|upgradeable =
|icon = Glass Cannon
|icon = Glass Cannon
|image =  
|image =  
|bug =
|replaced =
|weight = 0.25
|basevalue = {{Price|14850}}
}}
}}

Revision as of 23:45, 29 September 2020

File:Glass Cannon Icon.png Glass Cannon (Dusty Old Treasure)
Rune Arm
Feat Required: Artificer Rune Arm Use!
Minimum Level: 24
Bound to Account on Acquire
Enchantments:
  • Spell Fireball Icon.pngExploding Cannon Shot
    Target: Foe, Directional, Breakable
    Duration: Instantaneous
    School: Evocation
    Spell Resistance: No
    Fires a conjured stone projectile that explodes when it strikes an enemy or object. Opponents in the blast radius take both bludgeoning and fire damage.

    Charge Tier 1: 4 to 10 + 1 to 2 per Artificer Level

    Charge Tier 2: 5 to 15 + 1 to 4 per Artificer Level
    Charge Tier 3: 6 to 20 + 1 to 6 per Artificer Level
    Charge Tier 4: 7 to 25 + 1 to 8 per Artificer Level
    Charge Tier 5: 8 to 30 + 1 to 10 per Artificer Level

    • Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.
    • Upgradeable - Tier 1: This is a tier 1 upgradeable item.
    • Rune Arm Imbue: Bludgeon V: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d10 bludgeon damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
    • Rune Arm Imbue: Fire V: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d10 fire damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
    • Fortification Penalty (-25%): Passive: -25% penalty to Fortification. (Fortification is a chance to negate additional damage incurred from Critical Hit or Sneak Attack. Some enemies can bypass a portion of your Fortification.)

Material: This item is made out of: Glass
Hardness: 25 Durability: 192

Description: Made of hardened volcanic glass, this rune arm fires conjured stones which will explode violently upon impact.
Base Value: 14,850 Platinum0.25 lbs