Difference between revisions of "Template:ElementalEnergy"
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* Legendary | * Legendary | ||
* Basic - this is the default | * Basic - this is the default | ||
| | |parameter2name = Energy | ||
| | |parameter2description = What type of energy is being increased | ||
| | |parameter2values = | ||
* Spell Points | * Spell Points | ||
* Hit Points- this is the default | * Hit Points- this is the default |
Revision as of 15:19, 26 June 2020
ElementalEnergy[edit]
This template is used on equipment for some style of Elemental Energy enchantment.
Example Usage | |
{{ElementalEnergy}} | Elemental Energy: Harnessing a small amount of the power and potential of the raw elements, this items gives you a +10 bonus to your maximum hit points. This stacks with all bonuses except Elemental Energy. |
{{ElementalEnergy|Improved}} | Improved Elemental Energy: Harnessing a small amount of the power and potential of the raw elements, this items gives you a +15 bonus to your maximum hit points. This stacks with all bonuses except Improved Elemental Energy. |
{{ElementalEnergy|Greater}} | Greater Elemental Energy: Harnessing a small amount of the power and potential of the raw elements, this items gives you a +20 bonus to your maximum hit points. This stacks with all bonuses except Greater Elemental Energy. |
Usage[edit]
{{ElementalEnergy|(Type)|(Energy)}}
Parameter Documentation | |
Type | This specifies the type of disruption Possible Values:
|
Energy | What type of energy is being increased Possible Values:
|
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
Elemental Energy: Harnessing a small amount of the power and potential of the raw elements, this items gives you a +10 bonus to your maximum hit points. This stacks with all bonuses except Elemental Energy.