Difference between revisions of "Reaper Race"

From DDO Compendium
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__
== Overview ==
== Overview ==
<section begin=description />Reapers are Lawful Evil that appear within any quests that are being run within Reaper mode.  They have a chance to appear whenever other mobs spawn or are killed.<section end=description />
<section begin=description />Reapers are Lawful Evil enemies that appear within any quests that are being run within Reaper mode.  They have a chance to appear whenever other mobs spawn or are killed.<section end=description />


===Racial traits===
==Racial traits==
* Lawful Evil Outsider
* Lawful Evil Outsider
* Incorporeal
* Incorporeal
Line 10: Line 10:
* Float
* Float


===Reapers that appear in all difficulties===
==Reapers that appear in all difficulties==
====Carnage Reaper====
===Carnage Reaper===
* They hit really hard and can usually kill a player in one or two hits
* They hit really hard and can usually kill a player in one or two hits
* Give vulnerability debuff that gives players 20% more damage. This stacks up to 10 times
* Give vulnerability debuff that gives players 20% more damage. This stacks up to 10 times
* Teleports to attack with melee
* Teleports to attack with melee
====Famine Reaper====
===Famine Reaper===
* Casts spells that do large amounts of damage
* Casts spells that do large amounts of damage
* If you get within melee range for 4 seconds, you can be debuffed with a reaper Slow  
* If you get within melee range for 4 seconds, you can be debuffed with a reaper Slow  
Line 22: Line 22:
** -20 ranged speed
** -20 ranged speed
* Will teleport to player if it loses line of sight
* Will teleport to player if it loses line of sight
==== Fear Reaper ====
=== Fear Reaper ===
* Does a stacking DoT effect to all players that does damage until killed
* Does a stacking DoT effect to all players that does damage until killed
** Activated when the reaper notices the party
** Activated when the reaper notices the party
* There is an area around it where "Fear of Death" doesn't apply
* There is an area around it where "Fear of Death" doesn't apply
* Stays away from players so it can continue to damage
* Stays away from players so it can continue to damage
====Plague Reaper====
===Plague Reaper===
* Does melee damage
* Does melee damage
* Adds a healing debuff to players when hit
* Adds a healing debuff to players when hit
* Teleports if player is too far away
* Teleports if player is too far away


===Reapers that appear at 5 skull and above difficulties ===
==Reapers that appear at 5 skulls and above difficulties ==
====Despair Reaper====
===Despair Reaper===
* Orange named
* Orange named
* Aura that boosts saving throws.
* Aura that boosts saving throws.
* The damage done by players is reduced
* The damage done by players is reduced
* These should be killed ASAP
* These should be killed ASAP
====Doom Reaper====
===Doom Reaper===
* Red named
* Red named
* Will slow a player with Binding Chains
* Will slow a player with Binding Chains
* Does a DoT effect name "Marks of Doom"
* Does a DoT effect name "Marks of Doom"
* These should be killed ASAP
* These should be killed ASAP
====Vengeance Reaper====
===Vengeance Reaper===
* Orange named
* Orange named
* Spawns blue circles that explode and do large amounts of damage
* Spawns blue circles that explode and do large amounts of damage

Latest revision as of 16:19, 31 January 2020

Overview[edit]

Reapers are Lawful Evil enemies that appear within any quests that are being run within Reaper mode. They have a chance to appear whenever other mobs spawn or are killed.

Racial traits[edit]

  • Lawful Evil Outsider
  • Incorporeal
  • Permanent Deathblock
  • True Seeing
  • Float

Reapers that appear in all difficulties[edit]

Carnage Reaper[edit]

  • They hit really hard and can usually kill a player in one or two hits
  • Give vulnerability debuff that gives players 20% more damage. This stacks up to 10 times
  • Teleports to attack with melee

Famine Reaper[edit]

  • Casts spells that do large amounts of damage
  • If you get within melee range for 4 seconds, you can be debuffed with a reaper Slow
    • -50% movement,
    • -20 melee speed
    • -20 ranged speed
  • Will teleport to player if it loses line of sight

Fear Reaper[edit]

  • Does a stacking DoT effect to all players that does damage until killed
    • Activated when the reaper notices the party
  • There is an area around it where "Fear of Death" doesn't apply
  • Stays away from players so it can continue to damage

Plague Reaper[edit]

  • Does melee damage
  • Adds a healing debuff to players when hit
  • Teleports if player is too far away

Reapers that appear at 5 skulls and above difficulties[edit]

Despair Reaper[edit]

  • Orange named
  • Aura that boosts saving throws.
  • The damage done by players is reduced
  • These should be killed ASAP

Doom Reaper[edit]

  • Red named
  • Will slow a player with Binding Chains
  • Does a DoT effect name "Marks of Doom"
  • These should be killed ASAP

Vengeance Reaper[edit]

  • Orange named
  • Spawns blue circles that explode and do large amounts of damage
    • Get out as soon as you see it
  • Upon death, it explodes and buffs all enemies around them to greatly increase their damage
  • These should not be killed until all the other enemies are killed

Entries of this Race[edit]

Reaper Race