Difference between revisions of "Template:AdditionalDamageType"
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MNDeveloper (talk | contribs) m (MNDeveloper moved page Template:BluntedAmmunition to Template:AdditionalDamageType) |
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<noinclude> | <noinclude>{{TemplateDocumentation | ||
|name = | |name = AdditionalDamageType | ||
|description = This template is used on equipment | |description = This template is used on equipment to add additional damage types from normal. | ||
|example1 = <nowiki>{{ | |category=Item Enchantment Template | ||
|example1output = {{ | |example1 = <nowiki>{{AdditionalDamageType|Bludgeon|Ranged}}</nowiki> | ||
|example1output = {{AdditionalDamageType|Bludgeon|Ranged}} | |||
|example2 = <nowiki>{{AdditionalDamageType|Pierce|Melee}}</nowiki> | |||
|example2output = {{AdditionalDamageType|Pierce|Melee}} | |||
|parameter1name=Damage Type | |||
|parameter1description=The extra damage type added by this enhancement | |||
* Melee Only | |||
** Pierce | |||
** Pierce Damage | |||
** Silver | |||
* Ranged Only | |||
** Bludgeon | |||
|parameter2name=Attack type | |||
|parameter2description=What type of attack is being done | |||
|parameter2values= | |||
* Ranged | |||
* Melee | |||
|parameter3name=Title | |||
|parameter3description=The title of the enchantment, if the default isn't correct. | |||
}} | }} | ||
</noinclude> | </noinclude> | ||
<onlyinclude> | <onlyinclude>{{#switch: {{lc:{{{2}}}}} | ||
| ranged ={{#switch: {{lc:{{{1}}}}} | |||
|bludgeon= {{EnchTitle|Blunted Ammunition|Blunted Ammunition|{{{3|}}}}}{{EnchBody|The ammunition fired by this weapon deals blunt damage in addition to its other damage types.}}{{EnchCat|AdditionalDamageType|Items with Blunted Ammunition}} | |||
}} | |||
| melee ={{#switch: {{lc:{{{1}}}}} | |||
| pierce ={{EnchTitle|Spiked|Spiked|{{{3|}}}}}{{EnchBody|This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types.}}{{EnchCat|AdditionalDamageType|Items with Spikes}} | |||
| pierce damage = {{EnchTitle|Spiked|Spiked|{{{3|}}}}}{{EnchBody|On Damage: 10% Chance of dealing an additional {{Dice||10|6}} Piercing Damage.}}{{EnchCat|AdditionalDamageType|Items with Additional Pierce Damage}} | |||
| silver={{EnchTitle|Pierce Silver|Pierce Silver|{{{3|}}}}}{{EnchBody|Provides the [[Pierce Silver]] feat, allowing your equipped weapons to break Silver DR.}}{{EnchCat|AdditionalDamageType|Items with Pierce Silver}} | |||
|adamantine={{EnchTitle|Adamantine Weapons|Adamantine Weapons|{{{3|}}}}}{{EnchBody|Your weapons bypass Adamantine Damage Reduction.}}{{EnchCat|AdditionalDamageType|Items with Adamantine Weapons}} | |||
}} | |||
}}</onlyinclude> |
Latest revision as of 18:25, 10 December 2019
AdditionalDamageType[edit]
This template is used on equipment to add additional damage types from normal.
Example Usage | |
{{AdditionalDamageType|Bludgeon|Ranged}} | Blunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types. |
{{AdditionalDamageType|Pierce|Melee}} | Spiked: This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types. |
Usage[edit]
{{AdditionalDamageType|(Damage Type)|(Attack type)|(Title)}}
Parameter Documentation | |
Damage Type | The extra damage type added by this enhancement
|
Attack type | What type of attack is being done Possible Values:
|
Title | The title of the enchantment, if the default isn't correct. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.