Difference between revisions of "Template:AdditionalDamageType"
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<onlyinclude>{{#switch: {{lc:{{{2}}}}} | <onlyinclude>{{#switch: {{lc:{{{2}}}}} | ||
| ranged ={{#switch: {{lc:{{{1}}}}} | | ranged ={{#switch: {{lc:{{{1}}}}} | ||
|bludgeon= {{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType||[[Category:Items with Blunted Ammunition]]}}'''[[Blunted Ammunition|{{#if: {{{3|}}}|{{{3}}}|Blunted Ammunition}}:]]''' The ammunition fired by this weapon deals blunt damage in addition to its other damage types.}} | |bludgeon= {{#ifeq: {{#dplvar:enhview}}|titleonly|[[Blunted Ammunition|{{#if: {{{3|}}}|{{{3}}}|Blunted Ammunition}}]]|{{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType||[[Category:Items with Blunted Ammunition]]}}'''[[Blunted Ammunition|{{#if: {{{3|}}}|{{{3}}}|Blunted Ammunition}}:]]''' The ammunition fired by this weapon deals blunt damage in addition to its other damage types.}}}} | ||
| melee ={{#switch: {{lc:{{{1}}}}} | | melee ={{#switch: {{lc:{{{1}}}}} | ||
| pierce ={{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType||[[Category:Items with Spikes]]}}'''[[Spiked|{{#if: {{{3|}}}|{{{3}}}|Spiked}}:]]''' This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types. | | pierce ={{#ifeq: {{#dplvar:enhview}}|titleonly|[[Spiked|{{#if: {{{3|}}}|{{{3}}}|Spiked}}]]|{{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType||[[Category:Items with Spikes]]}}'''[[Spiked|{{#if: {{{3|}}}|{{{3}}}|Spiked}}:]]''' This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types.}} | ||
| pierce damage = {{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType||[[Category:Items with Additional Pierce Damage]]}}'''[[Spiked|{{#if: {{{3|}}}|{{{3}}}|Spiked}}:]]''' On Damage: 10% Chance of dealing an additional {{Dice||10|6}} Piercing Damage. | | pierce damage = {{#ifeq: {{#dplvar:enhview}}|titleonly|[[Spiked|{{#if: {{{3|}}}|{{{3}}}|Spiked}}]]|{{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType||[[Category:Items with Additional Pierce Damage]]}}'''[[Spiked|{{#if: {{{3|}}}|{{{3}}}|Spiked}}:]]''' On Damage: 10% Chance of dealing an additional {{Dice||10|6}} Piercing Damage.}} | ||
| silver={{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType||[[Category:Items with Pierce Silver]]}}'''[[Pierce Silver|{{#if: {{{3|}}}|{{{3}}}|Pierce Silver}}:]]''' Provides the [[Pierce Silver]] feat, allowing your equipped weapons to break Silver DR. | | silver={{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType|[[Pierce Silver|{{#if: {{{3|}}}|{{{3}}}|Pierce Silver}}]]|[[Category:Items with Pierce Silver]]}}'''[[Pierce Silver|{{#if: {{{3|}}}|{{{3}}}|Pierce Silver}}:]]''' Provides the [[Pierce Silver]] feat, allowing your equipped weapons to break Silver DR.}} | ||
|adamantine={{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType||[[Category:Items with Adamantine Weapons]]}}'''[[Adamantine Weapons|{{#if: {{{3|}}}|{{{3}}}|Adamantine Weapons}}:]]''' Your weapons bypass Adamantine Damage Reduction.}} | |adamantine={{#ifeq: {{#dplvar:enhview}}|titleonly|[[Adamantine Weapons|{{#if: {{{3|}}}|{{{3}}}|Adamantine Weapons}}]]|{{#ifeq: {{FULLPAGENAME}} |Template:AdditionalDamageType||[[Category:Items with Adamantine Weapons]]}}'''[[Adamantine Weapons|{{#if: {{{3|}}}|{{{3}}}|Adamantine Weapons}}:]]''' Your weapons bypass Adamantine Damage Reduction.}} | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 16:37, 4 December 2019
AdditionalDamageType[edit]
This template is used on equipment to add additional damage types from normal.
Example Usage | |
{{AdditionalDamageType|Bludgeon|Ranged}} | Blunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types. |
{{AdditionalDamageType|Pierce|Melee}} | Spiked: This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types. |
Usage[edit]
{{AdditionalDamageType|(Damage Type)|(Attack type)|(Title)}}
Parameter Documentation | |
Damage Type | The extra damage type added by this enhancement
|
Attack type | What type of attack is being done Possible Values:
|
Title | The title of the enchantment, if the default isn't correct. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.