Difference between revisions of "Template:Crippling"

From DDO Compendium
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|melee='''[[Crippling#Melee|Crippling:]]''' While wearing this item, your melee weapons are infused with binding power so that when targets are critically hit their movement is slowed by half.
|melee='''[[Crippling#Melee|Crippling:]]''' While wearing this item, your melee weapons are infused with binding power so that when targets are critically hit their movement is slowed by half.
|ranged='''[[Crippling#Ranged|Crippling:]]''' While wearing this item, your ranged weapons are infused with binding power so that when targets are critically hit their movement is slowed by half.
|ranged='''[[Crippling#Ranged|Crippling:]]''' While wearing this item, your ranged weapons are infused with binding power so that when targets are critically hit their movement is slowed by half.
|#default='''[[Crippling|Crippling:]]''' A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.</onlyinclude>
|#default='''[[Crippling|Crippling:]]''' A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.}}</onlyinclude>

Revision as of 01:46, 10 November 2019

Crippling[edit]

This template is used on equipment for the Crippling enchantment.

Example Usage
{{Crippling}}Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
{{Crippling|Ranged}}Crippling: While wearing this item, your ranged weapons are infused with binding power so that when targets are critically hit their movement is slowed by half.

Usage[edit]

{{Crippling|(Attack Style)}}

Parameter Documentation
Attack StyleThis is the attack style that is having its speed increased.
Possible Values:
  • Melee
  • Ranged

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.