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| {{Template:Spell | | {{MultipleNamesText}} |
| |name =Heal
| | * [[Skills#Heal|Heal]] - The skill |
| |school={{SpellSchool|Conjuration}}
| | * [[Heal (Spell)|Heal]] - The Cleric, Druid and Favored Soul spell |
| |level ={{SpellLevel|Clr|6|Fvs|6|Drd|8}}
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| |cost={{SpellCost|S|40}}
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| |components={{SpellComponent||V|S}}
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| |metamagic = {{SpellMeta|Empower Healing|Enlarge|Heighten|Quicken}}
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| |range ={{SpellRange|Standard}}
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| |target ={{SpellTarget|Friend|Self|Undead}}
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| |duration= {{SpellDuration|Inst}}
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| |save =Undead: ''Will Save for Half Damage''
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| |sr = Undead: ''Yes''
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| |cooldown={{SpellCooldown|Second|4.5}}
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| |description =<br>Self or Friend: ''Heals for 10 hit points per caster level, up to a maximum of 150 points at caster level 15, and eliminates the following conditions: <br>Ability Damage, Blindness, Confusion, Dazed, Dazzled, Deafness, Disease, Exhaustion, Fatigue, Feebleminded, Insanity, Nauseated, Poison, and Stunned''<br>
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| <br>Undead: ''Acts like a [[Harm]] spell against undead, dealing 10 points of damage per Caster Level up to 150 points at Caster Level 15. A successful [[Saves#Will|Will]] save reduces this damage to half. This damage cannot reduce an undead below 1 hit point.''
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| |notes=
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| |soldby=
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| |icon=
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| }}
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