Difference between revisions of "Template:AdditionalDamageType"
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|bludgeon= '''Blunted Ammunition:''' The ammunition fired by this weapon deals blunt damage in addition to its other damage types.}} | |bludgeon= '''Blunted Ammunition:''' The ammunition fired by this weapon deals blunt damage in addition to its other damage types.}} | ||
| melee ={{#switch: {{lc:{{{1}}}}} | | melee ={{#switch: {{lc:{{{1}}}}} | ||
| pierce ='''Spiked:''' This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types.}} | | pierce ='''Spiked:''' This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types. | ||
| silver='''Pierce Silver:''' Provides the [[Pierce Silver]] feat, allowing your equipped weapons to break Silver DR.}} | |||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 00:31, 11 December 2018
AdditionalDamageType[edit]
This template is used on equipment to add additional damage types from normal.
Example Usage | |
{{AdditionalDamageType|Bludgeon|Ranged}} | Blunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types. |
{{AdditionalDamageType|Pierce|Melee}} | Spiked: This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types. |
Usage[edit]
{{AdditionalDamageType|(Damage Type)|(Attack type)}}
Parameter Documentation | |
Damage Type | The extra damage type added by this enhancement |
Attack type | What type of attack is being done Possible Values:
|
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.