Difference between revisions of "Template:WeaponEffect"
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|antipodal = {{EnchTitle|Weapon Effect#Antipoda|Antipodal|{{{4|}}}}}{{EnchBody|This weapon is a carefully balanced confluence of diametrically opposed planar energies. This weapon deals an extra {{Dice||1|6}} points of Good damage to non-Good enemies, an extra {{Dice||1|6}} points of Evil damage to non-Evil enemies, an extra {{Dice||1|6}} points of Law damage to non-Lawful enemies, and an extra {{Dice||1|6}} points of Chaotic damage to non-Chaotic enemies.}}{{EnchCat|WeaponEffect|Antipodal Weapons}} | |antipodal = {{EnchTitle|Weapon Effect#Antipoda|Antipodal|{{{4|}}}}}{{EnchBody|This weapon is a carefully balanced confluence of diametrically opposed planar energies. This weapon deals an extra {{Dice||1|6}} points of Good damage to non-Good enemies, an extra {{Dice||1|6}} points of Evil damage to non-Evil enemies, an extra {{Dice||1|6}} points of Law damage to non-Lawful enemies, and an extra {{Dice||1|6}} points of Chaotic damage to non-Chaotic enemies.}}{{EnchCat|WeaponEffect|Antipodal Weapons}} | ||
|bone paws | |bone paws |bonepaws= {{EnchTitle|Weapon Effect#Bone Paws|Bone Paws|{{{4|}}}}}{{EnchBody|While in any Wild Shape, your weapons gain Piercing damage bypass and +1W.}}{{EnchCat|WeaponEffect|Items with Bone Paws}} | ||
|#default = {{EnchTitle|Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}|{{{4|}}}}}{{EnchBody|{{#switch: {{lc:{{{1}}}}} | |#default = {{EnchTitle|Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}|{{{4|}}}}}{{EnchBody|{{#switch: {{lc:{{{1}}}}} |
Revision as of 12:44, 15 January 2025
WeaponEffect[edit]
This template is used on equipment for the Weapon Effect Enchantement. This adds specific types of damage to each hit.
Example Usage | |
{{WeaponEffect|Force|9|Impactful}} | Impactful 9: This effect causes the edges of this weapon to ripple with force, dealing 9d6 force damage on each hit. |
{{WeaponEffect|Sonic|9|Reverberating}} | Reverberating 9: This effect causes the edges of this weapon to pulse with sound, dealing 9d6 Sonic damage on each hit. |
{{WeaponEffect|Bludgeon|9|Bludgeoning}} | Bludgeoning 9: This edges of this weapon are blunted, dealing an additional 9d6 bludgeon damage on each hit. |
Usage[edit]
{{WeaponEffect|(Type)|(die count)|(Effect name)|(Title)|(Sides)}}
Parameter Documentation | |
Type | This defines which specific type of effect is added Possible Values:
|
die count | The number of d6 die that are used |
Effect name | The Name of the effect |
Title | The title if it doesn't match the default |
Sides | The sides used for the dice, if not specified it is d6 |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
[[Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}:]]