Difference between revisions of "Update 69"
MNDeveloper (talk | contribs) |
MNDeveloper (talk | contribs) |
||
Line 37: | Line 37: | ||
* Loot in this update is Minimum Level 13 in Heroic, and Minimum Level 33 in Legendary. | * Loot in this update is Minimum Level 13 in Heroic, and Minimum Level 33 in Legendary. | ||
* Weapons from the Weapon Suite can be found in chests: | * Weapons from the Weapon Suite can be found in chests: | ||
** Like previous expansion packs, most chests (including Optional Objective chests) have a chance to drop weapons from the Weapon Suite - In this case, the Fallen Age weapons. | ** Like previous expansion packs, most chests (including Optional Objective chests) have a chance to drop weapons from the Weapon Suite - In this case, the [[:Category:Fallen Age Weapons|Fallen Age weapons]]. | ||
** In rare cases, when the Weapon Suite table is rolled, you will receive a weapon from the Golden Age suite instead. | ** In rare cases, when the Weapon Suite table is rolled, you will receive a weapon from the [:Category:Golden Age Weapons|Golden Age]] suite instead. | ||
* Generation 3 Filigree: On Legendary difficulties, end reward chests may drop Generation 3 Filigree. | * Generation 3 Filigree: On Legendary difficulties, end reward chests may drop Generation 3 Filigree. | ||
* The named loot table for each dungeon's end chests includes named items, Sun and/or Moon Augments, and rarely something from that dungeon's Rare Loot Table. The Rare Loot Table includes a mix of exclusive Named Items and Sun/Moon Augments that are unique to that chest. In Legendary, Minor Artifacts may also drop from this list in certain dungeons. | * The named loot table for each dungeon's end chests includes named items, Sun and/or Moon Augments, and rarely something from that dungeon's Rare Loot Table. The Rare Loot Table includes a mix of exclusive Named Items and Sun/Moon Augments that are unique to that chest. In Legendary, Minor Artifacts may also drop from this list in certain dungeons. |
Revision as of 00:15, 14 August 2024

Of Special Note
Magic of Myth Drannor has arrived!
Venture into the heart of the Forgotten Realms and brave the perilous ruins of Myth Drannor! Harness the power of chaotic Wild Magic, navigate mysteries of the Forgotten Realms, and thwart the sinister Red Wizards of Thay in their quest for dark secrets. Join the adventure to restore the Elves' ancient capital—will you rise to the challenge? Dive into Magic of Myth Drannor and shape the future of the legendary Elven city!
Read more about the Magic of Myth Drannor expansion!
Venture through the lands of Myth Drannor with 13 new quests and an exciting new wilderness area! A raid will be released for this content in the future as well. Myth Drannor's quests are level 13 on Heroic difficulty and level 35 on Legendary difficulty. Talk to Aelorin Ungive in the Outskirts of Myth Drannor to begin the story. You can reach the Outskirts of Myth Drannor from either Eveningstar (near the Thunderholme entrance) or the Gatekeeper's Grove.
The game's level cap is now 34! More experience, more powerful loot, new Feats and more!
News and Notes:
Favor:
- Two tiers of Cormanthor elven Favor are now available. Tier 1 awards +1 to your Saving Throws versus Spells, and Tier 2 awards +5 Hit Points.
New Epic Feats:
- These are all Minimum Level 21, and can be taken with normal feat slots that you get at levels 21, 24, 27, 30, and 33.
- Patience: Your attack speed is reduced by 10%, but you gain +1 Critical Multiplier with all weapons.
- Eerie Aim: You gain +5% Dodge Bypass, +5% Deflection Bypass, and +10 to Attack.
- Paranoid: You take 10% less damage from Traps, and you automatically Spot almost all traps as you approach them.
- Inspiring Bond: When your Hirelings or Pets die, after 2.5 seconds they are automatically resurrected and heal to full health. This can occur only once for each creature every 3 minutes. In addition, your Hirelings, Pets, and Summons gain +25 Physical Resistance Rating and Magical Resistance Rating.
- Defensive Tumble: When you Tumble, for the next 3 seconds you take 20% less damage from all sources (except Bane). In addition, your Tumble charges recharge .5 seconds faster, and the bonus to Reflex Saving Throws you receive while actively Tumbling is now also applied to Fortitude and Will saving throws while Tumbling.
- Trick Shot: When you Tumble, you gain +40 Ranged Power for 4 seconds. In addition, your Tumble charges recharge .5 seconds faster.
New Epic Destiny Feats:
- These are all Minimum Level 21 except for Titan's Blood, which is ML34. These can be taken with Destiny Feat Slots, which you get at 22, 25, 28, 31, and 34.
- Titan's Blood: Minimum Level 34. You gain a +10% Legendary Bonus to Maximum Hit Points.
- Guarded Actions: Whenever you use an Action Boost, you take 20% less damage for 6 seconds.
- Arcane Actions: Whenever you use an Action Boost, you gain a +50 Competence Bonus to Universal Spell Power and +2 to Spell Penetration for 3 seconds.
- Channel Power: After blocking with an Orb or Staff for at least 3 seconds, you gain a +100 Competence Bonus to Universal Spell Power and +2 to Imbue Dice for six seconds.
- Reverberating Shout: Activate to shout at all nearby creatures, Intimidating them unless they make a Will Saving Throw (DC equal to your Intimidate skill). This works on all creature types, including those normally immune to Intimidate.
- Face Me: Whenever you use an Action Boost, your threat generation is increased by 200% for 6 seconds.
New Items and Augments:
- Loot in this update is Minimum Level 13 in Heroic, and Minimum Level 33 in Legendary.
- Weapons from the Weapon Suite can be found in chests:
- Like previous expansion packs, most chests (including Optional Objective chests) have a chance to drop weapons from the Weapon Suite - In this case, the Fallen Age weapons.
- In rare cases, when the Weapon Suite table is rolled, you will receive a weapon from the [:Category:Golden Age Weapons