Difference between revisions of "Template:Guard"
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|parameter1description = The type of damage that is added, or effect that occurs | |parameter1description = The type of damage that is added, or effect that occurs | ||
|parameter1values = | |parameter1values = | ||
* haste - hasted when hit | |||
* light - Custom name | |||
* anything else is damage type | |||
|parameter2name = Additional Dice | |parameter2name = Additional Dice | ||
|parameter2description = This is the number of dice of damage that is done | |parameter2description = This is the number of dice of damage that is done | ||
Line 19: | Line 22: | ||
<onlyinclude>[[Category:Items with {{{1}}} Guard]]{{#switch: {{lc:{{{1}}}}} | <onlyinclude>[[Category:Items with {{{1}}} Guard]]{{#switch: {{lc:{{{1}}}}} | ||
|haste='''[[Guard|{{{1}}} Guard:]]''' When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed. | |haste='''[[Guard|{{{1}}} Guard:]]''' When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed. | ||
|light='''[[Guard|Solar Guard:]]''' When hit or missed in Melee: Deals | |light='''[[Guard|Solar Guard:]]''' When hit or missed in Melee: Deals {{Dice||{{{2}}}|{{{3|6}}}}} {{{1}}} damage to your attacker. | ||
|#default='''[[Guard|{{{1}}} Guard:]]''' When hit or missed in Melee: Deals | |#default='''[[Guard|{{{1}}} Guard:]]''' When hit or missed in Melee: Deals {{Dice||{{{2}}}|{{{3|6}}}}} {{{1}}} damage to your attacker. | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 18:33, 26 November 2018
Guard[edit]
This template is used on equipment for the Guard enchantment. Guard is an enchantment that adds damage when the defender is successfully hit.
Example Usage | |
{{Guard|Fire|3}} | Fire Guard: When hit or missed in Melee: Deals 3d6 Fire damage to your attacker. |
{{Guard|Haste}} | Haste Guard: When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed. |
Usage[edit]
{{Guard|(Damage Type)|(Additional Dice)|(Die Side)}}
Parameter Documentation | |
Damage Type | The type of damage that is added, or effect that occurs Possible Values:
|
Additional Dice | This is the number of dice of damage that is done |
Die Side | This is the number of sides the dice that are rolled have. If you leave this off it defaults to a d6. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
[[Category:Items with {{{1}}} Guard]]{{{1}}} Guard: When hit or missed in Melee: Deals {{{2}}}d6 {{{1}}} damage to your attacker.