Difference between revisions of "Implacable Foe (Strength)"

From DDO Compendium
 
(2 intermediate revisions by the same user not shown)
Line 11: Line 11:
|benefitline=
|benefitline=
|rank1benefit='''Activate:''' Nearby party members and pets:
|rank1benefit='''Activate:''' Nearby party members and pets:
* Gain 100 Temporary HitPoints
* Gain 100 Temporary Hit Points
* +10% Damage
* +10% Damage
* Refreshes every 3 seconds
* Refreshes every 3 seconds
Line 19: Line 19:


'''Passive:'''
'''Passive:'''
* Divine Vessel now triggers on reaching 20 stacks of Divine Conduit, instead of 25
* +4 Strength
* +2 Strength
* +2 Constitution
* +2 Armor Class
* +2 Armor Class
* +5 Fire Spell Power
* +5 Fire Spell Power

Latest revision as of 14:18, 27 July 2024

Enhancement Implacable Foe Icon.png

Implacable Foe

Ranks: 1
Points (per rank): 1
Cooldown: 3 Minutes
Benefits:

Activate: Nearby party members and pets:

  • Gain 100 Temporary Hit Points
  • +10% Damage
  • Refreshes every 3 seconds
  • Expires 5 seconds last refresh
  • Refreshes for 18 seconds


Passive:

  • +4 Strength
  • +2 Armor Class
  • +5 Fire Spell Power
  • +5 Light Spell Power

Description:
Activate: You and nearby allies gain 100 Temporary Hit Points and their attacks will deal 10% additional damage. for the next 18 seconds, these bonuses will refresh every 3 seconds on you and each ally that remains in range. These effects will expire 5 seconds after they are no longer refreshed.
Selection option for: Implacable Foe
Requirements
  • 40 Points spent
  • War Caster: Haste
  • Favored Soul 20