Difference between revisions of "Ice Chill Poison (Tier 1)"

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{{EnhItemSelectorOption
{{EnhItemSelectorOption
|name=Heartseeker Poison
|name=Ice Chill Poison
|ranks=1
|ranks=1
|cost=2
|cost=2
|cooldown=6 Seconds
|cooldown=6 Seconds
|activationcost=20 Spell Points
|activationcost=
|link= Heartseeker Poison (Tier 1)
|link= Ice Chill Poison (Tier 1)
|description=
|description=
|multiselectdescription=
|multiselectdescription=Reflex, Dexterity and Paralysis
|parentenhancement={{PageLink|Poison Strikes|Poison Strikes (Tier 1)}}
|parentenhancement={{PageLink|Poison Strikes|Poison Strikes (Tier 1)}}
|benefitline=
|benefitline=
|rank1benefit='''Melee Poison Attack:'''
|rank1benefit='''Melee Poison Attack:'''
* +30% Damage
* If the enemy is Undead
** Becomes vulnerable to Poison
* On Damage:  
* On Damage:  
** -1 Reflex Save
** -1 Reflex Save
Line 18: Line 21:
* On Vorpal Hit:  
* On Vorpal Hit:  
** Paralysis
** Paralysis
** {{SaveDC|Fortitude|10|Half Rogue|Intelligence||color}} save negates
** {{SaveDC|Fortitude|10|Rogue|Intelligence|Assasinate|color}} save negates
** When effected creature is damage:
** When effected creature is damage:
*** 25% chance for an additional save  
*** 25% chance for an additional save  

Latest revision as of 01:40, 25 July 2024

Enhancement Ice Chill Poison Icon.png

Ice Chill Poison

Ranks: 1
Points (per rank): 2
Cooldown: 6 Seconds
Benefits:

Melee Poison Attack:

  • +30% Damage
  • If the enemy is Undead
    • Becomes vulnerable to Poison
  • On Damage:
    • -1 Reflex Save
    • Stacks 5 Times
  • On Critical Hit:
    • +1d6 Dexterity Damage
  • On Vorpal Hit:
    • Paralysis
    • Fortitude DC: 10 + Rogue Level + Intelligence Modifier + Assasinate Bonus save negates
    • When effected creature is damage:
      • 25% chance for an additional save
Selection option for: Poison Strikes
Requirements
  • 1 Points spent
  • Ranger 1