Difference between revisions of "Stay Good"
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|activationcost= | |activationcost= | ||
|link= | |link= | ||
|description=While in {{ColorText|mantle|Shiradi Champion Destiny Mantle}} | |description=While in {{ColorText|mantle|Shiradi Champion Destiny Mantle}}, your ranged attacks have a 15% chance to deal extra Light damage. Your offensive spells have a 7% chance to proc this damage. This Light damage scales with 200% Ranged power if from a Ranged attack, or 100% Light Spell Power if from a spell. | ||
|multiselectdescription=Extra Light Damage | |multiselectdescription=Extra Light Damage | ||
|parentenhancement=Stay | |parentenhancement=Stay | ||
|benefitline=When {{ColorText|mantle|Shiradi Champion Destiny Mantle}} is active: | |benefitline=When {{ColorText|mantle|Shiradi Champion Destiny Mantle}} is active: | ||
* Ranged attacks have a 15% chance and Offensive spells have a 7% chance to: | |||
|benefitbottomline= | |benefitbottomline= | ||
* When using a Ranged | * When using a Ranged attack: | ||
** Scales with 200% Ranged Power | ** Scales with 200% Ranged Power | ||
* When using a Spell: | * When using a Spell: | ||
** Scales with | ** Scales with 100% Light Spell Power | ||
|rank1benefit= | |rank1benefit= | ||
* Deal {{Dice||1|77}} extra Light damage | |||
|rank2benefit= | |rank2benefit= | ||
* Deal {{Dice||3|77}} extra Light damage | |||
|rank2cooldown= | |rank2cooldown= | ||
|rank3benefit= | |rank3benefit= | ||
* Deal {{Dice||7|77}} extra Light damage | |||
* For every 7 Imbue Dice: | |||
* | ** +{{Dice||1|77}} extra Light Damage | ||
* A 25% chance to: | |||
** Be blinded | |||
** Lasts 10 seconds | |||
** | |||
|rank3cooldown= | |rank3cooldown= | ||
|icon= | |icon= |
Latest revision as of 19:36, 5 March 2024
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