Difference between revisions of "Holy Retribution (Melee)"
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MNDeveloper (talk | contribs) (Created page with "{{EnhItemSelectorOption |name=Holy Retribution |ranks=1 |cost=1 |cooldown=30 Seconds |activationcost= |link=Holy Retribution (Melee) |description=Melee Attack: Executes a powe...") |
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|activationcost= | |activationcost= | ||
|link=Holy Retribution (Melee) | |link=Holy Retribution (Melee) | ||
|description=Melee Attack: Executes a powerful holy cleave against nearby targets that deals + | |description=Melee Attack: Executes a powerful holy cleave against nearby targets that deals +100 extra holy damage that scales with 200% Melee or Ranged Power, -6 to all ability scores for ten seconds, and recharges one Smite Evil charge on you. On Damage: Evil creatures may be forced to make a Will Save (DC 10 + Paladin Level + Charisma Mod + Sunder Bonuses) or be destroyed. | ||
Evil creatures with under 1000 HP must always make this save or die.<br/>Evil creatures with between 5000 and 1000 HP have a 50% chance to be forced to make this save or die.<br/>Evil creatures with more than 5000 HP have a 33% changed to be forced to make this save or die. | Evil creatures with under 1000 HP must always make this save or die.<br/>Evil creatures with between 5000 and 1000 HP have a 50% chance to be forced to make this save or die.<br/>Evil creatures with more than 5000 HP have a 33% changed to be forced to make this save or die. | ||
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|benefitbottomline= | |benefitbottomline= | ||
|rank1benefit='''Melee Attack:''' To all nearby enemies, on Hit: | |rank1benefit='''Melee Attack:''' To all nearby enemies, on Hit: | ||
* + | * +50% Damage | ||
* +100 Holy Damage | * +100 Holy Damage | ||
** Scales with 200% of the higher of Melee or Ranged Power | ** Scales with 200% of the higher of Melee or Ranged Power |
Latest revision as of 19:12, 12 November 2023
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