Difference between revisions of "Template:QuestBonus"
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<noinclude>This template | <noinclude>{{TemplateDocumentation | ||
|name = QuestBonus | |||
|description = This template displays the values that are possible in a quest for the bonus xp (i.e. ransack, conquest, etc). | |||
|category = Quest and Area Templates | |||
|example1 = <nowiki>{{QuestBonus|Kill|6|8}}</nowiki> | |||
|example1output = {{QuestBonus|Kill|6|8}} | |||
|example2 = <nowiki>{{QuestBonus|trap|Random}}</nowiki> | |||
|example2output = {{QuestBonus|trap|Random}} | |||
|parameter1name = Bonus Type | |||
|parameter1description = This is which grouping of bonus xp this defines | |||
|parameter1values = | |||
* Kill (Aggression, Onslaught, Conquest) | * Kill (Aggression, Onslaught, Conquest) | ||
* Breakable (Mischief, Vandal, Ransack) | * Breakable (Mischief, Vandal, Ransack) | ||
Line 13: | Line 15: | ||
* FewKill (Discreet, Devious, Insidious) | * FewKill (Discreet, Devious, Insidious) | ||
* Door (Observance, Perception, Vigilant) | * Door (Observance, Perception, Vigilant) | ||
|parameter2name = First Amount | |||
|parameter2description = This is the amount for the first of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. | |||
|parameter3name = Second Amount | |||
|parameter3description = This is the amount for the second of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. | |||
|parameter4name = Third Amount | |||
|parameter4description = This is the amount for the third of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. | |||
|parameter5name = Comment | |||
|parameter5description = Comment to include for this entry | |||
}} | |||
</noinclude> | </noinclude> | ||
<onlyinclude>{{#switch: {{lc:{{{1}}}}} | <onlyinclude>{{#switch: {{lc:{{{1}}}}} | ||
| kill = {{#if: {{{2|}}}|* '''Aggression | | kill = {{#if: {{{2|}}}|{{#ifeq: {{lc:{{{2|}}}}}|random|* '''Monster Kills:''' Bonus varies based on random generation of mobs, and where you go in the quest|* '''Aggression Bonus:''' {{{2}}} or more monsters killed <span style="font-style:italic">(+10% Bonus)</span>}}}}{{#if: {{{3|}}}|* '''Onslaught Bonus:''' {{{3}}} or more monsters killed <span style="font-style:italic">(+15% Bonus)</span>}}{{#if: {{{4|}}}|* '''Conquest Bonus:''' {{{4}}} or more monsters killed <span style="font-style:italic">(+25% Bonus)</span>}} | ||
| breakable = {{#if: {{{2|}}}|* '''Mischief:''' {{{2}}} or more breakables smashed <span style="font-style:italic">(+8% Bonus)</span>}}{{#if: {{{3|}}}|* '''Vandal:''' {{{3}}} or more breakables smashed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{4|}}}|* '''Ransack:''' {{{4}}} or more breakables smashed <span style="font-style:italic">(+15% Bonus)</span>}} | | breakable = {{#if: {{{2|}}}|{{#ifeq: {{lc:{{{2|}}}}}|random|* '''Breakables:''' Bonus varies based on where you go in the quest|* '''Mischief Bonus:''' {{{2}}} or more breakables smashed <span style="font-style:italic">(+8% Bonus)</span>}}}}{{#if: {{{3|}}}|* '''Vandal Bonus:''' {{{3}}} or more breakables smashed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{4|}}}|* '''Ransack Bonus:''' {{{4}}} or more breakables smashed <span style="font-style:italic">(+15% Bonus)</span>}} | ||
| trap = {{#if: {{{2|}}}|* '''Tamper:''' {{{2}}}}}{{#if: {{{3|}}}|* '''Neutralization:''' {{{3}}}}}{{#if: {{{4|}}}|* '''Ingenious Debilitation:''' {{{4}}}}} | | trap = {{#if: {{{2|}}}|{{#ifeq: {{lc:{{{2|}}}}}|random|* '''Traps:''' Bonus varies based on random generation of traps, and where you go in the quest|* '''Tamper Bonus:''' {{{2}}} or more traps disarmed <span style="font-style:italic">(+10% Bonus)</span>}}}}{{#if: {{{3|}}}|* '''Neutralization Bonus:''' {{{3}}} or more traps disarmed <span style="font-style:italic">(+20% Bonus)</span>}}{{#if: {{{4|}}}|* '''Ingenious Debilitation Bonus:''' {{{4}}} or more traps disarmed <span style="font-style:italic">(+30% Bonus)</span>}} | ||
| fewkill = {{#if: {{{2|}}}|* '''Discreet:''' {{{2}}} or fewer monsters killed <span style="font-style:italic">(+5% Bonus)</span>}}{{#if: {{{3|}}}|* '''Devious:''' {{{3}}} or fewer monsters killed <span style="font-style:italic">(+7% Bonus)</span>}}{{#if: {{{4|}}}|* '''Insidious Cunning:''' {{{4}}} or fewer monsters killed <span style="font-style:italic">(+10% Bonus)</span>}} | | fewkill = {{#if: {{{2|}}}|* '''Discreet Bonus:''' {{{2}}} or fewer monsters killed <span style="font-style:italic">(+5% Bonus)</span>}}{{#if: {{{3|}}}|* '''Devious Bonus:''' {{{3}}} or fewer monsters killed <span style="font-style:italic">(+7% Bonus)</span>}}{{#if: {{{4|}}}|* '''Insidious Cunning Bonus:''' {{{4}}} or fewer monsters killed <span style="font-style:italic">(+10% Bonus)</span>}} | ||
| door = {{#if: {{{2|}}}|* '''Observance:''' {{{2}}} or more secret doors discovered <span style="font-style:italic">(+8% Bonus)</span>}}{{#if: {{{3|}}}|* '''Perception:''' {{{3}}}}}{{#if: {{{4|}}}|* '''Vigilant:''' {{{4}}}}}}}</onlyinclude> | | door = {{#if: {{{2|}}}|* '''Observance Bonus:''' {{{2}}} or more secret doors discovered <span style="font-style:italic">(+8% Bonus)</span>}}{{#if: {{{3|}}}|* '''Perception Bonus:''' {{{3}}} or more secret doors discovered <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{4|}}}|* '''Vigilant Bonus:''' {{{4}}} or more secret doors discovered <span style="font-style:italic">(+15% Bonus)</span>}} | ||
|#default = USE ONLY Kill, Breakable, Trap, FewKill, Door}}{{#if: {{{5|}}}|** ''{{{5|}}}''}}</onlyinclude> |
Latest revision as of 17:00, 29 August 2023
QuestBonus[edit]
This template displays the values that are possible in a quest for the bonus xp (i.e. ransack, conquest, etc).
Example Usage | |
{{QuestBonus|Kill|6|8}} | * Aggression Bonus: 6 or more monsters killed (+10% Bonus)
|
{{QuestBonus|trap|Random}} | * Traps: Bonus varies based on random generation of traps, and where you go in the quest |
Usage[edit]
{{QuestBonus|(Bonus Type)|(First Amount)|(Second Amount)|(Third Amount)|(Comment)}}
Parameter Documentation | |
Bonus Type | This is which grouping of bonus xp this defines Possible Values:
|
First Amount | This is the amount for the first of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |
Second Amount | This is the amount for the second of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |
Third Amount | This is the amount for the third of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |
Comment | Comment to include for this entry |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
USE ONLY Kill, Breakable, Trap, FewKill, Door